Player Matchup

Olorun
Olorun
Ax viin
Olorun
Level 154
God Stats
16W - 11L
1,726 SR
Queue Stats
330W - 306L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dakidmarvel
Ah Muzen Cab
Level 152
God Stats
6W - 0L
1,911 SR
Queue Stats
97W - 90L
1,615 Elo+
Party 1
Bastet
Bastet
FunkyGreens
Bastet
Level 156
God Stats
17W - 7L
1,925 SR
Queue Stats
63W - 42L
1,613 Elo+
Party 1
Osiris
Osiris
Plox_kickAS5678
Osiris
Level 177
God Stats
9W - 8L
1,519 SR
Queue Stats
145W - 162L
1,553 Elo+
Party 3
Sylvanus
Sylvanus
Watertrickster
Sylvanus
Level 103
God Stats
2W - 3L
1,244 SR
Queue Stats
196W - 168L
1,587 Elo+
Party 3
Team Averages
Level 148
1,665 SR
1,592 Elo+

VS

Team Averages
Level 149
1,575 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Izzykonner
Ares
Level 190
God Stats
3W - 7L
1,706 SR
Queue Stats
250W - 239L
1,560 Elo+
Solo
Chiron
Chiron
MostHatedManMack
Chiron
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,537 Elo+
Solo
Awilix
Awilix
MrZaBr3w3r
Awilix
Level 155
God Stats
5W - 10L
1,684 SR
Queue Stats
193W - 190L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Ruggerx69
Baron Samedi
Level 126
God Stats
1W - 2L
1,484 SR
Queue Stats
37W - 44L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ax viin
Olorun
8
2 / 0 / 0
4,148
830
1,293
2,616
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Dakidmarvel
Ah Muzen Cab
6
2 / 0 / 1
3,584
717
2,834
2,420
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
5
0 / 2 / 1
3,008
602
1,735
3,902
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 0
4,024
805
2,895
6,126
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
6
1 / 0 / 3
3,784
757
2,034
4,055
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
3,897
779
3,095
5,667
3,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 2 / 0
2,875
575
1,599
3,765
1,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,402
680
2,232
3,625
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
MrZaBr3w3r
Awilix
6
1 / 2 / 0
3,436
687
2,336
4,215
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ruggerx69
Baron Samedi
6
0 / 2 / 1
3,281
656
1,153
2,996
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Olorun
Ax viin
Olorun
2
0
0
2
W
Ah Muzen Cab
Dakidmarvel
Ah Muzen Cab
2
0
1
2.5
W
Bastet
0
2
1
0.25
L
0
2
0
0
L
1
1
0
1
L
Awilix
MrZaBr3w3r
Awilix
1
2
0
0.5
W
2
1
0
2
L
Baron Samedi
Ruggerx69
Baron Samedi
0
2
1
0.25
W
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,791
Damage
10,415
19,119
Taken
20,268
7,844
Mitigated
8,190
8,581
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,095
871
0
1,962
5,667
3,456
0
174
5,493
0
19,154
W
Olorun
Ax viin
Olorun
1,293
641
23
1,083
2,616
860
0
782
1,834
25,116
3,097
W
Ah Muzen Cab
Dakidmarvel
Ah Muzen Cab
2,834
1,732
0
420
2,420
752
0
817
1,603
0
21,846
W
Bastet
1,735
333
0
1,220
3,902
1,054
0
421
3,481
0
13,144
L
1,599
514
307
780
3,765
1,384
0
796
2,969
4,206
0
L
2,232
1,316
24
1,231
3,625
909
0
805
2,820
0
18,711
L
Awilix
MrZaBr3w3r
Awilix
2,336
897
0
280
4,215
1,420
0
383
3,832
0
19,042
W
2,895
1,394
0
3,033
6,126
3,185
0
0
6,126
763
19,620
L
Baron Samedi
Ruggerx69
Baron Samedi
1,153
102
0
751
2,996
1,021
0
1,209
1,787
13,719
0
W
Sylvanus
2,034
1,082
632
2,170
4,055
1,993
0
732
3,323
11,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
16,891
162
Minions Killed
138
0
Camps Cleared
0
523,401
Distance Traveled
473,743
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,897
779
34
7
0
104,354
0
W
Olorun
4,148
830
58
12
0
101,548
0
W
Ah Muzen Cab
3,584
717
32
6
0
108,185
0
W
Bastet
3,008
602
21
4
0
114,502
0
L
Ares
2,875
575
8
2
0
60,963
1
L
Chiron
3,402
680
35
7
0
99,842
0
L
Awilix
3,436
687
31
6
0
117,351
0
W
Osiris
4,024
805
30
6
0
104,926
0
L
Baron Samedi
3,281
656
30
6
0
91,233
4
W
Sylvanus
3,784
757
21
4
0
94,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role