Player Matchup

Baron Samedi
Baron Samedi
DinkinF1icka
Baron Samedi
Level 62
God Stats
147W - 117L
1,592 SR
Queue Stats
305W - 309L
1,441 Elo+
Solo
Medusa
Medusa
Khepri-GodOfDawn
Medusa
Level 105
God Stats
4W - 2L
1,660 SR
Queue Stats
51W - 55L
1,466 Elo+
Solo
Athena
Athena
MaxximusPr1m
Athena
Level 69
God Stats
16W - 13L
1,444 SR
Queue Stats
46W - 46L
1,453 Elo+
Solo
Team Averages
Level 79
1,565 SR
1,453 Elo+

VS

Team Averages
Level 53
1,562 SR
1,417 Elo+
Sol
Sol
Christina934793
Sol
Level 76
God Stats
88W - 86L
1,534 SR
Queue Stats
255W - 258L
1,407 Elo+
Solo
Chaac
Chaac
YuraG0ODGuuy
Chaac
Level 48
God Stats
2W - 3L
1,695 SR
Queue Stats
49W - 46L
1,442 Elo+
Solo
Neith
Neith
wolfee177
Neith
Level 36
God Stats
111W - 141L
1,456 SR
Queue Stats
113W - 146L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DinkinF1icka
Baron Samedi
15
6 / 3 / 7
10,395
800
10,483
14,890
8,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
9 / 0 / 7
10,893
838
13,089
10,435
5,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
2 / 3 / 10
9,019
694
9,009
16,841
16,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,842
757
10,671
16,244
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 6
8,494
653
13,143
14,832
12,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
wolfee177
Neith
13
2 / 6 / 4
8,879
683
9,180
12,682
4,218
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
6
6
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Baron Samedi
DinkinF1icka
Baron Samedi
6
3
7
3.17
W
9
0
7
12.5
W
Athena
2
3
10
2.33
L
0
5
6
0.6
L
Neith
wolfee177
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
32,994
42,166
Taken
43,758
30,739
Mitigated
22,713
17,082
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,671
3,450
0
5,570
16,244
5,863
492
5,191
11,010
46,724
516
W
Baron Samedi
DinkinF1icka
Baron Samedi
10,483
509
1,135
6,434
14,890
8,773
255
2,603
12,247
45,993
344
W
13,089
5,644
0
4,114
10,435
5,160
1,641
2,546
7,860
0
44,029
W
Athena
9,009
1,416
516
4,883
16,841
16,806
438
5,871
10,916
17,642
0
L
13,143
1,280
0
4,064
14,832
12,632
147
6,508
8,302
702
32,696
L
Neith
wolfee177
Neith
9,180
3,497
0
1,420
12,682
4,218
778
7,683
4,974
0
30,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
27,215
134
Minions Killed
156
0
Camps Cleared
0
708,212
Distance Traveled
625,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,842
757
75
6
0
192,179
1
W
Baron Samedi
10,395
800
75
6
0
220,622
2
W
Medusa
10,893
838
44
3
0
252,617
0
W
Athena
9,019
694
15
1
0
234,973
0
L
Chaac
8,494
653
42
3
0
222,590
0
L
Neith
8,879
683
39
3
0
210,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role