Player Matchup

Horus
Horus
DankRaisins
Horus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 157L
1,622 Elo+
Solo
Thoth
Thoth
KIDKINGCUDI
Thoth
Level 129
God Stats
3W - 3L
1,544 SR
Queue Stats
352W - 375L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
Sheeptoaster
Cernunnos
Level 128
God Stats
4W - 4L
1,503 SR
Queue Stats
267W - 293L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
WishedAlarm8115
Baba Yaga
Level 127
God Stats
10W - 6L
1,606 SR
Queue Stats
433W - 455L
1,492 Elo+
Party 3
Da Ji
Da Ji
Řewind
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,623 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,560 Elo+

VS

Team Averages
Level 107
1,560 SR
1,502 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AkashicRec0rds
Sun Wukong
Level 145
God Stats
6W - 3L
1,799 SR
Queue Stats
498W - 517L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
SparkyPDI
Baba Yaga
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
gatokenni
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 8
6,417
1,070
2,221
9,308
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 6
6,327
1,055
2,997
3,854
1,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sheeptoaster
Cernunnos
11
1 / 2 / 4
6,269
1,045
5,764
6,616
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
WishedAlarm8115
Baba Yaga
12
4 / 1 / 1
6,985
1,164
3,629
4,400
2,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Řewind
Da Ji
11
3 / 2 / 4
6,473
1,079
7,895
6,457
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 3
6,611
1,102
5,931
7,682
7,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
 
Chaac
11
1 / 2 / 2
5,825
971
6,394
6,557
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AkashicRec0rds
Sun Wukong
11
4 / 2 / 2
6,083
1,014
5,062
7,082
6,586
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
SparkyPDI
Baba Yaga
8
0 / 2 / 2
5,022
837
3,506
3,541
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,488
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
8
Kills
7
7
Deaths
8
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
3
1.75
L
Chaac
 
Chaac
1
2
2
1
L
Sun Wukong
AkashicRec0rds
Sun Wukong
4
2
2
2.5
W
0
2
8
2
W
0
0
6
3
W
Cernunnos
Sheeptoaster
Cernunnos
1
2
4
1.5
L
Baba Yaga
SparkyPDI
Baba Yaga
0
2
2
0.5
W
Baba Yaga
WishedAlarm8115
Baba Yaga
4
1
1
4.5
L
0
0
0
0
W
Da Ji
Řewind
Da Ji
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
20,893
30,635
Taken
24,862
17,111
Mitigated
19,380
13,008
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,931
187
1,115
1,337
7,682
7,601
0
2,018
5,664
14,274
0
L
Chaac
 
Chaac
6,394
186
229
1,773
6,557
3,868
0
1,837
4,720
0
13,487
L
Sun Wukong
AkashicRec0rds
Sun Wukong
5,062
280
294
682
7,082
6,586
0
1,613
5,469
0
7,995
W
2,221
936
3,712
4,358
9,308
7,056
0
2,227
7,081
0
3,269
W
2,997
64
0
125
3,854
1,588
1,130
1,437
2,417
9,305
0
W
Cernunnos
Sheeptoaster
Cernunnos
5,764
1,953
342
1,988
6,616
2,624
779
1,811
4,805
0
17,549
L
Baba Yaga
SparkyPDI
Baba Yaga
3,506
212
0
394
3,541
1,325
0
1,158
2,383
6,626
0
W
Baba Yaga
WishedAlarm8115
Baba Yaga
3,629
33
0
985
4,400
2,200
160
1,408
2,992
12,623
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Řewind
Da Ji
7,895
1,291
315
1,183
6,457
3,643
147
2,554
3,903
0
11,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
25,029
66
Minions Killed
52
0
Camps Cleared
0
665,500
Distance Traveled
454,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,611
1,102
23
4
0
122,666
0
L
Chaac
5,825
971
13
2
0
112,180
0
L
Sun Wukong
6,083
1,014
8
1
0
126,891
0
W
Horus
6,417
1,070
3
1
0
126,333
0
W
Thoth
6,327
1,055
19
3
0
151,712
0
W
Cernunnos
6,269
1,045
29
5
0
113,620
0
L
Baba Yaga
5,022
837
8
1
0
93,168
0
W
Baba Yaga
6,985
1,164
12
2
0
141,151
0
L
Ra
1,488
248
0
0
0
0
0
W
Da Ji
6,473
1,079
3
1
0
132,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role