Player Matchup

Set
Set
Devilop63
Set
Level 41
God Stats
0W - 3L
1,212 SR
Queue Stats
25W - 36L
1,276 Elo+
Solo
Neith
Neith
Rafdadel03
Neith
Level 99
God Stats
5W - 4L
1,740 SR
Queue Stats
190W - 171L
1,526 Elo+
Party 2
Ymir
Ymir
Sergo moog
Ymir
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 77L
1,373 Elo+
Solo
Pele
Pele
TacoBoss79
Pele
Level 43
God Stats
5W - 7L
1,660 SR
Queue Stats
194W - 209L
1,521 Elo+
Solo
Zeus
Zeus
xXbenzclsXx
Zeus
Level 86
God Stats
12W - 12L
1,569 SR
Queue Stats
72W - 61L
1,522 Elo+
Party 2
Team Averages
Level 62
1,536 SR
1,444 Elo+

VS

Team Averages
Level 59
1,594 SR
1,395 Elo+
Poseidon
Poseidon
Chruetli
Poseidon
Level 87
God Stats
6W - 1L
1,906 SR
Queue Stats
182W - 199L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
DRK_pepos
Gilgamesh
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 85L
1,443 Elo+
Party 1
Da Ji
Da Ji
Hades44444
Da Ji
Level 36
God Stats
5W - 3L
1,715 SR
Queue Stats
31W - 44L
1,292 Elo+
Solo
Nu Wa
Nu Wa
Zavrok_99
Nu Wa
Level 61
God Stats
12W - 8L
1,581 SR
Queue Stats
63W - 63L
1,445 Elo+
Party 1
Neith
Neith
zL Tezah
Neith
Level 47
God Stats
3W - 2L
1,269 SR
Queue Stats
104W - 105L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,348
435
1,371
9,440
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
0 / 2 / 0
4,530
453
6,217
7,025
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,731
473
1,775
6,624
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 6 / 0
4,956
496
5,420
9,940
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,832
483
3,320
4,713
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chruetli
Poseidon
10
1 / 0 / 3
5,775
578
6,241
6,016
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DRK_pepos
Gilgamesh
11
4 / 2 / 1
7,013
701
6,555
10,128
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
10
4 / 1 / 2
5,702
570
3,967
9,211
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Zavrok_99
Nu Wa
10
1 / 0 / 2
6,180
618
3,596
3,787
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
zL Tezah
Neith
10
3 / 0 / 1
5,409
541
4,548
5,297
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Chruetli
Poseidon
1
0
3
2.5
W
Gilgamesh
DRK_pepos
Gilgamesh
4
2
1
2.25
L
0
2
0
0
W
Da Ji
4
1
2
5
L
Neith
0
2
0
0
L
0
1
0
0
L
2
6
0
0.33
W
Nu Wa
Zavrok_99
Nu Wa
1
0
2
2
L
0
2
0
0
W
Neith
zL Tezah
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
24,907
37,742
Taken
34,439
15,160
Mitigated
15,051
7,542
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Chruetli
Poseidon
6,241
1,245
0
2,853
6,016
2,304
0
882
5,134
38,586
1,340
W
Gilgamesh
DRK_pepos
Gilgamesh
6,555
2,499
0
2,186
10,128
6,091
0
0
10,128
0
49,416
L
1,371
568
0
2,568
9,440
4,088
0
1,847
7,432
0
28,238
W
Da Ji
3,967
521
0
3,249
9,211
3,345
0
908
8,303
0
30,895
L
Neith
6,217
1,650
0
1,714
7,025
2,548
0
2,589
4,378
0
32,822
L
1,775
66
0
946
6,624
3,923
0
3,158
3,386
11,103
0
L
5,420
1,334
0
1,814
9,940
3,327
0
274
9,051
0
25,470
W
Nu Wa
Zavrok_99
Nu Wa
3,596
454
0
375
3,787
1,365
158
2,412
1,375
34,073
740
L
3,320
173
0
500
4,713
1,274
0
1,233
3,307
28,554
0
W
Neith
zL Tezah
Neith
4,548
2,395
0
3,539
5,297
1,946
0
893
4,404
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
30,079
206
Minions Killed
279
0
Camps Cleared
0
905,780
Distance Traveled
973,294
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,775
578
48
5
0
193,438
0
W
Gilgamesh
7,013
701
69
7
0
188,434
3
L
Set
4,348
435
47
5
0
202,437
0
W
Da Ji
5,702
570
59
6
0
215,511
0
L
Neith
4,530
453
59
6
0
173,972
2
L
Ymir
4,731
473
13
1
0
193,474
0
L
Pele
4,956
496
40
4
0
180,760
2
W
Nu Wa
6,180
618
58
6
0
199,444
4
L
Zeus
4,832
483
47
5
0
155,137
1
W
Neith
5,409
541
45
5
0
176,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role