Player Matchup

Olorun
Olorun
Lesken
Olorun
Level 129
God Stats
1W - 1L
1,805 SR
Queue Stats
258W - 248L
1,552 Elo+
Solo
Ravana
Ravana
VeCtRaEsPiRiT
Ravana
Level 129
God Stats
3W - 3L
1,766 SR
Queue Stats
112W - 122L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXElRochaXx
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,481 Elo+
Party 2
Team Averages
Level 122
1,690 SR
1,508 Elo+

VS

Team Averages
Level 132
1,512 SR
1,511 Elo+
Achilles
Achilles
Cl26o45
Achilles
Level 126
God Stats
8W - 10L
1,463 SR
Queue Stats
47W - 43L
1,526 Elo+
Party 1
Fenrir
Fenrir
Imperius GG
Fenrir
Level 147
God Stats
7W - 4L
1,615 SR
Queue Stats
502W - 497L
1,482 Elo+
Solo
Merlin
Merlin
shayden200033
Merlin
Level 123
God Stats
3W - 4L
1,456 SR
Queue Stats
47W - 45L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lesken
Olorun
14
1 / 3 / 1
9,098
650
8,680
13,309
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 1
9,034
645
6,796
10,208
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
xXElRochaXx
Cu Chulainn
14
0 / 2 / 1
8,294
592
6,243
15,126
13,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cl26o45
Achilles
15
3 / 1 / 4
9,503
679
9,989
14,443
15,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
15
3 / 1 / 4
10,014
715
7,793
12,530
11,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 6
10,337
738
17,068
4,246
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cl26o45
Achilles
3
1
4
5
W
Fenrir
3
1
4
5
L
Olorun
Lesken
Olorun
1
3
1
0.5
L
1
3
1
0.5
W
2
0
6
5
L
Cu Chulainn
xXElRochaXx
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
34,850
38,643
Taken
31,219
25,759
Mitigated
28,044
12,771
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cl26o45
Achilles
9,989
2,055
0
2,583
14,443
15,097
187
4,082
9,193
0
17,484
W
Fenrir
7,793
1,114
0
2,134
12,530
11,024
435
3,054
8,788
0
39,541
L
Olorun
Lesken
Olorun
8,680
5,030
954
3,767
13,309
6,283
0
5,584
7,420
44,746
622
L
6,796
1,497
0
3,065
10,208
5,791
0
4,809
5,032
0
41,233
W
17,068
2,043
0
1,223
4,246
1,923
533
1,384
2,738
69,501
0
L
Cu Chulainn
xXElRochaXx
Cu Chulainn
6,243
1,214
612
4,373
15,126
13,685
0
6,703
7,962
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
29,854
169
Minions Killed
188
0
Camps Cleared
0
810,618
Distance Traveled
785,292
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,503
679
25
2
0
274,401
0
W
Fenrir
10,014
715
52
4
0
263,343
0
L
Olorun
9,098
650
102
7
0
249,537
0
L
Ravana
9,034
645
43
3
0
267,984
0
W
Merlin
10,337
738
111
8
0
247,548
4
L
Cu Chulainn
8,294
592
24
2
0
293,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role