Player Matchup

Mulan
Mulan
DeadVoltageTv
Mulan
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
161W - 148L
1,450 Elo+
Party 2
Anubis
Anubis
LuckyLuchyTv
Anubis
Level 54
God Stats
14W - 9L
1,611 SR
Queue Stats
130W - 128L
1,432 Elo+
Party 2
Thanatos
Thanatos
RiKi3TiKi
Thanatos
Level 55
God Stats
1W - 4L
1,504 SR
Queue Stats
150W - 146L
1,340 Elo+
Solo
Ishtar
Ishtar
SlayerPriest532
Ishtar
Level 10
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
ŽİNĦO
Artio
Level 81
God Stats
0W - 1L
1,662 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 54
1,486 SR
1,445 Elo+

VS

Team Averages
Level 73
1,551 SR
1,421 Elo+
Kuzenbo
Kuzenbo
REXterminator
Kuzenbo
Level 65
God Stats
21W - 11L
1,598 SR
Queue Stats
501W - 512L
1,451 Elo+
Solo
Loki
Loki
SkullFace5058
Loki
Level 88
God Stats
3W - 4L
1,299 SR
Queue Stats
11W - 14L
1,376 Elo+
Party 1
Ix Chel
Ix Chel
folha-cansada3
Ix Chel
Level 63
God Stats
18W - 19L
1,407 SR
Queue Stats
64W - 98L
1,263 Elo+
Solo
Bellona
Bellona
shalalala123
Bellona
Level 69
God Stats
1W - 1L
1,695 SR
Queue Stats
57W - 43L
1,513 Elo+
Solo
Nut
Nut
temple1232
Nut
Level 80
God Stats
1W - 1L
1,755 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,393
587
9,689
14,091
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
11
0 / 4 / 1
6,215
388
7,215
9,283
4,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
RiKi3TiKi
Thanatos
13
2 / 3 / 3
7,245
453
5,953
13,016
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 3 / 2
6,737
421
5,042
9,201
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
ŽİNĦO
Artio
10
2 / 2 / 4
7,387
462
6,229
14,323
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
3 / 1 / 6
8,404
525
8,806
14,677
17,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 6
7,926
495
8,005
11,653
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 3
7,830
489
5,838
11,397
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shalalala123
Bellona
15
7 / 1 / 0
9,377
586
8,553
13,368
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 1
7,969
498
5,733
9,184
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
13
13
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
L
Anubis
0
4
1
0.13
W
Kuzenbo
3
1
6
6
L
Thanatos
RiKi3TiKi
Thanatos
2
3
3
1.17
W
1
2
6
2
L
0
3
2
0.33
W
0
6
3
0.25
W
Bellona
shalalala123
Bellona
7
1
0
7
W
2
3
1
0.83
L
Artio
ŽİNĦO
Artio
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
36,935
59,914
Taken
60,279
32,001
Mitigated
41,704
24,469
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,689
3,116
0
4,443
14,091
8,606
0
2,262
11,829
0
90,760
L
Anubis
7,215
700
0
3,380
9,283
4,210
0
1,306
7,977
31,675
713
W
Kuzenbo
8,806
4,183
0
1,854
14,677
17,669
33
3,356
11,321
21,939
654
L
Thanatos
RiKi3TiKi
Thanatos
5,953
687
0
9,268
13,016
5,458
0
5,323
7,693
0
39,282
W
8,005
3,129
205
4,279
11,653
4,323
202
1,439
10,214
0
57,710
L
5,042
3,376
0
1,564
9,201
3,768
0
2,499
6,702
0
34,114
W
5,838
305
100
610
11,397
5,156
125
1,695
9,702
47,772
472
W
Bellona
shalalala123
Bellona
8,553
1,420
0
4,024
13,368
11,117
789
4,870
8,498
0
53,958
W
5,733
3,388
0
1,241
9,184
3,439
1,912
1,970
7,214
0
41,744
L
Artio
ŽİNĦO
Artio
6,229
1,277
605
5,209
14,323
9,959
0
2,436
11,887
21,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
41,506
321
Minions Killed
334
0
Camps Cleared
0
1,535,571
Distance Traveled
1,582,449
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,393
587
123
8
0
343,535
0
L
Anubis
6,215
388
45
3
0
260,624
5
W
Kuzenbo
8,404
525
24
2
0
326,138
3
L
Thanatos
7,245
453
64
4
0
319,074
0
W
Loki
7,926
495
86
5
0
366,356
2
L
Ishtar
6,737
421
65
4
0
293,980
0
W
Ix Chel
7,830
489
76
5
0
329,530
0
W
Bellona
9,377
586
74
5
0
297,732
0
W
Nut
7,969
498
74
5
0
262,693
0
L
Artio
7,387
462
24
2
0
318,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role