Player Matchup

Kukulkan
Kukulkan
Janelus
Kukulkan
Level 18
God Stats
13W - 1L
1,970 SR
Queue Stats
26W - 10L
1,752 Elo+
Party 1
Ix Chel
Ix Chel
SKLL_Sebas
Ix Chel
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 44L
1,444 Elo+
Solo
Xing Tian
Xing Tian
SuperChargers01
Xing Tian
Level 50
God Stats
46W - 37L
1,565 SR
Queue Stats
189W - 177L
1,503 Elo+
Solo
Ymir
Ymir
Syeoz
Ymir
Level 163
God Stats
8W - 2L
1,685 SR
Queue Stats
32W - 14L
1,753 Elo+
Party 1
Nike
Nike
YoKarzaG
Nike
Level 84
God Stats
8W - 4L
1,627 SR
Queue Stats
84W - 86L
1,496 Elo+
Solo
Team Averages
Level 98
1,669 SR
1,589 Elo+

VS

Team Averages
Level 49
1,575 SR
1,466 Elo+
Kukulkan
Kukulkan
BrickTheBull
Kukulkan
Level 34
God Stats
1W - 1L
1,688 SR
Queue Stats
14W - 15L
1,430 Elo+
Solo
Shiva
Shiva
InfidelSlayer1
Shiva
Level 55
God Stats
33W - 31L
1,557 SR
Queue Stats
228W - 241L
1,523 Elo+
Solo
Danzaburou
Danzaburou
ZadeOficial
Danzaburou
Level 31
God Stats
2W - 3L
1,519 SR
Queue Stats
33W - 37L
1,504 Elo+
Solo
Discordia
Discordia
brohammad_
Discordia
Level 65
God Stats
3W - 4L
1,419 SR
Queue Stats
199W - 208L
1,481 Elo+
Solo
Cthulhu
Cthulhu
herawyn
Cthulhu
Level 61
God Stats
0W - 2L
1,690 SR
Queue Stats
21W - 33L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Janelus
Kukulkan
14
3 / 2 / 10
8,645
1,235
8,124
5,544
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
SKLL_Sebas
Ix Chel
14
7 / 0 / 8
9,251
1,322
12,554
4,235
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SuperChargers01
Xing Tian
14
1 / 1 / 12
7,852
1,122
5,716
9,638
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Syeoz
Ymir
14
3 / 1 / 11
9,244
1,321
6,996
10,593
12,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
14
2 / 0 / 13
8,761
1,252
4,813
8,261
7,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrickTheBull
Kukulkan
12
1 / 5 / 2
7,556
1,079
6,767
10,040
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
6,719
960
1,281
2,147
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ZadeOficial
Danzaburou
13
3 / 4 / 0
8,779
1,254
8,847
11,370
4,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
brohammad_
Discordia
13
0 / 1 / 2
7,428
1,061
5,544
5,119
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
herawyn
Cthulhu
13
0 / 5 / 2
7,476
1,068
12,223
12,587
13,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
16
Kills
4
4
Deaths
16
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BrickTheBull
Kukulkan
1
5
2
0.4
L
0
1
0
0
W
Kukulkan
Janelus
Kukulkan
3
2
10
4
W
Ix Chel
SKLL_Sebas
Ix Chel
7
0
8
11
W
Xing Tian
SuperChargers01
Xing Tian
1
1
12
7
W
Ymir
Syeoz
Ymir
3
1
11
8.5
W
Nike
2
0
13
8.5
L
Danzaburou
ZadeOficial
Danzaburou
3
4
0
0.75
L
Discordia
brohammad_
Discordia
0
1
2
1
L
Cthulhu
herawyn
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,203
Damage
34,662
38,271
Taken
41,263
34,798
Mitigated
25,965
8,499
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BrickTheBull
Kukulkan
6,767
190
0
0
10,040
4,132
0
6,994
2,737
15,493
0
L
1,281
259
0
358
2,147
1,650
0
1,633
478
0
3,193
W
Kukulkan
Janelus
Kukulkan
8,124
946
0
0
5,544
2,730
0
2,258
3,204
21,483
0
W
Ix Chel
SKLL_Sebas
Ix Chel
12,554
1,210
2,056
1,148
4,235
2,198
0
2,606
1,545
29,700
0
W
Xing Tian
SuperChargers01
Xing Tian
5,716
307
0
707
9,638
10,382
0
5,274
4,037
6,174
3,616
W
Ymir
Syeoz
Ymir
6,996
1,365
0
562
10,593
12,119
0
7,489
2,747
17,301
0
W
Nike
4,813
541
1,600
2,426
8,261
7,369
0
5,545
2,592
0
13,284
L
Danzaburou
ZadeOficial
Danzaburou
8,847
2,658
0
1,546
11,370
4,887
0
9,072
2,080
0
28,522
L
Discordia
brohammad_
Discordia
5,544
209
0
0
5,119
2,043
0
3,800
1,319
17,455
0
L
Cthulhu
herawyn
Cthulhu
12,223
546
213
695
12,587
13,253
0
10,049
2,326
21,954
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
37,958
134
Minions Killed
129
3
Camps Cleared
5
748,328
Distance Traveled
586,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,556
1,079
20
3
1
126,183
0
L
Shiva
6,719
960
3
0
0
33,701
0
W
Kukulkan
8,645
1,235
33
5
1
140,173
0
W
Ix Chel
9,251
1,322
43
6
1
161,520
0
W
Xing Tian
7,852
1,122
14
2
0
131,342
0
W
Ymir
9,244
1,321
35
5
0
142,635
0
W
Nike
8,761
1,252
9
1
1
172,658
0
L
Danzaburou
8,779
1,254
58
8
2
141,133
0
L
Discordia
7,428
1,061
25
4
1
145,892
0
L
Cthulhu
7,476
1,068
23
3
1
139,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role