Player Matchup

Olorun
Olorun
Gold IV
PulseJackel
Olorun
Gold IV
Level 103
God Stats
0W - 2L
1,621 SR
Queue Stats
48W - 48L
1,515 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
xXPandaMaster
Kuzenbo
Gold III
Level 157
God Stats
2W - 2L
1,584 SR
Queue Stats
39W - 30L
1,782 MMR
Party 2
Neith
Neith
Gold V
zombietiger04
Neith
Gold V
Level 187
God Stats
42W - 50L
1,574 SR
Queue Stats
132W - 121L
1,451 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,593 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,693 SR
1,648 MMR
Scylla
Scylla
Gold I
Bogie658
Scylla
Gold I
Level 105
God Stats
2W - 0L
1,769 SR
Queue Stats
62W - 76L
1,718 MMR
Party 1
Sobek
Sobek
Gold II
KickerSwaqq
Sobek
Gold II
Level 100
God Stats
1W - 1L
1,611 SR
Queue Stats
21W - 14L
1,648 MMR
Party 1
Ishtar
Ishtar
Gold III
NayIor
Ishtar
Gold III
Level 61
God Stats
4W - 1L
1,699 SR
Queue Stats
48W - 53L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 7 / 4
8,223
748
10,296
12,337
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
12
3 / 3 / 3
8,039
731
8,094
12,201
13,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 4
8,702
791
9,231
11,421
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuAchillesVulcanBacchusNe Zha

VS

Bans
JormungandrBastetHorusApolloHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bogie658
Scylla
14
4 / 4 / 5
9,283
844
7,897
7,741
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 3 / 6
9,481
862
10,270
14,409
15,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
NayIor
Ishtar
15
4 / 2 / 4
9,079
825
11,970
11,721
5,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
14
14
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bogie658
Scylla
4
4
5
1.63
W
6
3
6
3
W
Ishtar
NayIor
Ishtar
4
2
4
3
L
Olorun
2
7
4
0.57
L
Kuzenbo
3
3
3
1.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
30,137
35,959
Taken
33,871
22,795
Mitigated
23,616
4,983
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bogie658
Scylla
7,897
836
0
750
7,741
3,461
929
5,148
2,593
28,038
0
W
10,270
633
0
4,234
14,409
15,057
409
7,621
6,768
21,593
1,466
W
Ishtar
NayIor
Ishtar
11,970
8,503
0
740
11,721
5,098
1,653
5,147
6,553
0
46,736
L
Olorun
10,296
5,099
156
2,983
12,337
4,643
0
6,295
5,498
33,132
0
L
Kuzenbo
8,094
2,428
0
290
12,201
13,320
0
5,198
6,589
21,685
2,224
L
9,231
3,599
0
1,554
11,421
4,832
0
4,784
6,105
0
31,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
27,843
127
Minions Killed
158
0
Camps Cleared
0
550,990
Distance Traveled
576,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,283
844
58
5
0
182,895
0
W
Sobek
9,481
862
26
2
0
210,890
0
W
Ishtar
9,079
825
74
7
0
182,679
0
L
Olorun
8,223
748
40
4
0
171,675
0
L
Kuzenbo
8,039
731
30
3
0
209,062
0
L
Neith
8,702
791
57
5
0
170,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role