Player Matchup

Nut
Nut
Baby G2X
Nut
Level 173
God Stats
0W - 1L
1,226 SR
Queue Stats
112W - 124L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Maize95
Sylvanus
Level 123
God Stats
3W - 1L
1,700 SR
Queue Stats
46W - 49L
1,498 Elo+
Party 1
Chang'e
Chang'e
Mxyzptly
Chang'e
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,793 Elo+
Solo
Awilix
Awilix
Solomous
Awilix
Level 147
God Stats
3W - 3L
1,566 SR
Queue Stats
112W - 124L
1,488 Elo+
Party 1
King Arthur
King Arthur
do026om
King Arthur
Level 151
God Stats
4W - 2L
1,607 SR
Queue Stats
29W - 30L
1,516 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,556 Elo+

VS

Team Averages
Level 123
1,470 SR
1,535 Elo+
Ravana
Ravana
Incruso
Ravana
Level 108
God Stats
1W - 5L
1,292 SR
Queue Stats
23W - 22L
1,539 Elo+
Solo
Shiva
Shiva
OLT Whiplash
Shiva
Level 128
God Stats
11W - 16L
1,474 SR
Queue Stats
513W - 516L
1,527 Elo+
Solo
Zeus
Zeus
PinkyDrinkit
Zeus
Level 152
God Stats
12W - 9L
1,457 SR
Queue Stats
66W - 68L
1,539 Elo+
Solo
Aphrodite
Aphrodite
adamarthur89
Aphrodite
Level 68
God Stats
162W - 155L
1,640 SR
Queue Stats
169W - 158L
1,567 Elo+
Solo
Cthulhu
Cthulhu
iSea Dragon
Cthulhu
Level 159
God Stats
30W - 30L
1,485 SR
Queue Stats
199W - 176L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,228
823
8,130
11,426
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Maize95
Sylvanus
14
3 / 4 / 1
9,059
906
7,110
18,825
16,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Mxyzptly
Chang'e
12
0 / 8 / 3
7,826
783
4,584
17,925
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Solomous
Awilix
13
0 / 4 / 1
7,861
786
3,498
11,644
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
do026om
King Arthur
15
2 / 2 / 2
9,097
910
6,106
11,365
11,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Incruso
Ravana
16
5 / 3 / 12
10,188
1,019
12,477
8,730
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
6 / 0 / 13
9,614
961
12,346
16,615
19,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 1 / 11
9,864
986
21,228
4,771
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
adamarthur89
Aphrodite
15
2 / 1 / 19
8,973
897
7,613
7,816
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
iSea Dragon
Cthulhu
14
2 / 1 / 17
8,834
883
12,030
10,515
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
6
Kills
23
23
Deaths
6
8
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ravana
Incruso
Ravana
5
3
12
3.67
L
Sylvanus
Maize95
Sylvanus
3
4
1
0.88
L
Chang'e
Mxyzptly
Chang'e
0
8
3
0.19
W
6
0
13
12.5
W
8
1
11
13.5
L
Awilix
Solomous
Awilix
0
4
1
0.13
W
Aphrodite
adamarthur89
Aphrodite
2
1
19
11.5
L
King Arthur
do026om
King Arthur
2
2
2
1.5
W
Cthulhu
iSea Dragon
Cthulhu
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
65,694
71,185
Taken
48,447
51,770
Mitigated
41,725
11,567
Healing
20,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,130
4,442
0
430
11,426
5,321
0
6,019
4,942
0
23,412
W
Ravana
Incruso
Ravana
12,477
5,657
0
1,955
8,730
5,434
627
2,539
6,191
0
34,744
L
Sylvanus
Maize95
Sylvanus
7,110
978
3,147
3,656
18,825
16,045
0
11,126
7,112
14,188
0
L
Chang'e
Mxyzptly
Chang'e
4,584
234
1,835
1,989
17,925
13,403
0
11,165
6,233
9,433
318
W
12,346
718
196
4,220
16,615
19,241
518
3,621
12,994
0
24,639
W
21,228
1,917
0
218
4,771
2,086
1,838
1,063
3,708
36,459
0
L
Awilix
Solomous
Awilix
3,498
716
0
0
11,644
5,681
0
5,779
5,485
0
13,652
W
Aphrodite
adamarthur89
Aphrodite
7,613
1,069
6,947
5,344
7,816
4,528
975
2,304
5,512
16,885
390
L
King Arthur
do026om
King Arthur
6,106
210
0
510
11,365
11,320
0
5,650
5,161
0
23,755
W
Cthulhu
iSea Dragon
Cthulhu
12,030
207
659
1,200
10,515
10,436
137
2,047
8,468
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
47,473
143
Minions Killed
205
0
Camps Cleared
0
915,808
Distance Traveled
1,073,087
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,228
823
27
3
0
172,094
2
W
Ravana
10,188
1,019
64
6
0
207,459
0
L
Sylvanus
9,059
906
20
2
0
175,636
0
L
Chang'e
7,826
783
14
1
0
168,373
0
W
Shiva
9,614
961
37
4
0
242,554
0
W
Zeus
9,864
986
47
5
0
195,298
0
L
Awilix
7,861
786
27
3
0
198,797
2
W
Aphrodite
8,973
897
23
2
0
217,555
0
L
King Arthur
9,097
910
55
6
0
200,908
0
W
Cthulhu
8,834
883
34
3
0
210,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role