Player Matchup

Neith
Neith
Garadoos
Neith
Level 62
God Stats
11W - 3L
1,583 SR
Queue Stats
49W - 41L
1,622 Elo+
Party 1
Ymir
Ymir
Juicy Chub
Ymir
Level 29
God Stats
6W - 6L
1,443 SR
Queue Stats
17W - 21L
1,336 Elo+
Party 3
Gilgamesh
Gilgamesh
Lordanghelo
Gilgamesh
Level 137
God Stats
1W - 3L
1,381 SR
Queue Stats
85W - 68L
1,565 Elo+
Party 1
Thoth
Thoth
PigMan97
Thoth
Level 88
God Stats
1W - 4L
1,330 SR
Queue Stats
110W - 86L
1,478 Elo+
Solo
Arachne
Arachne
Xulog
Arachne
Level 138
God Stats
1W - 2L
1,652 SR
Queue Stats
16W - 20L
1,336 Elo+
Party 3
Team Averages
Level 91
1,478 SR
1,467 Elo+

VS

Team Averages
Level 75
1,512 SR
1,403 Elo+
Hades
Hades
BOOTYBANDIT32
Hades
Level 126
God Stats
10W - 4L
1,315 SR
Queue Stats
17W - 12L
1,318 Elo+
Solo
Atlas
Atlas
Bebop92
Atlas
Level 25
God Stats
0W - 4L
1,548 SR
Queue Stats
5W - 9L
1,200 Elo+
Party 2
Hercules
Hercules
FRESHXWILLIAMS
Hercules
Level 102
God Stats
2W - 1L
1,696 SR
Queue Stats
175W - 172L
1,485 Elo+
Solo
Persephone
Persephone
Gillbilly
Persephone
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 106L
1,475 Elo+
Solo
Medusa
Medusa
Tromthiccy
Medusa
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
568W - 541L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Garadoos
Neith
7
0 / 0 / 0
4,068
509
2,577
2,845
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 0 / 0
4,391
549
1,582
5,171
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Lordanghelo
Gilgamesh
10
3 / 1 / 0
5,851
731
5,380
6,859
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
PigMan97
Thoth
9
0 / 1 / 0
4,614
577
1,532
5,114
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Xulog
Arachne
8
0 / 0 / 1
4,276
535
611
2,680
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,695
587
2,660
7,033
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
Bebop92
Atlas
8
0 / 0 / 0
4,402
550
1,990
5,473
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
4
0 / 2 / 0
3,528
441
640
2,860
1,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Gillbilly
Persephone
10
1 / 0 / 0
5,577
697
3,437
3,595
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tromthiccy
Medusa
8
0 / 0 / 0
3,971
496
3,274
4,176
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Atlas
Bebop92
Atlas
0
0
0
0
L
Hercules
0
2
0
0
W
Neith
Garadoos
Neith
0
0
0
0
L
Persephone
Gillbilly
Persephone
1
0
0
1
W
0
0
0
0
W
Gilgamesh
Lordanghelo
Gilgamesh
3
1
0
3
W
Thoth
PigMan97
Thoth
0
1
0
0
L
Medusa
Tromthiccy
Medusa
0
0
0
0
W
Arachne
Xulog
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,682
Damage
12,001
22,669
Taken
23,137
11,428
Mitigated
11,567
6,482
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,660
485
60
4,011
7,033
4,243
0
0
6,787
26,613
0
L
Atlas
Bebop92
Atlas
1,990
473
146
1,820
5,473
3,592
0
797
4,676
11,959
1,435
L
Hercules
640
480
0
762
2,860
1,347
0
0
2,613
0
8,900
W
Neith
Garadoos
Neith
2,577
875
0
1,459
2,845
927
0
1,043
1,802
0
22,547
L
Persephone
Gillbilly
Persephone
3,437
97
0
860
3,595
1,014
0
1,445
2,150
38,670
2,851
W
1,582
57
621
752
5,171
3,156
0
703
4,468
15,191
900
W
Gilgamesh
Lordanghelo
Gilgamesh
5,380
1,763
0
2,036
6,859
4,811
0
2,585
4,274
0
35,463
W
Thoth
PigMan97
Thoth
1,532
52
0
1,140
5,114
1,503
0
3,437
1,677
29,786
685
L
Medusa
Tromthiccy
Medusa
3,274
1,362
0
2,185
4,176
1,371
0
775
3,401
0
25,881
W
Arachne
Xulog
Arachne
611
464
0
474
2,680
1,031
0
135
2,545
0
24,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
22,173
219
Minions Killed
198
0
Camps Cleared
0
786,662
Distance Traveled
665,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,695
587
56
7
0
144,976
0
L
Atlas
4,402
550
17
2
0
159,596
0
L
Hercules
3,528
441
20
3
0
66,065
0
W
Neith
4,068
509
33
4
0
124,163
0
L
Persephone
5,577
697
66
8
0
150,445
0
W
Ymir
4,391
549
15
2
0
153,635
0
W
Gilgamesh
5,851
731
62
8
0
161,943
0
W
Thoth
4,614
577
57
7
0
165,124
0
L
Medusa
3,971
496
39
5
0
144,821
0
W
Arachne
4,276
535
52
7
0
181,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role