Player Matchup

Kuzenbo
Kuzenbo
KnockOutNinja
Kuzenbo
Level 159
God Stats
4W - 1L
1,976 SR
Queue Stats
158W - 155L
1,519 Elo+
Solo
Hou Yi
Hou Yi
NiesonWyatt
Hou Yi
Level 145
God Stats
6W - 5L
1,354 SR
Queue Stats
460W - 442L
1,442 Elo+
Solo
Zeus
Zeus
PhoneChicken
Zeus
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
76W - 77L
1,570 Elo+
Party 1
Thanatos
Thanatos
TheCryingEmoji
Thanatos
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
74W - 82L
1,526 Elo+
Party 1
Neith
Neith
stevevao
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,510 Elo+
Solo
Team Averages
Level 95
1,569 SR
1,513 Elo+

VS

Team Averages
Level 72
1,546 SR
1,482 Elo+
Hera
Hera
GildedDoll
Hera
Level 147
God Stats
53W - 37L
1,606 SR
Queue Stats
239W - 219L
1,500 Elo+
Solo
Surtr
Surtr
Luparaj
Surtr
Level 61
God Stats
1W - 1L
1,309 SR
Queue Stats
83W - 99L
1,430 Elo+
Solo
Serqet
Serqet
Woefull
Serqet
Level 69
God Stats
2W - 1L
1,550 SR
Queue Stats
15W - 14L
1,482 Elo+
Solo
Sol
Sol
bffr_niaa
Sol
Level 37
God Stats
20W - 20L
1,584 SR
Queue Stats
30W - 37L
1,499 Elo+
Solo
Bacchus
Bacchus
dejerro
Bacchus
Level 48
God Stats
2W - 1L
1,681 SR
Queue Stats
177W - 129L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 3 / 2
7,273
485
4,578
16,347
17,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
17
5 / 1 / 2
9,473
632
7,769
10,474
4,668
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 7 / 4
7,380
492
4,311
10,760
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
5 / 3 / 2
7,855
524
4,834
13,832
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
stevevao
Neith
9
0 / 0 / 0
5,620
375
3,804
6,508
2,304
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,929
595
5,912
5,890
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Luparaj
Surtr
15
8 / 6 / 0
9,465
631
14,241
14,843
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Woefull
Serqet
14
2 / 3 / 4
7,992
533
4,065
10,341
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 2
8,564
571
9,502
7,127
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
dejerro
Bacchus
11
1 / 0 / 3
7,562
504
5,485
12,026
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
14
14
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Kuzenbo
1
3
2
0.67
W
Surtr
Luparaj
Surtr
8
6
0
1.33
L
Hou Yi
5
1
2
6
L
1
7
4
0.43
L
Thanatos
5
3
2
2
W
Serqet
Woefull
Serqet
2
3
4
1.33
W
2
0
2
3
W
Bacchus
dejerro
Bacchus
1
0
3
2.5
L
Neith
stevevao
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
39,205
57,921
Taken
50,227
34,491
Mitigated
26,726
23,484
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,912
1,616
0
805
5,890
2,214
46
2,085
3,663
63,038
284
L
Kuzenbo
4,578
1,639
0
3,035
16,347
17,570
0
10,294
5,845
25,209
3,401
W
Surtr
Luparaj
Surtr
14,241
6,364
0
5,441
14,843
9,457
32
972
13,861
1,460
53,397
L
Hou Yi
7,769
4,105
0
4,992
10,474
4,668
704
538
9,526
0
90,423
L
4,311
915
0
1,029
10,760
4,048
117
2,005
8,473
44,227
676
L
Thanatos
4,834
1,989
0
11,663
13,832
5,901
0
4,818
8,829
0
44,977
W
Serqet
Woefull
Serqet
4,065
763
0
4,006
10,341
4,421
0
1,541
8,636
0
54,064
W
9,502
4,346
0
3,739
7,127
2,299
3,227
1,778
5,349
71,124
983
W
Bacchus
dejerro
Bacchus
5,485
851
0
3,185
12,026
8,335
0
2,745
9,242
34,476
0
L
Neith
stevevao
Neith
3,804
1,488
0
2,765
6,508
2,304
0
3,719
2,789
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
42,512
409
Minions Killed
445
0
Camps Cleared
0
1,216,518
Distance Traveled
1,437,579
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,929
595
146
10
0
276,056
4
L
Kuzenbo
7,273
485
39
3
0
295,550
3
W
Surtr
9,465
631
81
5
0
254,793
2
L
Hou Yi
9,473
632
144
10
0
241,204
0
L
Zeus
7,380
492
92
6
0
245,164
2
L
Thanatos
7,855
524
78
5
0
286,063
0
W
Serqet
7,992
533
79
5
0
342,529
4
W
Sol
8,564
571
112
7
0
265,263
0
W
Bacchus
7,562
504
27
2
0
298,938
0
L
Neith
5,620
375
56
4
0
148,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role