Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BLACKKNIGHT1331
Nu Wa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 125L
1,490 Elo+
Solo
Anhur
Anhur
PrestoOnMars
Anhur
Level 60
God Stats
19W - 19L
1,598 SR
Queue Stats
254W - 274L
1,430 Elo+
Solo
Fenrir
Fenrir
SoggySlopper
Fenrir
Level 107
God Stats
11W - 10L
1,708 SR
Queue Stats
312W - 312L
1,527 Elo+
Solo
Poseidon
Poseidon
YutaKing1628
Poseidon
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,382 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,466 Elo+

VS

Team Averages
Level 92
1,445 SR
1,449 Elo+
Cthulhu
Cthulhu
Chuckernut70
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,478 Elo+
Solo
Da Ji
Da Ji
JjCarra
Da Ji
Level 123
God Stats
6W - 4L
1,550 SR
Queue Stats
63W - 52L
1,439 Elo+
Solo
Hachiman
Hachiman
PhuqimLuky
Hachiman
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 211L
1,439 Elo+
Solo
Medusa
Medusa
sgtcaimo
Medusa
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
848W - 866L
1,424 Elo+
Solo
Thoth
Thoth
xMrsBabaloo99
Thoth
Level 118
God Stats
1W - 2L
1,177 SR
Queue Stats
83W - 80L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 3 / 1
4,120
589
1,723
7,657
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,447
635
3,069
3,690
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
2,992
427
391
2,086
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
7
6 / 2 / 0
4,989
713
4,608
5,880
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
YutaKing1628
Poseidon
8
2 / 0 / 1
4,819
688
2,249
4,494
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chuckernut70
Cthulhu
7
1 / 1 / 5
4,725
675
3,441
5,758
2,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
JjCarra
Da Ji
9
3 / 2 / 0
4,663
666
2,319
4,941
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PhuqimLuky
Hachiman
7
1 / 1 / 4
4,274
611
3,762
4,714
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
sgtcaimo
Medusa
8
1 / 1 / 0
4,509
644
2,174
4,025
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 3 / 0
4,428
633
2,303
3,751
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
6
7
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
L
0
1
2
1
W
Cthulhu
Chuckernut70
Cthulhu
1
1
5
3.5
W
Da Ji
JjCarra
Da Ji
3
2
0
1.5
W
Hachiman
PhuqimLuky
Hachiman
1
1
4
3
L
0
1
0
0
L
Fenrir
6
2
0
3
L
Poseidon
YutaKing1628
Poseidon
2
0
1
2.5
W
Medusa
sgtcaimo
Medusa
1
1
0
1
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,040
Damage
13,999
23,807
Taken
23,189
10,578
Mitigated
8,678
7,538
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,723
140
75
2,038
7,657
5,809
0
2,025
5,632
11,894
2,504
L
3,069
705
0
1,440
3,690
1,012
0
0
3,690
22,251
0
W
Cthulhu
Chuckernut70
Cthulhu
3,441
818
851
1,928
5,758
2,938
0
510
5,222
18,650
0
W
Da Ji
JjCarra
Da Ji
2,319
760
0
150
4,941
1,982
0
321
4,584
0
29,462
W
Hachiman
PhuqimLuky
Hachiman
3,762
2,334
0
1,331
4,714
1,398
0
857
3,831
0
22,856
L
391
314
0
170
2,086
503
0
616
1,470
0
3,065
L
Fenrir
4,608
1,941
0
1,905
5,880
2,187
0
800
5,080
0
20,685
L
Poseidon
YutaKing1628
Poseidon
2,249
482
0
1,910
4,494
1,067
0
1,772
2,300
24,223
0
W
Medusa
sgtcaimo
Medusa
2,174
289
0
1,193
4,025
1,144
0
2,327
1,519
0
22,306
W
2,303
0
0
370
3,751
1,216
0
2,199
1,526
22,510
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
22,599
130
Minions Killed
200
0
Camps Cleared
0
623,247
Distance Traveled
725,381
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,120
589
17
2
0
139,754
0
L
Nu Wa
4,447
635
34
5
0
125,317
2
W
Cthulhu
4,725
675
23
3
0
140,077
0
W
Da Ji
4,663
666
59
8
0
176,376
0
W
Hachiman
4,274
611
29
4
0
129,673
0
L
Anhur
2,992
427
5
1
0
47,591
0
L
Fenrir
4,989
713
34
5
0
163,044
0
L
Poseidon
4,819
688
40
6
0
147,541
4
W
Medusa
4,509
644
38
5
0
132,186
0
W
Thoth
4,428
633
51
7
0
147,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role