Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Midnahs
Ganesha
Level 146
God Stats
4W - 6L
1,501 SR
Queue Stats
105W - 91L
1,638 Elo+
Party 2
Da Ji
Da Ji
Pimр
Da Ji
Level 158
God Stats
4W - 3L
1,845 SR
Queue Stats
121W - 95L
1,723 Elo+
Solo
Team Averages
Level 153
1,616 SR
1,620 Elo+

VS

Team Averages
Level 130
1,575 SR
1,832 Elo+
Ne Zha
Ne Zha
CrankghisKhan
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 85L
1,894 Elo+
Party 1
Danzaburou
Danzaburou
Xearian
Danzaburou
Level 136
God Stats
7W - 4L
1,724 SR
Queue Stats
204W - 88L
1,894 Elo+
Party 1
Thoth
Thoth
lilRomeojr
Thoth
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 32L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 2 / 6
8,149
815
9,926
6,882
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Midnahs
Ganesha
12
0 / 3 / 8
6,980
698
4,055
9,408
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Pimр
Da Ji
14
6 / 1 / 2
8,778
878
11,338
9,971
6,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,785
679
4,883
11,774
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Xearian
Danzaburou
13
3 / 1 / 3
7,741
774
9,194
8,795
3,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
11
2 / 5 / 3
6,904
690
8,098
6,924
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
6
3
L
1
3
4
1
W
Ganesha
Midnahs
Ganesha
0
3
8
1.33
W
Da Ji
Pimр
Da Ji
6
1
2
7
L
Danzaburou
Xearian
Danzaburou
3
1
3
4.5
L
Thoth
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
22,175
26,261
Taken
27,493
16,624
Mitigated
13,522
6,328
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,926
1,047
85
1,564
6,882
2,157
148
3,094
3,388
36,355
0
L
4,883
1,422
0
3,273
11,774
7,113
0
4,875
6,711
0
15,933
W
Ganesha
Midnahs
Ganesha
4,055
243
0
1,514
9,408
7,508
0
2,436
6,705
11,272
1,941
W
Da Ji
Pimр
Da Ji
11,338
3,229
0
3,165
9,971
6,959
0
1,660
7,949
0
39,062
L
Danzaburou
Xearian
Danzaburou
9,194
5,465
0
3,801
8,795
3,926
0
4,343
4,191
0
37,541
L
Thoth
8,098
508
0
755
6,924
2,483
0
3,807
2,972
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
21,430
138
Minions Killed
125
0
Camps Cleared
0
572,361
Distance Traveled
570,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,149
815
70
7
0
203,089
0
L
Ne Zha
6,785
679
15
2
0
210,221
0
W
Ganesha
6,980
698
6
1
0
174,429
3
W
Da Ji
8,778
878
62
6
0
194,843
0
L
Danzaburou
7,741
774
72
7
0
186,162
0
L
Thoth
6,904
690
38
4
0
173,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role