Player Matchup

Serqet
Serqet
IAMBIGDADDYA
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
LaFlocka
Raijin
Level 33
God Stats
0W - 3L
1,236 SR
Queue Stats
15W - 36L
1,353 Elo+
Party 1
Horus
Horus
RickyDopeman
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
WutEvaManGoCrazy
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,574 Elo+
Party 1
Artio
Artio
zynizmus
Artio
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 18L
1,376 Elo+
Party 1
Team Averages
Level 24
1,447 SR
1,460 Elo+

VS

Team Averages
Level 143
1,621 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CauzeBljad
Ra
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 18L
1,563 Elo+
Solo
Guan Yu
Guan Yu
DiogoSantos
Guan Yu
Level 147
God Stats
1W - 1L
1,714 SR
Queue Stats
102W - 70L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
DrDreux
Sylvanus
Level 134
God Stats
23W - 18L
1,713 SR
Queue Stats
85W - 57L
1,591 Elo+
Solo
Thor
Thor
xXedgXx
Thor
Level 128
God Stats
2W - 1L
1,680 SR
Queue Stats
69W - 44L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 3 / 0
4,955
496
2,581
8,442
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
LaFlocka
Raijin
10
0 / 3 / 1
5,487
549
1,816
5,574
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 1
5,620
562
4,860
12,122
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,772
477
2,035
5,754
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
zynizmus
Artio
7
0 / 1 / 0
4,529
453
2,137
6,544
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 1
6,115
612
7,165
4,458
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 2
7,287
729
5,840
2,615
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DiogoSantos
Guan Yu
11
1 / 1 / 1
6,355
636
7,527
9,742
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
DrDreux
Sylvanus
9
0 / 0 / 4
5,181
518
2,270
5,302
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
xXedgXx
Thor
11
1 / 0 / 6
5,824
582
4,386
7,741
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
5
0
2
6
W
Guan Yu
DiogoSantos
Guan Yu
1
1
1
1.5
W
Sylvanus
DrDreux
Sylvanus
0
0
4
2
L
Serqet
1
3
0
0.33
L
Raijin
LaFlocka
Raijin
0
3
1
0.17
L
0
1
1
0.5
L
0
1
0
0
W
Thor
xXedgXx
Thor
1
0
6
4
L
Artio
zynizmus
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
27,188
38,436
Taken
29,858
16,601
Mitigated
13,822
10,865
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,165
2,342
0
1,183
4,458
1,804
809
488
3,928
0
46,169
W
5,840
542
1,046
820
2,615
783
0
494
1,787
47,759
0
W
Guan Yu
DiogoSantos
Guan Yu
7,527
1,135
68
4,460
9,742
6,027
0
514
9,188
0
46,991
W
Sylvanus
DrDreux
Sylvanus
2,270
1,317
576
2,458
5,302
2,517
0
1,518
3,744
21,435
13,654
L
Serqet
2,581
667
0
1,280
8,442
3,339
0
2,526
5,916
0
31,638
L
Raijin
LaFlocka
Raijin
1,816
128
0
995
5,574
1,658
0
1,934
3,640
33,689
0
L
4,860
2,051
70
4,346
12,122
5,496
0
0
11,196
0
39,770
L
2,035
1,095
0
1,876
5,754
1,815
0
414
5,340
0
36,801
W
Thor
xXedgXx
Thor
4,386
1,092
0
4,154
7,741
2,691
0
690
6,627
0
46,808
L
Artio
zynizmus
Artio
2,137
377
220
2,078
6,544
4,293
0
2,864
3,641
5,220
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
30,762
286
Minions Killed
349
0
Camps Cleared
0
1,016,410
Distance Traveled
1,030,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,115
612
77
8
0
186,291
0
W
Ra
7,287
729
85
9
0
214,549
1
W
Guan Yu
6,355
636
72
7
0
205,141
0
W
Sylvanus
5,181
518
44
4
0
198,056
1
L
Serqet
4,955
496
61
6
0
237,363
0
L
Raijin
5,487
549
76
8
0
190,872
2
L
Horus
5,620
562
73
7
0
198,859
1
L
Izanami
4,772
477
69
7
0
166,087
0
W
Thor
5,824
582
71
7
0
226,534
0
L
Artio
4,529
453
7
1
0
223,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role