Player Matchup

Danzaburou
Danzaburou
JTwasHERE
Danzaburou
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 133L
1,446 Elo+
Solo
Bacchus
Bacchus
Lindday
Bacchus
Level 51
God Stats
10W - 13L
1,326 SR
Queue Stats
165W - 207L
1,329 Elo+
Solo
Ra
Ra
Tekato90135
Ra
Level 132
God Stats
6W - 8L
1,550 SR
Queue Stats
309W - 277L
1,520 Elo+
Solo
Loki
Loki
midnightfall
Loki
Level 120
God Stats
18W - 12L
1,624 SR
Queue Stats
31W - 25L
1,545 Elo+
Solo
Ares
Ares
xSomerx
Ares
Level 103
God Stats
5W - 7L
1,614 SR
Queue Stats
398W - 368L
1,545 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,477 Elo+

VS

Team Averages
Level 121
1,371 SR
1,447 Elo+
Scylla
Scylla
Chuntyy--
Scylla
Level 106
God Stats
3W - 1L
1,294 SR
Queue Stats
77W - 78L
1,314 Elo+
Solo
Ymir
Ymir
GIO23VS
Ymir
Level 158
God Stats
17W - 23L
1,497 SR
Queue Stats
207W - 196L
1,534 Elo+
Solo
Susano
Susano
NoDadJordan
Susano
Level 108
God Stats
1W - 2L
1,120 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Parachini
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,410 SR
Queue Stats
37W - 36L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Peluson15
Sun Wukong
Level 125
God Stats
1W - 2L
1,534 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JTwasHERE
Danzaburou
12
1 / 2 / 0
7,051
504
6,021
8,437
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
Lindday
Bacchus
10
0 / 6 / 0
5,909
422
2,661
10,030
6,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 1
7,762
554
4,512
6,097
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,199
443
5,562
9,429
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
xSomerx
Ares
10
0 / 1 / 1
6,453
461
2,236
8,940
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chuntyy--
Scylla
13
2 / 1 / 1
7,427
531
3,627
8,582
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
GIO23VS
Ymir
11
1 / 0 / 4
6,276
448
4,081
8,124
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
12
4 / 1 / 1
7,347
525
5,316
9,558
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Parachini
Ah Muzen Cab
11
0 / 1 / 3
6,540
467
3,948
5,831
1,842
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Peluson15
Sun Wukong
13
3 / 0 / 2
8,288
592
5,283
9,575
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chuntyy--
Scylla
2
1
1
2.5
W
Ymir
GIO23VS
Ymir
1
0
4
3
L
Danzaburou
JTwasHERE
Danzaburou
1
2
0
0.5
L
Bacchus
Lindday
Bacchus
0
6
0
0
W
Susano
4
1
1
4.5
W
Ah Muzen Cab
Parachini
Ah Muzen Cab
0
1
3
1.5
W
Sun Wukong
Peluson15
Sun Wukong
3
0
2
4
L
1
1
1
1.5
L
1
1
0
1
L
Ares
xSomerx
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
22,255
42,933
Taken
41,670
24,470
Mitigated
21,680
9,994
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chuntyy--
Scylla
3,627
584
0
2,206
8,582
2,766
0
2,170
6,075
48,162
512
W
Ymir
GIO23VS
Ymir
4,081
1,139
0
1,144
8,124
5,812
102
2,107
5,893
26,755
3,255
L
Danzaburou
JTwasHERE
Danzaburou
6,021
2,265
0
2,788
8,437
3,684
643
1,656
6,781
0
59,137
L
Bacchus
Lindday
Bacchus
2,661
746
0
1,134
10,030
6,150
757
871
9,116
26,407
2,563
W
Susano
5,316
1,413
0
5,042
9,558
3,729
0
855
8,681
0
47,402
W
Ah Muzen Cab
Parachini
Ah Muzen Cab
3,948
2,804
0
1,393
5,831
1,842
592
827
5,004
0
35,247
W
Sun Wukong
Peluson15
Sun Wukong
5,283
1,232
0
2,536
9,575
7,531
60
3,354
6,105
0
52,868
L
4,512
234
96
1,847
6,097
2,373
144
2,432
3,379
56,624
1,032
L
5,562
997
0
1,843
9,429
3,465
0
421
9,008
0
54,927
L
Ares
xSomerx
Ares
2,236
410
0
2,286
8,940
8,798
0
1,520
7,420
20,242
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
35,878
352
Minions Killed
361
0
Camps Cleared
0
1,338,925
Distance Traveled
1,336,202
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,427
531
93
7
0
269,294
4
W
Ymir
6,276
448
35
3
0
217,875
1
L
Danzaburou
7,051
504
92
7
0
253,703
0
L
Bacchus
5,909
422
45
3
0
218,864
0
W
Susano
7,347
525
78
6
0
317,421
2
W
Ah Muzen Cab
6,540
467
70
5
0
258,509
0
W
Sun Wukong
8,288
592
85
6
0
273,103
0
L
Ra
7,762
554
122
9
0
293,960
4
L
Loki
6,199
443
72
5
0
296,010
0
L
Ares
6,453
461
21
2
0
276,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role