Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Kymopolea
Persephone
Level 146
God Stats
2W - 1L
1,451 SR
Queue Stats
7W - 6L
1,447 Elo+
Solo
Charybdis
Charybdis
jonathan1998
Charybdis
Level 128
God Stats
1W - 1L
1,162 SR
Queue Stats
30W - 34L
1,494 Elo+
Solo
Fenrir
Fenrir
tacomex209
Fenrir
Level 156
God Stats
7W - 8L
1,152 SR
Queue Stats
406W - 437L
1,513 Elo+
Solo
Team Averages
Level 162
1,353 SR
1,491 Elo+

VS

Team Averages
Level 139
1,502 SR
1,495 Elo+
Yemoja
Yemoja
Azai23
Yemoja
Level 132
God Stats
140W - 168L
1,502 SR
Queue Stats
919W - 948L
1,450 Elo+
Solo
Rama
Rama
BlackkyChan-
Rama
Level 123
God Stats
6W - 15L
1,413 SR
Queue Stats
236W - 255L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Blushhy
Sun Wukong
Level 187
God Stats
8W - 7L
1,572 SR
Queue Stats
66W - 66L
1,536 Elo+
Party 1
Poseidon
Poseidon
F1avors
Poseidon
Level 157
God Stats
2W - 5L
1,524 SR
Queue Stats
45W - 58L
1,485 Elo+
Party 1
Susano
Susano
NeverLimbo
Susano
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 101L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 0 / 7
8,344
1,043
4,493
10,120
9,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
14
2 / 0 / 8
8,192
1,024
6,190
5,233
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
Kymopolea
Persephone
15
3 / 1 / 0
8,624
1,078
7,277
5,644
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
jonathan1998
Charybdis
13
1 / 2 / 4
7,828
979
8,560
9,166
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
tacomex209
Fenrir
13
3 / 1 / 2
7,802
975
7,413
9,576
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azai23
Yemoja
13
1 / 0 / 1
7,334
917
5,816
7,654
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 0
6,654
832
3,182
8,558
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Blushhy
Sun Wukong
12
1 / 0 / 1
6,990
874
8,109
8,432
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
F1avors
Poseidon
14
1 / 5 / 1
7,712
964
7,775
9,572
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Susano
NeverLimbo
Susano
11
1 / 2 / 1
6,785
848
3,759
4,846
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
7
5.5
W
Heimdallr
 
Heimdallr
2
0
8
6
L
Yemoja
Azai23
Yemoja
1
0
1
1.5
L
0
4
0
0
L
Sun Wukong
Blushhy
Sun Wukong
1
0
1
1.5
L
Poseidon
F1avors
Poseidon
1
5
1
0.3
W
Persephone
Kymopolea
Persephone
3
1
0
3
L
Susano
NeverLimbo
Susano
1
2
1
0.75
W
Charybdis
jonathan1998
Charybdis
1
2
4
1.5
W
Fenrir
tacomex209
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
28,641
39,739
Taken
39,062
22,733
Mitigated
20,918
9,852
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,493
823
0
3,390
10,120
9,225
0
2,920
6,838
10,901
0
W
Heimdallr
 
Heimdallr
6,190
2,273
0
992
5,233
2,056
929
1,133
3,697
0
19,107
L
Yemoja
Azai23
Yemoja
5,816
1,298
470
720
7,654
6,294
0
3,069
4,465
17,678
0
L
3,182
2,619
0
1,128
8,558
3,159
0
2,492
5,986
0
11,112
L
Sun Wukong
Blushhy
Sun Wukong
8,109
1,090
0
3,152
8,432
6,050
0
1,561
6,797
0
14,095
L
Poseidon
F1avors
Poseidon
7,775
926
0
1,563
9,572
3,642
0
3,118
6,314
26,939
0
W
Persephone
Kymopolea
Persephone
7,277
489
0
1,615
5,644
2,151
518
2,445
2,881
32,579
313
L
Susano
NeverLimbo
Susano
3,759
671
0
380
4,846
1,773
0
988
3,818
0
6,129
W
Charybdis
jonathan1998
Charybdis
8,560
5,491
0
3,233
9,166
3,728
583
4,089
4,699
0
24,037
W
Fenrir
tacomex209
Fenrir
7,413
1,243
0
622
9,576
5,573
308
2,093
7,165
0
14,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
35,475
186
Minions Killed
123
0
Camps Cleared
0
868,377
Distance Traveled
730,888
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,344
1,043
12
2
0
192,244
0
W
Heimdallr
8,192
1,024
39
5
0
176,312
2
L
Yemoja
7,334
917
31
4
0
155,205
1
L
Rama
6,654
832
17
2
0
142,404
0
L
Sun Wukong
6,990
874
20
3
0
205,530
0
L
Poseidon
7,712
964
47
6
0
135,284
0
W
Persephone
8,624
1,078
76
10
0
173,969
4
L
Susano
6,785
848
8
1
0
92,465
0
W
Charybdis
7,828
979
41
5
0
143,284
0
W
Fenrir
7,802
975
18
2
0
182,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role