Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mikẹ
Tiamat
Level 150
God Stats
1W - 1L
1,445 SR
Queue Stats
63W - 12L
1,875 Elo+
Party 1
Sun Wukong
Sun Wukong
SKAZAONLYFANS
Sun Wukong
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 6L
1,667 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,681 Elo+

VS

Team Averages
Level 64
1,550 SR
1,378 Elo+
Bacchus
Bacchus
CocaHolla
Bacchus
Level 16
God Stats
5W - 5L
1,650 SR
Queue Stats
11W - 21L
1,302 Elo+
Party 2
He Bo
He Bo
Meghuzlak
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,422 Elo+
Party 2
Chiron
Chiron
YariNDinK
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 10
9,295
775
4,826
8,789
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Mikẹ
Tiamat
16
11 / 1 / 6
10,539
878
14,893
8,589
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SKAZAONLYFANS
Sun Wukong
15
6 / 0 / 12
10,031
836
13,457
13,648
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CocaHolla
Bacchus
10
0 / 6 / 2
6,810
568
2,830
12,389
11,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Meghuzlak
He Bo
11
2 / 9 / 0
7,959
663
6,424
11,976
3,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
YariNDinK
Chiron
12
0 / 6 / 2
6,998
583
4,680
11,308
4,000
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
21
Kills
2
2
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
10
9
L
Bacchus
CocaHolla
Bacchus
0
6
2
0.17
L
He Bo
Meghuzlak
He Bo
2
9
0
0.22
W
Tiamat
Mikẹ
Tiamat
11
1
6
14
W
Sun Wukong
SKAZAONLYFANS
Sun Wukong
6
0
12
12
L
Chiron
YariNDinK
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
13,934
31,026
Taken
35,673
25,437
Mitigated
18,494
7,720
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,826
965
0
1,040
8,789
3,089
883
2,956
5,833
0
30,110
L
Bacchus
CocaHolla
Bacchus
2,830
271
0
580
12,389
11,383
0
5,523
6,325
6,524
0
L
He Bo
Meghuzlak
He Bo
6,424
146
0
410
11,976
3,111
0
4,826
6,454
17,272
0
W
Tiamat
Mikẹ
Tiamat
14,893
2,185
0
3,258
8,589
6,913
586
3,012
5,577
46,269
0
W
Sun Wukong
SKAZAONLYFANS
Sun Wukong
13,457
1,508
0
3,422
13,648
15,435
154
3,393
10,255
0
41,653
L
Chiron
YariNDinK
Chiron
4,680
1,512
258
2,003
11,308
4,000
0
4,144
6,647
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
21,767
165
Minions Killed
79
0
Camps Cleared
0
735,375
Distance Traveled
577,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,295
775
39
3
0
240,925
0
L
Bacchus
6,810
568
17
1
0
188,804
0
L
He Bo
7,959
663
20
2
0
205,301
0
W
Tiamat
10,539
878
85
7
0
251,592
0
W
Sun Wukong
10,031
836
41
3
0
242,858
0
L
Chiron
6,998
583
42
4
0
183,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role