Player Matchup

Anubis
Anubis
KenzyLikeFish
Anubis
Level 121
God Stats
5W - 4L
1,698 SR
Queue Stats
45W - 48L
1,487 Elo+
Party 1
King Arthur
King Arthur
elanonimo
King Arthur
Level 148
God Stats
5W - 11L
1,469 SR
Queue Stats
226W - 203L
1,595 Elo+
Solo
Fafnir
Fafnir
karnag20
Fafnir
Level 180
God Stats
0W - 1L
1,310 SR
Queue Stats
61W - 78L
1,469 Elo+
Party 3
Izanami
Izanami
oTarK
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,478 Elo+
Party 1
Thor
Thor
peralbo_sb
Thor
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 162L
1,480 Elo+
Party 3
Team Averages
Level 154
1,495 SR
1,502 Elo+

VS

Team Averages
Level 139
1,510 SR
1,538 Elo+
Fenrir
Fenrir
CopperPennys
Fenrir
Level 149
God Stats
2W - 5L
1,233 SR
Queue Stats
135W - 124L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
IsidoroSexDiablo
Kuzenbo
Level 112
God Stats
24W - 14L
1,620 SR
Queue Stats
50W - 42L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
Porromaster
Guan Yu
Level 123
God Stats
9W - 4L
1,666 SR
Queue Stats
69W - 58L
1,604 Elo+
Party 2
Izanami
Izanami
dopeshaney
Izanami
Level 156
God Stats
4W - 2L
1,532 SR
Queue Stats
36W - 40L
1,471 Elo+
Solo
Geb
Geb
xXsc0us3sc0pzXx
Geb
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 96L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,091
509
6,748
8,308
3,394
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
elanonimo
King Arthur
11
2 / 1 / 0
6,137
614
8,493
10,650
8,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
karnag20
Fafnir
8
0 / 0 / 0
5,169
517
1,537
6,564
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
oTarK
Izanami
10
0 / 2 / 0
5,304
530
3,666
7,152
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,583
458
2,036
7,298
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 1 / 0
4,962
496
5,173
11,414
7,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 5
5,887
589
3,397
6,981
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
Porromaster
Guan Yu
10
3 / 1 / 2
5,972
597
5,082
8,965
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
dopeshaney
Izanami
11
3 / 0 / 0
6,425
643
4,239
5,567
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 0 / 3
5,873
587
6,420
7,236
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
0
0
W
1
0
5
3.5
L
0
5
0
0
W
Guan Yu
Porromaster
Guan Yu
3
1
2
4
W
Izanami
dopeshaney
Izanami
3
0
0
3
L
King Arthur
elanonimo
King Arthur
2
1
0
2
L
Fafnir
karnag20
Fafnir
0
0
0
0
L
Izanami
oTarK
Izanami
0
2
0
0
L
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
24,311
39,972
Taken
40,163
21,888
Mitigated
21,878
12,090
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,173
3,147
0
4,923
11,414
7,413
0
0
11,414
0
27,287
W
3,397
1,528
0
1,465
6,981
5,004
20
3,594
3,387
21,163
0
L
6,748
167
0
2,803
8,308
3,394
0
4,418
3,548
41,984
585
W
Guan Yu
Porromaster
Guan Yu
5,082
1,022
1,212
3,815
8,965
4,835
0
763
8,202
0
44,180
W
Izanami
dopeshaney
Izanami
4,239
2,931
0
1,881
5,567
1,798
1,137
1,239
4,328
0
53,331
L
King Arthur
elanonimo
King Arthur
8,493
1,665
0
2,449
10,650
8,367
0
529
10,077
0
45,451
L
Fafnir
karnag20
Fafnir
1,537
311
0
1,960
6,564
5,901
0
1,374
5,120
12,681
0
L
Izanami
oTarK
Izanami
3,666
2,210
0
2,094
7,152
2,183
0
1,729
5,375
0
48,185
L
2,036
284
0
2,784
7,298
2,043
0
1,056
6,126
0
30,398
W
6,420
851
0
625
7,236
2,828
0
2,498
4,738
32,317
1,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
29,119
300
Minions Killed
297
0
Camps Cleared
0
975,897
Distance Traveled
1,016,950
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,962
496
44
4
0
189,960
0
W
Kuzenbo
5,887
589
28
3
0
217,371
2
L
Anubis
5,091
509
71
7
0
175,219
0
W
Guan Yu
5,972
597
69
7
0
226,493
0
W
Izanami
6,425
643
97
10
0
171,645
0
L
King Arthur
6,137
614
75
8
0
205,464
1
L
Fafnir
5,169
517
15
2
0
212,335
2
L
Izanami
5,304
530
93
9
0
182,732
0
L
Thor
4,583
458
46
5
0
200,147
0
W
Geb
5,873
587
59
6
0
211,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role