Player Matchup

Baron Samedi
Baron Samedi
DominickDestroys
Baron Samedi
Level 65
God Stats
9W - 6L
1,633 SR
Queue Stats
78W - 73L
1,491 Elo+
Party 2
Raijin
Raijin
Jerksin
Raijin
Level 86
God Stats
2W - 1L
1,520 SR
Queue Stats
99W - 93L
1,499 Elo+
Party 2
Achilles
Achilles
bbygoose420
Achilles
Level 69
God Stats
153W - 169L
1,463 SR
Queue Stats
413W - 434L
1,424 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,471 Elo+

VS

Team Averages
Level 59
1,490 SR
1,494 Elo+
Bacchus
Bacchus
GBdouble3
Bacchus
Level 48
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gojon
Kukulkan
Level 22
God Stats
37W - 31L
1,577 SR
Queue Stats
37W - 36L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
Jkoce11
Ne Zha
Level 106
God Stats
6W - 5L
1,592 SR
Queue Stats
72W - 60L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DominickDestroys
Baron Samedi
17
5 / 1 / 7
10,882
777
9,220
8,967
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
Jerksin
Raijin
16
3 / 2 / 10
10,724
766
12,191
10,045
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
bbygoose420
Achilles
17
5 / 1 / 7
10,893
778
9,971
11,070
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GBdouble3
Bacchus
11
1 / 6 / 1
8,493
607
5,175
12,253
6,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Gojon
Kukulkan
15
0 / 3 / 2
9,302
664
6,636
9,156
4,277
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Jkoce11
Ne Zha
14
2 / 4 / 2
9,190
656
5,536
15,120
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DominickDestroys
Baron Samedi
5
1
7
8.5
L
Bacchus
GBdouble3
Bacchus
1
6
1
0.25
L
Kukulkan
Gojon
Kukulkan
0
3
2
0.33
W
Raijin
Jerksin
Raijin
3
2
10
4
L
Ne Zha
Jkoce11
Ne Zha
2
4
2
0.75
W
Achilles
bbygoose420
Achilles
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
17,347
30,082
Taken
36,529
21,198
Mitigated
21,765
10,386
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DominickDestroys
Baron Samedi
9,220
102
911
4,213
8,967
5,367
711
3,880
5,087
33,830
0
L
Bacchus
GBdouble3
Bacchus
5,175
669
0
801
12,253
6,882
0
5,312
6,055
12,115
993
L
Kukulkan
Gojon
Kukulkan
6,636
668
0
250
9,156
4,277
0
5,918
2,798
44,507
0
W
Raijin
Jerksin
Raijin
12,191
1,320
0
3,043
10,045
4,137
483
3,089
6,956
78,909
0
L
Ne Zha
Jkoce11
Ne Zha
5,536
574
0
1,198
15,120
10,606
0
8,818
5,218
0
22,138
W
Achilles
bbygoose420
Achilles
9,971
1,376
0
2,219
11,070
11,694
601
4,935
6,135
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
26,985
195
Minions Killed
141
0
Camps Cleared
0
832,957
Distance Traveled
627,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,882
777
61
4
0
271,502
0
L
Bacchus
8,493
607
17
1
0
162,426
3
L
Kukulkan
9,302
664
96
7
0
225,007
0
W
Raijin
10,724
766
108
8
0
248,436
0
L
Ne Zha
9,190
656
28
2
0
239,951
0
W
Achilles
10,893
778
26
2
0
313,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role