Player Matchup

Terra
Terra
 
Terra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEFEricson20
Cu Chulainn
Level 50
God Stats
8W - 5L
1,560 SR
Queue Stats
132W - 138L
1,504 Elo+
Party 2
Lancelot
Lancelot
ThingsareNeat
Lancelot
Level 74
God Stats
9W - 5L
1,500 SR
Queue Stats
207W - 196L
1,556 Elo+
Party 2
Sol
Sol
WhatItDoBB-0_0-
Sol
Level 153
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 8L
1,355 Elo+
Solo
Medusa
Medusa
scrule
Medusa
Level 159
God Stats
11W - 9L
1,738 SR
Queue Stats
232W - 210L
1,515 Elo+
Solo
Team Averages
Level 96
1,549 SR
1,486 Elo+

VS

Team Averages
Level 118
1,433 SR
1,498 Elo+
Ne Zha
Ne Zha
DasD67
Ne Zha
Level 89
God Stats
4W - 5L
1,469 SR
Queue Stats
343W - 344L
1,511 Elo+
Solo
Hachiman
Hachiman
JK-Unknow
Hachiman
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Just_Bored_Wbu
Cabrakan
Level 83
God Stats
9W - 13L
1,490 SR
Queue Stats
656W - 623L
1,433 Elo+
Solo
Mulan
Mulan
LandxLord
Mulan
Level 128
God Stats
11W - 15L
1,388 SR
Queue Stats
65W - 55L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
madladsupreme
Nu Wa
Level 140
God Stats
8W - 6L
1,318 SR
Queue Stats
252W - 225L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
4 / 1 / 3
7,139
649
4,753
9,722
8,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
LEFEricson20
Cu Chulainn
11
0 / 2 / 1
6,553
596
4,756
7,679
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lancelot
ThingsareNeat
Lancelot
10
4 / 1 / 2
6,238
567
3,638
6,125
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 3
7,064
642
4,608
9,856
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
scrule
Medusa
12
3 / 0 / 5
6,817
620
13,411
7,437
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DasD67
Ne Zha
11
1 / 4 / 1
5,643
513
5,054
13,326
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
JK-Unknow
Hachiman
10
2 / 3 / 0
5,405
491
6,527
10,052
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
0 / 3 / 1
5,452
496
3,454
11,721
9,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
LandxLord
Mulan
11
1 / 1 / 1
6,122
557
2,945
8,076
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 2
6,369
579
7,561
6,184
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
3
5.5
L
Ne Zha
DasD67
Ne Zha
1
4
1
0.38
L
Hachiman
JK-Unknow
Hachiman
2
3
0
0.67
L
Cabrakan
0
3
1
0.17
W
Cu Chulainn
LEFEricson20
Cu Chulainn
0
2
1
0.25
L
Mulan
LandxLord
Mulan
1
1
1
1.5
W
Lancelot
ThingsareNeat
Lancelot
4
1
2
5
W
3
2
3
2.25
L
2
3
2
1
W
Medusa
scrule
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
25,541
40,819
Taken
49,359
21,666
Mitigated
25,125
15,506
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,753
1,062
519
4,070
9,722
8,183
0
2,031
7,603
30,104
0
L
Ne Zha
DasD67
Ne Zha
5,054
2,905
0
3,152
13,326
6,014
0
1,678
11,648
0
47,771
L
Hachiman
JK-Unknow
Hachiman
6,527
3,649
0
2,475
10,052
3,370
0
2,346
7,706
0
39,201
L
Cabrakan
3,454
652
137
2,892
11,721
9,744
0
2,724
8,997
15,040
769
W
Cu Chulainn
LEFEricson20
Cu Chulainn
4,756
560
0
894
7,679
5,158
0
275
7,356
5,514
42,179
L
Mulan
LandxLord
Mulan
2,945
561
0
2,264
8,076
3,838
0
292
7,784
0
40,694
W
Lancelot
ThingsareNeat
Lancelot
3,638
1,170
0
2,062
6,125
2,279
0
617
5,399
0
24,833
W
4,608
1,333
0
5,693
9,856
3,100
1,751
5,590
3,803
51,181
0
L
7,561
1,832
0
660
6,184
2,159
0
2,718
3,466
43,938
779
W
Medusa
scrule
Medusa
13,411
5,771
0
2,268
7,437
2,946
231
982
6,367
0
55,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
28,991
322
Minions Killed
305
0
Camps Cleared
0
1,036,863
Distance Traveled
1,093,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,139
649
33
3
0
234,436
0
L
Ne Zha
5,643
513
71
6
0
256,740
0
L
Hachiman
5,405
491
70
6
0
204,085
0
L
Cabrakan
5,452
496
20
2
0
208,469
0
W
Cu Chulainn
6,553
596
70
6
0
236,334
0
L
Mulan
6,122
557
75
7
0
215,424
0
W
Lancelot
6,238
567
39
4
0
156,131
0
W
Sol
7,064
642
90
8
0
183,482
0
L
Nu Wa
6,369
579
69
6
0
209,174
2
W
Medusa
6,817
620
90
8
0
226,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role