Player Matchup

Ganesha
Ganesha
Flamecaster09
Ganesha
Level 94
God Stats
15W - 5L
1,667 SR
Queue Stats
440W - 429L
1,512 Elo+
Party 1
Janus
Janus
Flamemoose
Janus
Level 89
God Stats
11W - 12L
1,517 SR
Queue Stats
372W - 346L
1,495 Elo+
Party 1
Bellona
Bellona
HotHamBussy
Bellona
Level 146
God Stats
13W - 8L
1,645 SR
Queue Stats
383W - 369L
1,495 Elo+
Solo
Anubis
Anubis
Joshuasnowsgod11
Anubis
Level 157
God Stats
4W - 1L
1,887 SR
Queue Stats
23W - 28L
1,516 Elo+
Solo
Neith
Neith
literary-zigzag9
Neith
Level 157
God Stats
23W - 36L
1,451 SR
Queue Stats
698W - 662L
1,538 Elo+
Solo
Team Averages
Level 129
1,633 SR
1,511 Elo+

VS

Team Averages
Level 127
1,631 SR
1,548 Elo+
Mulan
Mulan
BmMelija
Mulan
Level 62
God Stats
3W - 4L
1,596 SR
Queue Stats
379W - 373L
1,577 Elo+
Solo
Agni
Agni
SourLovesYou
Agni
Level 146
God Stats
3W - 4L
1,523 SR
Queue Stats
141W - 132L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Styxtcerberus
Jing Wei
Level 169
God Stats
11W - 8L
1,686 SR
Queue Stats
512W - 484L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 110
God Stats
244W - 208L
1,580 SR
Queue Stats
344W - 313L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
jtpug
Tsukuyomi
Level 148
God Stats
1W - 1L
1,770 SR
Queue Stats
26W - 26L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 1 / 10
5,902
590
2,887
9,034
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
9 / 0 / 3
7,128
713
9,237
5,810
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
HotHamBussy
Bellona
6
0 / 2 / 0
4,454
445
2,310
6,315
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
9 / 2 / 6
7,172
717
9,798
10,403
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 7
6,440
644
4,631
7,153
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BmMelija
Mulan
9
2 / 3 / 0
5,832
583
5,113
9,340
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
5,709
571
5,456
6,206
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Styxtcerberus
Jing Wei
10
0 / 3 / 0
5,725
573
3,987
6,871
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Yannk Crash
Jormungandr
11
2 / 2 / 2
6,956
696
7,222
10,107
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
jtpug
Tsukuyomi
9
1 / 6 / 1
5,154
515
4,899
11,198
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
BmMelija
Mulan
2
3
0
0.67
W
Ganesha
0
1
10
5
W
Janus
9
0
3
10.5
W
Bellona
HotHamBussy
Bellona
0
2
0
0
W
9
2
6
6
L
0
5
1
0.1
L
Jing Wei
Styxtcerberus
Jing Wei
0
3
0
0
L
Jormungandr
Yannk Crash
Jormungandr
2
2
2
1.5
L
Tsukuyomi
jtpug
Tsukuyomi
1
6
1
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
26,677
38,715
Taken
43,722
20,707
Mitigated
15,824
14,549
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BmMelija
Mulan
5,113
1,388
0
1,741
9,340
4,315
0
4,145
5,113
0
31,833
W
Ganesha
2,887
487
0
3,230
9,034
7,749
0
898
8,050
16,081
0
W
Janus
9,237
696
0
750
5,810
2,194
0
2,966
2,708
46,638
1,106
W
Bellona
HotHamBussy
Bellona
2,310
1,276
0
2,082
6,315
3,571
0
3,823
2,492
0
18,792
W
9,798
821
0
5,177
10,403
4,694
0
3,619
6,512
41,333
0
L
5,456
602
0
390
6,206
1,945
0
4,356
1,438
35,056
0
L
Jing Wei
Styxtcerberus
Jing Wei
3,987
3,315
0
1,341
6,871
2,108
0
2,852
4,019
0
40,037
L
Jormungandr
Yannk Crash
Jormungandr
7,222
2,667
0
3,083
10,107
4,562
28
4,270
5,764
49,612
2,737
L
Tsukuyomi
jtpug
Tsukuyomi
4,899
1,433
0
2,852
11,198
2,894
0
5,516
5,537
0
30,561
W
4,631
1,426
0
3,310
7,153
2,499
0
182
6,967
0
56,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
29,376
317
Minions Killed
316
0
Camps Cleared
0
1,000,946
Distance Traveled
1,047,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,832
583
43
4
0
219,282
0
W
Ganesha
5,902
590
1
0
0
216,356
0
W
Janus
7,128
713
89
9
0
249,492
0
W
Bellona
4,454
445
36
4
0
109,878
0
W
Anubis
7,172
717
62
6
0
214,325
1
L
Agni
5,709
571
63
6
0
207,653
0
L
Jing Wei
5,725
573
70
7
0
208,845
1
L
Jormungandr
6,956
696
91
9
0
196,926
0
L
Tsukuyomi
5,154
515
49
5
0
214,882
0
W
Neith
6,440
644
129
13
0
210,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role