Player Matchup

Hera
Hera
Jinovahh
Hera
Level 24
God Stats
2W - 6L
1,154 SR
Queue Stats
58W - 81L
1,350 Elo+
Party 2
Hun Batz
Hun Batz
NBDxGOHAN
Hun Batz
Level 166
God Stats
23W - 17L
1,424 SR
Queue Stats
243W - 256L
1,479 Elo+
Party 2
Shiva
Shiva
butterminesterr
Shiva
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,181 Elo+
Party 2
Team Averages
Level 101
1,360 SR
1,337 Elo+

VS

Team Averages
Level 79
1,392 SR
1,406 Elo+
Ganesha
Ganesha
CELSORIB33
Ganesha
Level 88
God Stats
0W - 5L
1,014 SR
Queue Stats
58W - 72L
1,356 Elo+
Party 1
Merlin
Merlin
Sheluvsjoe24
Merlin
Level 68
God Stats
353W - 341L
1,527 SR
Queue Stats
460W - 480L
1,469 Elo+
Solo
Chernobog
Chernobog
mclaclvll1997
Chernobog
Level 81
God Stats
3W - 2L
1,636 SR
Queue Stats
93W - 90L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 5
7,698
700
6,857
5,177
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NBDxGOHAN
Hun Batz
14
4 / 0 / 1
8,502
773
4,448
7,806
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 1 / 3
8,255
750
12,702
11,962
8,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CELSORIB33
Ganesha
13
0 / 3 / 2
6,963
633
5,271
11,567
5,990
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
12
2 / 2 / 0
7,722
702
6,653
6,209
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
mclaclvll1997
Chernobog
11
0 / 4 / 2
6,887
626
3,634
8,643
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
2
2
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CELSORIB33
Ganesha
0
3
2
0.33
W
Hera
1
1
5
3.5
W
Hun Batz
NBDxGOHAN
Hun Batz
4
0
1
4.5
L
Merlin
2
2
0
1
W
4
1
3
5.5
L
Chernobog
mclaclvll1997
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
15,558
24,945
Taken
26,419
14,761
Mitigated
11,625
2,335
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CELSORIB33
Ganesha
5,271
246
440
1,771
11,567
5,990
0
4,026
7,495
14,247
247
W
Hera
6,857
1,165
0
1,290
5,177
2,095
87
3,783
1,394
18,041
729
W
Hun Batz
NBDxGOHAN
Hun Batz
4,448
0
0
0
7,806
3,856
0
1,249
6,557
0
49,496
L
Merlin
6,653
142
0
26
6,209
2,352
41
1,650
4,543
36,927
0
W
12,702
1,394
235
810
11,962
8,810
0
6,844
5,118
1,247
28,970
L
Chernobog
mclaclvll1997
Chernobog
3,634
2,000
0
1,368
8,643
3,283
0
1,814
6,794
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
21,572
146
Minions Killed
121
0
Camps Cleared
0
633,926
Distance Traveled
585,583
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,963
633
2
0
0
208,205
0
W
Hera
7,698
700
34
3
0
182,381
0
W
Hun Batz
8,502
773
88
8
0
222,030
0
L
Merlin
7,722
702
71
6
0
196,214
0
W
Shiva
8,255
750
24
2
0
229,515
2
L
Chernobog
6,887
626
48
4
0
181,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role