Player Matchup

Ravana
Ravana
Belmah
Ravana
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,435 Elo+
Party 2
Ra
Ra
EOWEEN
Ra
Level 129
God Stats
2W - 4L
1,402 SR
Queue Stats
61W - 69L
1,396 Elo+
Party 2
Achilles
Achilles
Nelsongamerx
Achilles
Level 89
God Stats
4W - 0L
1,749 SR
Queue Stats
234W - 235L
1,534 Elo+
Solo
Rama
Rama
SohraWardi
Rama
Level 63
God Stats
69W - 68L
1,561 SR
Queue Stats
79W - 83L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Solidjin
Sylvanus
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 127L
1,502 Elo+
Party 2
Team Averages
Level 120
1,543 SR
1,475 Elo+

VS

Team Averages
Level 134
1,508 SR
1,566 Elo+
Nox
Nox
TaizunG
Nox
Level 168
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 95L
1,652 Elo+
Party 1
The Morrigan
The Morrigan
TakenZ
The Morrigan
Level 157
God Stats
1W - 1L
1,804 SR
Queue Stats
88W - 77L
1,666 Elo+
Party 1
Lancelot
Lancelot
TijuanaDjeezus
Lancelot
Level 110
God Stats
0W - 2L
1,298 SR
Queue Stats
50W - 54L
1,491 Elo+
Solo
Neith
Neith
merzkii
Neith
Level 126
God Stats
76W - 70L
1,620 SR
Queue Stats
238W - 217L
1,529 Elo+
Solo
Cupid
Cupid
КазахскийТролль
Cupid
Level 107
God Stats
5W - 4L
1,321 SR
Queue Stats
19W - 30L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Belmah
Ravana
12
3 / 1 / 5
6,538
594
6,513
5,680
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ra
11
1 / 0 / 0
6,050
550
556
2,796
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Nelsongamerx
Achilles
12
0 / 0 / 0
6,660
605
4,889
6,435
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 2
6,771
616
4,175
6,364
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Solidjin
Sylvanus
10
0 / 1 / 4
5,017
456
2,845
8,659
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
1 / 0 / 1
5,536
503
4,029
5,657
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
TakenZ
The Morrigan
11
0 / 1 / 1
5,810
528
3,049
4,966
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
8
1 / 3 / 0
4,723
429
3,341
6,036
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
merzkii
Neith
9
0 / 4 / 2
4,885
444
4,355
6,881
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,952
541
2,304
8,800
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
Belmah
Ravana
3
1
5
5.5
W
Ra
1
0
0
1
W
Achilles
Nelsongamerx
Achilles
0
0
0
0
W
4
0
2
5
W
Sylvanus
Solidjin
Sylvanus
0
1
4
2
L
Nox
1
0
1
1.5
L
The Morrigan
TakenZ
The Morrigan
0
1
1
0.5
L
Lancelot
1
3
0
0.33
L
Neith
merzkii
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
17,078
29,934
Taken
32,340
17,133
Mitigated
11,579
12,870
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Belmah
Ravana
6,513
1,948
0
1,112
5,680
2,744
0
950
4,730
0
55,694
W
Ra
556
46
838
1,244
2,796
873
0
919
1,877
43,294
0
W
Achilles
Nelsongamerx
Achilles
4,889
353
0
2,870
6,435
7,082
0
0
6,435
0
44,616
W
4,175
3,061
0
3,324
6,364
2,514
0
2,028
4,276
0
48,242
W
Sylvanus
Solidjin
Sylvanus
2,845
1,337
425
3,057
8,659
3,920
0
3,040
5,540
18,681
9,749
L
Nox
4,029
665
0
2,316
5,657
2,680
0
854
4,803
27,513
0
L
The Morrigan
TakenZ
The Morrigan
3,049
440
12
500
4,966
1,911
0
1,116
3,850
48,755
2,828
L
Lancelot
3,341
776
0
2,162
6,036
2,034
0
711
5,325
0
22,871
L
Neith
merzkii
Neith
4,355
1,251
0
1,169
6,881
2,076
0
196
6,685
0
32,608
L
2,304
1,587
0
6,228
8,800
2,878
0
0
8,073
0
39,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
26,906
362
Minions Killed
334
0
Camps Cleared
0
1,054,017
Distance Traveled
979,801
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,538
594
87
8
0
234,093
1
W
Ra
6,050
550
67
6
0
223,882
0
W
Achilles
6,660
605
86
8
0
198,269
2
W
Rama
6,771
616
81
7
0
200,223
0
W
Sylvanus
5,017
456
41
4
0
197,550
2
L
Nox
5,536
503
38
3
0
217,023
3
L
The Morrigan
5,810
528
98
9
0
216,791
1
L
Lancelot
4,723
429
47
4
0
174,520
0
L
Neith
4,885
444
56
5
0
192,213
0
L
Cupid
5,952
541
95
9
0
179,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role