Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AngelScience
Mercury
Level 151
God Stats
10W - 5L
1,659 SR
Queue Stats
44W - 32L
1,541 Elo+
Solo
Xing Tian
Xing Tian
Blazehammer
Xing Tian
Level 145
God Stats
9W - 11L
1,569 SR
Queue Stats
35W - 50L
1,507 Elo+
Party 1
Ra
Ra
IILemur
Ra
Level 180
God Stats
6W - 7L
1,569 SR
Queue Stats
172W - 162L
1,545 Elo+
Solo
Chernobog
Chernobog
InquizitorA
Chernobog
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,610 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,541 Elo+

VS

Team Averages
Level 141
1,475 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Limeskin829
Heimdallr
Level 129
God Stats
2W - 0L
1,561 SR
Queue Stats
60W - 72L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
Monkey5356758
Jormungandr
Level 143
God Stats
3W - 2L
1,311 SR
Queue Stats
106W - 107L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
PleasingThony
Ne Zha
Level 179
God Stats
7W - 4L
1,504 SR
Queue Stats
95W - 77L
1,502 Elo+
Solo
Cthulhu
Cthulhu
San_Defen66
Cthulhu
Level 154
God Stats
2W - 3L
1,497 SR
Queue Stats
68W - 72L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 0
6,355
424
8,186
15,157
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
AngelScience
Mercury
15
2 / 0 / 1
7,915
528
2,433
13,366
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Blazehammer
Xing Tian
10
1 / 1 / 3
6,721
448
4,821
13,651
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
7,010
467
6,545
8,093
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
InquizitorA
Chernobog
11
0 / 5 / 3
6,429
429
3,795
11,831
4,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 3 / 0
7,872
525
6,889
10,542
5,158
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Limeskin829
Heimdallr
14
1 / 0 / 1
8,807
587
4,739
6,513
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Monkey5356758
Jormungandr
15
3 / 0 / 1
9,438
629
10,420
14,246
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 3
8,763
584
6,442
13,351
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
San_Defen66
Cthulhu
13
3 / 1 / 4
8,688
579
11,507
11,411
8,341
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
11
11
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
0
0.33
W
Anubis
 
Anubis
2
3
0
0.67
L
Mercury
AngelScience
Mercury
2
0
1
2.5
L
Xing Tian
Blazehammer
Xing Tian
1
1
3
2.5
L
1
2
1
0.75
L
Chernobog
InquizitorA
Chernobog
0
5
3
0.3
W
Heimdallr
Limeskin829
Heimdallr
1
0
1
1.5
W
Jormungandr
Monkey5356758
Jormungandr
3
0
1
3.5
W
2
1
3
3.5
W
Cthulhu
San_Defen66
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
39,997
62,098
Taken
56,063
34,015
Mitigated
31,521
16,923
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,186
1,212
0
5,016
15,157
9,383
0
7,931
7,226
35,464
0
W
Anubis
 
Anubis
6,889
176
0
3,453
10,542
5,158
52
5,213
5,257
58,905
1,575
L
Mercury
AngelScience
Mercury
2,433
977
0
5,958
13,366
5,375
0
1,867
11,499
0
68,050
L
Xing Tian
Blazehammer
Xing Tian
4,821
548
0
1,394
13,651
11,454
0
8,047
5,604
18,444
0
L
6,545
220
732
1,590
8,093
3,145
0
4,847
3,246
60,522
1,160
L
Chernobog
InquizitorA
Chernobog
3,795
2,492
0
2,233
11,831
4,658
0
5,252
6,579
0
41,287
W
Heimdallr
Limeskin829
Heimdallr
4,739
2,221
0
3,860
6,513
3,141
1,699
2,012
4,461
0
67,278
W
Jormungandr
Monkey5356758
Jormungandr
10,420
2,980
0
8,106
14,246
9,209
402
5,779
7,568
78,635
1,354
W
6,442
1,199
0
7,502
13,351
5,672
186
1,297
11,890
0
84,000
W
Cthulhu
San_Defen66
Cthulhu
11,507
932
2,139
4,842
11,411
8,341
520
4,704
6,343
39,101
2,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
43,568
361
Minions Killed
532
0
Camps Cleared
0
1,551,922
Distance Traveled
1,493,138
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,355
424
39
3
0
265,043
0
W
Anubis
7,872
525
90
6
0
275,164
1
L
Mercury
7,915
528
103
7
0
340,698
1
L
Xing Tian
6,721
448
25
2
0
320,318
3
L
Ra
7,010
467
120
8
0
316,063
4
L
Chernobog
6,429
429
74
5
0
309,800
0
W
Heimdallr
8,807
587
121
8
0
297,416
2
W
Jormungandr
9,438
629
139
9
0
258,306
0
W
Ne Zha
8,763
584
132
9
0
326,683
0
W
Cthulhu
8,688
579
50
3
0
335,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role