Player Matchup

Cerberus
Cerberus
ZayNDaCut
Cerberus
Level 28
God Stats
3W - 2L
1,557 SR
Queue Stats
22W - 31L
1,069 Elo+
Party 1
Discordia
Discordia
dmh2001-_-Ssb
Discordia
Level 62
God Stats
2W - 6L
1,496 SR
Queue Stats
25W - 42L
1,142 Elo+
Party 1
Hera
Hera
l-ItsDame-l
Hera
Level 46
God Stats
8W - 10L
1,478 SR
Queue Stats
30W - 50L
1,131 Elo+
Party 1
Team Averages
Level 45
1,510 SR
1,114 Elo+

VS

Team Averages
Level 43
1,595 SR
1,321 Elo+
Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BluuClu
Bacchus
Level 15
God Stats
1W - 2L
1,697 SR
Queue Stats
5W - 9L
1,164 Elo+
Party 2
Izanami
Izanami
oopsumissed12
Izanami
Level 49
God Stats
19W - 12L
1,589 SR
Queue Stats
217W - 262L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ZayNDaCut
Cerberus
14
2 / 0 / 5
8,367
761
5,430
7,031
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
dmh2001-_-Ssb
Discordia
13
1 / 0 / 3
8,070
734
10,016
4,375
1,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 2
8,334
758
6,113
7,060
2,367
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 0
6,678
607
3,453
8,935
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
BluuClu
Bacchus
9
0 / 2 / 0
6,384
580
1,651
8,231
7,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
14
1 / 1 / 1
7,745
704
3,597
7,780
2,755
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
L
Bacchus
BluuClu
Bacchus
0
2
0
0
W
Cerberus
ZayNDaCut
Cerberus
2
0
5
4.5
W
Discordia
dmh2001-_-Ssb
Discordia
1
0
3
2.5
W
4
2
2
2.5
L
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
8,701
18,466
Taken
24,946
11,001
Mitigated
13,196
2,880
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,453
0
2,029
3,061
8,935
2,903
0
7,276
1,359
17,859
0
L
Bacchus
BluuClu
Bacchus
1,651
391
249
351
8,231
7,538
0
6,782
1,245
4,063
375
W
Cerberus
ZayNDaCut
Cerberus
5,430
173
0
1,156
7,031
6,976
105
2,419
4,603
14,213
1,498
W
Discordia
dmh2001-_-Ssb
Discordia
10,016
280
0
0
4,375
1,658
502
2,038
2,337
33,297
209
W
6,113
1,153
0
1,724
7,060
2,367
72
494
6,566
30,605
1,287
L
Izanami
3,597
2,392
120
2,024
7,780
2,755
0
6,210
1,486
0
35,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
20,807
140
Minions Killed
103
0
Camps Cleared
0
620,302
Distance Traveled
536,004
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,678
607
31
3
0
158,958
0
L
Bacchus
6,384
580
9
1
0
178,273
0
W
Cerberus
8,367
761
38
3
0
198,807
0
W
Discordia
8,070
734
56
5
0
205,722
0
W
Hera
8,334
758
46
4
0
215,773
7
L
Izanami
7,745
704
63
6
0
198,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role