Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Andreas41202
Hun Batz
Platinum III
Level 139
God Stats
0W - 2L
1,447 SR
Queue Stats
40W - 32L
1,893 MMR
Solo
Tiamat
Tiamat
Platinum III
Draconis4s
Tiamat
Platinum III
Level 155
God Stats
2W - 1L
1,937 SR
Queue Stats
193W - 193L
1,868 MMR
Solo
Artemis
Artemis
Platinum I
RemoVantriana
Artemis
Platinum I
Level 123
God Stats
63W - 55L
1,555 SR
Queue Stats
515W - 500L
1,900 MMR
Solo
Ares
Ares
Platinum III
Y-Meister
Ares
Platinum III
Level 157
God Stats
2W - 5L
1,348 SR
Queue Stats
213W - 205L
1,887 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,557 SR
1,810 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,521 SR
1,894 MMR
Baba Yaga
Baba Yaga
Platinum II
Bl4zie
Baba Yaga
Platinum II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,936 MMR
Solo
Charybdis
Charybdis
Platinum I
Fragla
Charybdis
Platinum I
Level 155
God Stats
10W - 6L
1,533 SR
Queue Stats
280W - 256L
1,901 MMR
Solo
Mulan
Mulan
Platinum I
Grajbon
Mulan
Platinum I
Level 171
God Stats
19W - 10L
1,603 SR
Queue Stats
284W - 265L
1,904 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ReturnT0Monke
Cu Chulainn
Platinum II
Level 149
God Stats
16W - 11L
1,655 SR
Queue Stats
117W - 103L
1,857 MMR
Solo
Geb
Geb
Platinum I
scotty1569
Geb
Platinum I
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
223W - 213L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 0
5,470
684
4,413
8,777
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Andreas41202
Hun Batz
8
2 / 3 / 2
4,755
594
3,278
7,186
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Draconis4s
Tiamat
9
1 / 2 / 0
4,725
591
1,870
5,745
4,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
8
1 / 2 / 0
4,425
553
6,125
7,413
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
6
1 / 2 / 1
4,244
531
2,365
6,049
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MauiAwilixAnhurMaman Brigitte

VS

Bans
VulcanThorThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bl4zie
Baba Yaga
9
1 / 0 / 4
5,305
663
3,824
3,609
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Fragla
Charybdis
9
3 / 1 / 0
5,349
669
5,827
6,182
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Grajbon
Mulan
11
5 / 1 / 1
5,626
703
5,027
8,309
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
ReturnT0Monke
Cu Chulainn
9
0 / 1 / 1
5,223
653
4,848
8,618
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 5
4,647
581
3,379
7,984
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
10
10
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Hun Batz
Andreas41202
Hun Batz
2
3
2
1
W
Baba Yaga
Bl4zie
Baba Yaga
1
0
4
3
L
Tiamat
Draconis4s
Tiamat
1
2
0
0.5
W
Charybdis
Fragla
Charybdis
3
1
0
3
W
Mulan
Grajbon
Mulan
5
1
1
5.5
L
Artemis
1
2
0
0.5
W
Cu Chulainn
ReturnT0Monke
Cu Chulainn
0
1
1
0.5
L
Ares
1
2
1
0.75
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
22,905
35,170
Taken
34,702
20,074
Mitigated
16,323
9,705
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,413
2,063
0
4,116
8,777
6,086
0
0
8,777
0
43,097
L
Hun Batz
Andreas41202
Hun Batz
3,278
532
0
435
7,186
2,705
0
707
6,479
0
23,876
W
Baba Yaga
Bl4zie
Baba Yaga
3,824
602
0
607
3,609
1,305
0
751
2,858
31,788
1,334
L
Tiamat
Draconis4s
Tiamat
1,870
484
0
2,024
5,745
4,425
0
2,592
3,153
23,826
768
W
Charybdis
Fragla
Charybdis
5,827
3,144
0
2,043
6,182
2,143
0
438
5,744
0
38,634
W
Mulan
Grajbon
Mulan
5,027
713
0
3,888
8,309
3,657
0
882
7,427
0
34,980
L
Artemis
6,125
3,456
0
1,590
7,413
2,537
0
2,281
5,132
0
28,391
W
Cu Chulainn
ReturnT0Monke
Cu Chulainn
4,848
963
0
2,353
8,618
3,861
0
0
8,618
0
40,425
L
Ares
2,365
504
0
1,540
6,049
4,321
0
1,596
4,453
13,080
1,166
W
3,379
647
0
1,694
7,984
5,357
0
1,697
6,287
11,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
26,150
253
Minions Killed
278
0
Camps Cleared
0
802,155
Distance Traveled
807,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,470
684
88
11
0
163,777
0
L
Hun Batz
4,755
594
40
5
0
188,310
0
W
Baba Yaga
5,305
663
59
7
0
160,565
0
L
Tiamat
4,725
591
59
7
0
163,847
2
W
Charybdis
5,349
669
74
9
0
145,368
0
W
Mulan
5,626
703
64
8
0
177,549
0
L
Artemis
4,425
553
45
6
0
150,666
0
W
Cu Chulainn
5,223
653
66
8
0
152,781
2
L
Ares
4,244
531
21
3
0
135,555
0
W
Geb
4,647
581
15
2
0
171,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role