Player Matchup

Sol
Sol
Masters
Hallzee
Sol
Masters
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 66L
2,485 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 64
1,500 SR
2,485 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 32
1,560 SR
2,328 MMR
Set
Set
Platinum II
IMJUSBETTERBRO
Set
Platinum II
Level 32
God Stats
5W - 8L
1,560 SR
Queue Stats
43W - 34L
2,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 2 / 0
6,135
876
5,573
8,531
3,971
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CamazotzDanzaburouPeleVulcanSurtr

VS

Bans
TsukuyomiGilgameshBellonaMaman BrigitteNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,211
1,030
6,279
7,746
3,955
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,573
Damage
6,279
8,531
Taken
7,746
3,971
Mitigated
3,955
3,819
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,573
2,905
0
3,819
8,531
3,971
116
306
8,225
28,754
1,389
W
6,279
2,752
0
3,381
7,746
3,955
1,039
5,729
2,017
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,135
Gold Earned
7,211
59
Minions Killed
78
4
Camps Cleared
2
130,647
Distance Traveled
142,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,135
876
59
8
4
130,647
0
W
Set
7,211
1,030
78
11
2
142,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role