Player Matchup

Bacchus
Bacchus
Ahmed_iBlis
Bacchus
Level 157
God Stats
37W - 31L
1,634 SR
Queue Stats
819W - 897L
1,474 Elo+
Party 1
Horus
Horus
Fitdanceiro
Horus
Level 58
God Stats
10W - 1L
1,247 SR
Queue Stats
287W - 309L
1,430 Elo+
Solo
Neith
Neith
TO-IRE
Neith
Level 327
God Stats
7W - 3L
1,540 SR
Queue Stats
172W - 236L
1,364 Elo+
Party 1
Yu Huang
Yu Huang
bmart43
Yu Huang
Level 81
God Stats
1W - 1L
1,261 SR
Queue Stats
156W - 155L
1,436 Elo+
Party 3
Maui
Maui
stephenmealor
Maui
Level 134
God Stats
2W - 2L
1,381 SR
Queue Stats
167W - 150L
1,429 Elo+
Party 3
Team Averages
Level 151
1,413 SR
1,427 Elo+

VS

Team Averages
Level 114
1,582 SR
1,416 Elo+
Freya
Freya
Dead-Numb
Freya
Level 144
God Stats
6W - 4L
1,703 SR
Queue Stats
369W - 312L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Joneslifeee
Ao Kuang
Level 88
God Stats
4W - 3L
1,706 SR
Queue Stats
198W - 192L
1,440 Elo+
Party 2
King Arthur
King Arthur
Punk_Esponja
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,305 Elo+
Solo
Anubis
Anubis
SlenderMonkey
Anubis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 195L
1,487 Elo+
Party 2
Ra
Ra
evilkore23
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ahmed_iBlis
Bacchus
15
4 / 2 / 17
9,248
771
12,843
16,050
17,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 17
9,265
772
6,042
22,122
18,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
TO-IRE
Neith
15
0 / 3 / 15
8,970
748
10,442
14,660
8,335
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
bmart43
Yu Huang
18
10 / 1 / 12
10,459
872
18,427
9,829
5,985
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 15
10,712
893
7,590
18,185
24,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dead-Numb
Freya
15
1 / 5 / 5
8,905
742
14,242
13,688
5,945
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Joneslifeee
Ao Kuang
16
3 / 2 / 4
8,727
727
7,298
10,988
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Punk_Esponja
King Arthur
14
3 / 6 / 4
8,596
716
8,222
14,619
7,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 4
8,979
748
16,237
11,280
6,461
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 6 / 5
8,372
698
14,650
10,311
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
23
Kills
9
9
Deaths
24
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ahmed_iBlis
Bacchus
4
2
17
6.25
L
Freya
Dead-Numb
Freya
1
5
5
0.7
W
3
1
17
11.5
L
Ao Kuang
Joneslifeee
Ao Kuang
3
2
4
2.5
L
King Arthur
Punk_Esponja
King Arthur
3
6
4
0.83
L
1
5
4
0.6
W
Neith
TO-IRE
Neith
0
3
15
2.5
W
Yu Huang
bmart43
Yu Huang
10
1
12
16
L
1
6
5
0.58
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,344
Damage
60,649
80,846
Taken
60,886
75,348
Mitigated
34,423
43,599
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ahmed_iBlis
Bacchus
12,843
36
3,575
4,775
16,050
17,993
306
8,878
6,866
22,117
0
L
Freya
Dead-Numb
Freya
14,242
3,454
940
4,372
13,688
5,945
0
9,861
3,827
27,033
0
W
6,042
2,998
8,855
12,638
22,122
18,898
294
13,067
8,751
373
13,398
L
Ao Kuang
Joneslifeee
Ao Kuang
7,298
1,574
338
2,335
10,988
10,042
14
5,308
5,680
10,966
1,776
L
King Arthur
Punk_Esponja
King Arthur
8,222
1,449
151
1,782
14,619
7,393
0
8,100
6,519
0
13,261
L
16,237
207
322
2,654
11,280
6,461
0
7,767
3,513
33,308
0
W
Neith
TO-IRE
Neith
10,442
4,132
1,196
5,641
14,660
8,335
1,626
10,272
4,068
0
32,448
W
Yu Huang
bmart43
Yu Huang
18,427
4,590
890
787
9,829
5,985
633
7,234
2,511
33,525
0
L
14,650
646
2,617
1,293
10,311
4,582
0
7,471
2,840
25,594
735
W
7,590
1,125
1,253
3,989
18,185
24,137
130
10,552
7,207
10,090
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
43,579
132
Minions Killed
117
0
Camps Cleared
0
1,064,469
Distance Traveled
1,027,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,248
771
13
1
0
247,402
0
L
Freya
8,905
742
28
2
0
217,387
0
W
Horus
9,265
772
20
2
0
244,536
0
L
Ao Kuang
8,727
727
13
1
0
241,205
0
L
King Arthur
8,596
716
9
1
0
193,545
0
L
Anubis
8,979
748
42
4
0
186,718
0
W
Neith
8,970
748
44
4
0
162,359
0
W
Yu Huang
10,459
872
43
4
0
195,636
0
L
Ra
8,372
698
25
2
0
188,591
0
W
Maui
10,712
893
12
1
0
214,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role