Player Matchup

Horus
Horus
Bronze IV
GodOfWar321
Horus
Bronze IV
Level 48
God Stats
5W - 11L
1,406 SR
Queue Stats
5W - 15L
1,430 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
MRTamales_X
Zhong Kui
Silver V
Level 68
God Stats
1W - 2L
1,406 SR
Queue Stats
19W - 43L
1,186 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Yung_banga52
Danzaburou
Silver V
Level 68
God Stats
2W - 2L
1,368 SR
Queue Stats
11W - 28L
1,208 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,393 SR
1,275 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,540 SR
1,351 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
Patric_Lamounier
Discordia
Silver I
Level 140
God Stats
22W - 29L
1,480 SR
Queue Stats
123W - 206L
887 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
jyipi
Sun Wukong
Gold V
Level 45
God Stats
5W - 8L
1,641 SR
Queue Stats
15W - 28L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,606
640
5,268
19,256
17,245
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MRTamales_X
Zhong Kui
16
4 / 2 / 3
10,310
687
15,340
13,790
11,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Yung_banga52
Danzaburou
15
1 / 2 / 5
10,071
671
8,753
14,332
6,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothAthenaKuzenboVulcanGilgamesh

VS

Bans
BastetBaba YagaKukulkanAnubisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 0 / 2
10,931
729
15,546
11,901
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
17
2 / 2 / 5
11,003
734
14,772
8,609
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jyipi
Sun Wukong
14
1 / 5 / 4
9,609
641
10,717
18,361
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
7
7
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
2
5
L
2
3
4
1.33
L
Zhong Kui
MRTamales_X
Zhong Kui
4
2
3
2.75
W
Discordia
2
2
5
2.25
L
Danzaburou
Yung_banga52
Danzaburou
1
2
5
1.75
W
Sun Wukong
jyipi
Sun Wukong
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
41,035
47,378
Taken
38,871
35,144
Mitigated
22,238
10,251
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,546
9,151
0
5,039
11,901
4,349
1,685
4,939
6,656
0
55,014
L
5,268
2,202
1,217
3,413
19,256
17,245
0
4,884
13,578
0
21,228
L
Zhong Kui
MRTamales_X
Zhong Kui
15,340
343
0
3,740
13,790
11,744
0
4,607
8,882
37,628
385
W
Discordia
14,772
245
0
1,639
8,609
3,204
533
1,741
6,698
61,874
0
L
Danzaburou
Yung_banga52
Danzaburou
8,753
2,154
0
1,881
14,332
6,155
0
5,485
8,502
0
56,526
W
Sun Wukong
jyipi
Sun Wukong
10,717
1,742
155
6,605
18,361
14,685
748
7,405
10,244
0
31,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
31,543
167
Minions Killed
203
0
Camps Cleared
0
846,193
Distance Traveled
848,795
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,931
729
88
6
0
291,126
5
L
Horus
9,606
640
29
2
0
284,045
7
L
Zhong Kui
10,310
687
64
4
0
292,769
0
W
Discordia
11,003
734
86
6
0
276,310
3
L
Danzaburou
10,071
671
74
5
0
269,379
0
W
Sun Wukong
9,609
641
29
2
0
281,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role