Player Matchup

Achilles
Achilles
Delayahu
Achilles
Level 148
God Stats
14W - 5L
1,834 SR
Queue Stats
167W - 87L
1,687 Elo+
Party 1
Ganesha
Ganesha
TheFelipinpin
Ganesha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
huakii
Ix Chel
Level 88
God Stats
1W - 0L
1,330 SR
Queue Stats
98W - 61L
1,643 Elo+
Party 1
Medusa
Medusa
poudeltomtom
Medusa
Level 38
God Stats
7W - 3L
1,705 SR
Queue Stats
14W - 8L
1,511 Elo+
Party 1
Sol
Sol
roughtyy
Sol
Level 20
God Stats
24W - 17L
1,642 SR
Queue Stats
55W - 32L
1,567 Elo+
Party 1
Team Averages
Level 70
1,602 SR
1,588 Elo+

VS

Team Averages
Level 121
1,498 SR
1,525 Elo+
Surtr
Surtr
AngryThanaToast
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bophthalmologist
Kukulkan
Level 138
God Stats
120W - 108L
1,615 SR
Queue Stats
475W - 490L
1,512 Elo+
Solo
Shiva
Shiva
badazztj24
Shiva
Level 65
God Stats
22W - 19L
1,444 SR
Queue Stats
331W - 349L
1,515 Elo+
Solo
Ix Chel
Ix Chel
sAsCobraJJ
Ix Chel
Level 133
God Stats
5W - 9L
1,431 SR
Queue Stats
166W - 157L
1,513 Elo+
Solo
Cupid
Cupid
saintsaiya
Cupid
Level 149
God Stats
21W - 20L
1,500 SR
Queue Stats
114W - 101L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Delayahu
Achilles
10
2 / 0 / 7
5,222
1,044
4,978
4,012
3,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
9
0 / 0 / 7
5,159
1,032
1,267
5,028
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
huakii
Ix Chel
9
1 / 0 / 6
4,982
996
3,199
2,997
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
6 / 0 / 1
5,863
1,173
4,130
2,849
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 7
5,134
1,027
2,417
3,847
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,719
944
3,162
4,479
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
4,816
963
4,686
3,673
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
8
0 / 2 / 0
4,431
886
3,816
5,160
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
sAsCobraJJ
Ix Chel
9
0 / 2 / 0
4,738
948
3,600
4,185
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
7
0 / 1 / 0
4,248
850
468
1,115
334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
9
Kills
0
0
Deaths
9
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
W
Achilles
Delayahu
Achilles
2
0
7
5.5
W
Ganesha
0
0
7
3.5
L
Shiva
0
2
0
0
W
Ix Chel
huakii
Ix Chel
1
0
6
4
W
Medusa
6
0
1
6.5
W
0
0
7
3.5
L
Ix Chel
sAsCobraJJ
Ix Chel
0
2
0
0
L
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
15,732
18,733
Taken
18,612
9,741
Mitigated
9,571
5,156
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
704
0
186
4,479
2,581
0
1,575
2,764
255
9,951
L
4,686
320
0
463
3,673
1,496
0
1,280
2,343
13,219
0
W
Achilles
Delayahu
Achilles
4,978
1,309
0
1,094
4,012
3,047
0
1,723
2,136
0
12,154
W
Ganesha
1,267
219
0
1,064
5,028
2,980
66
1,814
3,179
5,622
0
L
Shiva
3,816
714
297
826
5,160
3,572
0
1,799
3,247
0
7,483
W
Ix Chel
huakii
Ix Chel
3,199
433
725
992
2,997
1,240
112
1,652
1,234
11,102
0
W
Medusa
4,130
1,447
0
0
2,849
1,166
132
1,215
1,598
0
11,363
W
2,417
954
0
1,281
3,847
1,308
432
2,020
1,715
11,809
327
L
Ix Chel
sAsCobraJJ
Ix Chel
3,600
474
156
674
4,185
1,588
0
1,042
3,043
11,159
0
L
Cupid
468
372
60
157
1,115
334
0
669
354
0
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
22,952
95
Minions Killed
70
0
Camps Cleared
0
567,722
Distance Traveled
463,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,719
944
19
4
0
107,071
0
L
Kukulkan
4,816
963
28
6
0
112,025
0
W
Achilles
5,222
1,044
18
4
0
127,045
0
W
Ganesha
5,159
1,032
0
0
0
116,079
0
L
Shiva
4,431
886
7
1
0
118,620
0
W
Ix Chel
4,982
996
24
5
0
109,908
0
W
Medusa
5,863
1,173
26
5
0
112,637
0
W
Sol
5,134
1,027
27
5
0
102,053
0
L
Ix Chel
4,738
948
16
3
0
105,676
0
L
Cupid
4,248
850
0
0
0
20,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role