Player Matchup

Danzaburou
Danzaburou
Dragonklaw10
Danzaburou
Level 129
God Stats
1W - 2L
1,558 SR
Queue Stats
87W - 85L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Hanezs
Ix Chel
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
75W - 82L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Messytaco
Cliodhna
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 136L
1,622 Elo+
Solo
Chiron
Chiron
bingolingo878
Chiron
Level 143
God Stats
11W - 10L
1,689 SR
Queue Stats
154W - 153L
1,480 Elo+
Party 1
Bacchus
Bacchus
quirkyqwerti
Bacchus
Level 146
God Stats
4W - 8L
1,437 SR
Queue Stats
123W - 117L
1,496 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,523 Elo+

VS

Team Averages
Level 120
1,357 SR
1,528 Elo+
Apollo
Apollo
CartaKev
Apollo
Level 106
God Stats
1W - 1L
1,264 SR
Queue Stats
81W - 79L
1,458 Elo+
Solo
Mulan
Mulan
Internetguy
Mulan
Level 69
God Stats
32W - 17L
1,652 SR
Queue Stats
401W - 403L
1,564 Elo+
Solo
Bastet
Bastet
Mittt
Bastet
Level 146
God Stats
2W - 7L
1,297 SR
Queue Stats
246W - 229L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
iStr8Drop3563
Baron Samedi
Level 128
God Stats
8W - 12L
1,075 SR
Queue Stats
190W - 193L
1,521 Elo+
Solo
Camazotz
Camazotz
rιver
Camazotz
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 117L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragonklaw10
Danzaburou
11
1 / 1 / 0
5,922
592
2,895
5,660
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Hanezs
Ix Chel
9
0 / 3 / 0
4,873
487
3,344
4,947
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Messytaco
Cliodhna
9
0 / 6 / 0
5,046
505
2,032
10,998
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,812
481
1,902
7,839
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
quirkyqwerti
Bacchus
8
0 / 0 / 1
4,874
487
3,309
6,116
4,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CartaKev
Apollo
9
0 / 1 / 1
5,111
511
3,964
5,786
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 1
6,861
686
8,787
7,029
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Mittt
Bastet
10
2 / 0 / 2
5,760
576
2,624
6,411
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
iStr8Drop3563
Baron Samedi
10
1 / 0 / 1
5,809
581
2,336
3,820
2,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
rιver
Camazotz
12
4 / 0 / 1
6,924
692
4,703
7,961
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
CartaKev
Apollo
0
1
1
0.5
L
Danzaburou
Dragonklaw10
Danzaburou
1
1
0
1
L
Ix Chel
Hanezs
Ix Chel
0
3
0
0
W
5
0
1
5.5
L
Cliodhna
Messytaco
Cliodhna
0
6
0
0
W
Bastet
Mittt
Bastet
2
0
2
3
L
0
2
0
0
W
Baron Samedi
iStr8Drop3563
Baron Samedi
1
0
1
1.5
L
Bacchus
quirkyqwerti
Bacchus
0
0
1
0.5
W
Camazotz
rιver
Camazotz
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
22,414
35,560
Taken
31,007
14,646
Mitigated
14,585
9,589
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CartaKev
Apollo
3,964
2,525
0
2,831
5,786
2,331
0
1,321
4,465
0
39,783
L
Danzaburou
Dragonklaw10
Danzaburou
2,895
1,008
0
2,204
5,660
2,315
0
584
5,076
0
49,361
L
Ix Chel
Hanezs
Ix Chel
3,344
566
125
1,145
4,947
1,428
0
0
4,947
33,144
0
W
8,787
1,646
0
4,610
7,029
4,247
0
1,120
5,909
0
44,861
L
Cliodhna
Messytaco
Cliodhna
2,032
240
0
1,247
10,998
3,183
0
0
10,411
0
30,640
W
Bastet
Mittt
Bastet
2,624
1,165
0
4,314
6,411
2,234
0
1,411
5,000
0
39,976
L
1,902
681
83
2,112
7,839
3,114
0
617
7,222
0
34,732
W
Baron Samedi
iStr8Drop3563
Baron Samedi
2,336
67
423
2,035
3,820
2,947
0
980
2,840
20,707
485
L
Bacchus
quirkyqwerti
Bacchus
3,309
231
0
2,673
6,116
4,606
0
898
5,142
9,043
0
W
Camazotz
rιver
Camazotz
4,703
1,765
0
3,405
7,961
2,826
0
1,821
6,140
0
59,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
30,465
301
Minions Killed
368
0
Camps Cleared
0
972,398
Distance Traveled
1,007,083
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,111
511
74
7
0
160,377
1
L
Danzaburou
5,922
592
93
9
0
190,906
0
L
Ix Chel
4,873
487
67
7
0
190,914
2
W
Mulan
6,861
686
89
9
0
187,439
0
L
Cliodhna
5,046
505
61
6
0
188,535
0
W
Bastet
5,760
576
77
8
0
238,611
2
L
Chiron
4,812
481
74
7
0
204,188
1
W
Baron Samedi
5,809
581
26
3
0
185,529
0
L
Bacchus
4,874
487
6
1
0
197,855
2
W
Camazotz
6,924
692
102
10
0
235,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role