Player Matchup

Lancelot
Lancelot
ConnorC4433
Lancelot
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
350W - 331L
1,480 Elo+
Solo
Medusa
Medusa
GReezay33200_
Medusa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 111L
1,400 Elo+
Party 2
Ares
Ares
Hell7776
Ares
Level 41
God Stats
2W - 4L
1,274 SR
Queue Stats
69W - 89L
1,405 Elo+
Party 3
Sun Wukong
Sun Wukong
X7lot
Sun Wukong
Level 46
God Stats
30W - 38L
1,423 SR
Queue Stats
42W - 72L
1,343 Elo+
Party 3
Zeus
Zeus
zeuslafraude
Zeus
Level 18
God Stats
3W - 11L
1,326 SR
Queue Stats
24W - 37L
1,336 Elo+
Party 2
Team Averages
Level 57
1,404 SR
1,393 Elo+

VS

Team Averages
Level 117
1,458 SR
1,431 Elo+
Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Annonymus3
Kali
Level 147
God Stats
4W - 1L
1,929 SR
Queue Stats
54W - 62L
1,479 Elo+
Party 4
Kukulkan
Kukulkan
SKsMaTrIIxX12
Kukulkan
Level 40
God Stats
4W - 6L
1,043 SR
Queue Stats
204W - 210L
1,432 Elo+
Solo
Achilles
Achilles
Yuns22D
Achilles
Level 156
God Stats
6W - 13L
1,371 SR
Queue Stats
343W - 322L
1,392 Elo+
Party 4
Ares
Ares
predatorhunter20
Ares
Level 105
God Stats
73W - 76L
1,448 SR
Queue Stats
416W - 444L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ConnorC4433
Lancelot
12
0 / 3 / 1
6,602
472
4,857
11,849
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 1
7,058
504
9,541
7,996
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
12
1 / 4 / 2
7,368
526
10,652
13,995
13,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
X7lot
Sun Wukong
14
0 / 2 / 0
7,859
561
4,805
10,288
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 0
7,480
534
5,103
7,308
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 2
6,683
477
5,109
10,987
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 2 / 5
7,992
571
10,010
15,008
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SKsMaTrIIxX12
Kukulkan
14
2 / 1 / 6
7,860
561
4,083
6,137
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Yuns22D
Achilles
14
5 / 0 / 2
7,876
563
8,054
12,297
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 5
7,229
516
5,573
13,723
12,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
2
1
W
8
2
5
5.25
L
Lancelot
ConnorC4433
Lancelot
0
3
1
0.17
L
2
3
1
0.83
L
Ares
1
4
2
0.5
W
Kukulkan
SKsMaTrIIxX12
Kukulkan
2
1
6
5
L
Sun Wukong
X7lot
Sun Wukong
0
2
0
0
W
Achilles
Yuns22D
Achilles
5
0
2
6
W
1
0
5
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
32,829
51,436
Taken
58,152
31,904
Mitigated
38,384
14,066
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,109
3,195
2,779
6,024
10,987
5,177
0
2,574
8,413
0
65,879
W
10,010
4,893
0
6,965
15,008
6,889
0
3,375
11,483
0
56,776
L
Lancelot
ConnorC4433
Lancelot
4,857
1,033
0
5,367
11,849
5,533
0
2,188
9,570
0
59,990
L
9,541
3,204
0
1,236
7,996
3,770
0
1,133
6,863
0
55,977
L
Ares
10,652
855
0
3,005
13,995
13,755
0
4,044
9,906
35,357
3,570
W
Kukulkan
SKsMaTrIIxX12
Kukulkan
4,083
837
0
250
6,137
2,345
325
2,784
3,145
55,802
271
L
Sun Wukong
X7lot
Sun Wukong
4,805
610
0
3,297
10,288
6,340
74
0
9,449
0
63,163
W
Achilles
Yuns22D
Achilles
8,054
1,780
0
5,025
12,297
11,101
0
448
11,849
0
54,637
W
5,573
533
0
3,405
13,723
12,872
0
5,409
8,314
27,642
0
L
5,103
1,259
0
1,161
7,308
2,506
0
2,257
5,002
49,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
37,640
443
Minions Killed
410
0
Camps Cleared
0
1,320,039
Distance Traveled
1,366,751
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,683
477
107
8
0
259,100
1
W
Kali
7,992
571
81
6
0
294,308
0
L
Lancelot
6,602
472
90
6
0
303,022
0
L
Medusa
7,058
504
87
6
0
255,655
0
L
Ares
7,368
526
42
3
0
267,238
8
W
Kukulkan
7,860
561
94
7
0
242,969
2
L
Sun Wukong
7,859
561
109
8
0
245,847
0
W
Achilles
7,876
563
86
6
0
261,959
0
W
Ares
7,229
516
42
3
0
308,415
6
L
Zeus
7,480
534
115
8
0
248,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role