Player Matchup

Ares
Ares
Guziio
Ares
Level 126
God Stats
1W - 3L
1,480 SR
Queue Stats
224W - 224L
1,570 Elo+
Party 1
Olorun
Olorun
Hezlow
Olorun
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 47L
1,410 Elo+
Party 1
Bacchus
Bacchus
Sparks47
Bacchus
Level 25
God Stats
8W - 7L
1,861 SR
Queue Stats
62W - 54L
1,646 Elo+
Party 1
Neith
Neith
SquirmyGank
Neith
Level 17
God Stats
7W - 15L
1,536 SR
Queue Stats
15W - 33L
1,433 Elo+
Party 1
Fenrir
Fenrir
punkhxzard
Fenrir
Level 97
God Stats
1W - 2L
1,518 SR
Queue Stats
24W - 37L
1,510 Elo+
Party 1
Team Averages
Level 70
1,579 SR
1,514 Elo+

VS

Team Averages
Level 124
1,590 SR
1,536 Elo+
Achilles
Achilles
ChelseaSmiIe
Achilles
Level 39
God Stats
29W - 34L
1,469 SR
Queue Stats
240W - 235L
1,538 Elo+
Solo
Chronos
Chronos
DershBag
Chronos
Level 152
God Stats
5W - 3L
1,602 SR
Queue Stats
178W - 183L
1,527 Elo+
Solo
Neith
Neith
LightningGS
Neith
Level 157
God Stats
15W - 8L
1,624 SR
Queue Stats
197W - 190L
1,522 Elo+
Solo
Fenrir
Fenrir
Zachaw
Fenrir
Level 141
God Stats
3W - 2L
1,757 SR
Queue Stats
108W - 78L
1,604 Elo+
Solo
Sobek
Sobek
skrillexck666
Sobek
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
334W - 303L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Guziio
Ares
14
1 / 3 / 2
8,166
510
10,272
13,016
13,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
Hezlow
Olorun
15
2 / 3 / 1
8,931
558
12,938
14,481
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Sparks47
Bacchus
12
2 / 3 / 3
7,767
485
9,387
17,613
14,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 3
7,608
476
6,758
12,105
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
punkhxzard
Fenrir
15
5 / 5 / 1
8,368
523
8,328
17,262
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChelseaSmiIe
Achilles
16
2 / 3 / 2
9,537
596
7,036
14,891
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
DershBag
Chronos
14
2 / 3 / 3
8,704
544
9,467
8,605
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 3
9,650
603
12,195
13,778
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Zachaw
Fenrir
17
9 / 2 / 6
9,818
614
11,597
17,365
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 7
7,924
495
10,710
15,363
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
18
18
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChelseaSmiIe
Achilles
2
3
2
1
W
Chronos
DershBag
Chronos
2
3
3
1.17
L
Ares
Guziio
Ares
1
3
2
0.67
L
Olorun
Hezlow
Olorun
2
3
1
0.83
W
4
3
3
1.83
L
Bacchus
Sparks47
Bacchus
2
3
3
1.17
L
1
4
3
0.63
W
Fenrir
Zachaw
Fenrir
9
2
6
6
L
Fenrir
punkhxzard
Fenrir
5
5
1
1.1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
51,005
74,477
Taken
70,002
44,731
Mitigated
43,812
19,050
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChelseaSmiIe
Achilles
7,036
1,614
0
6,136
14,891
10,884
0
7,299
6,850
160
68,121
W
Chronos
DershBag
Chronos
9,467
1,759
0
1,048
8,605
3,184
350
2,747
5,858
64,179
71
L
Ares
Guziio
Ares
10,272
1,274
0
2,610
13,016
13,120
289
140
12,116
54,095
648
L
Olorun
Hezlow
Olorun
12,938
6,761
320
5,277
14,481
5,401
0
2,430
11,987
75,440
1,629
W
12,195
3,932
0
4,330
13,778
6,473
114
10,923
2,855
0
92,071
L
Bacchus
Sparks47
Bacchus
9,387
1,577
0
2,263
17,613
14,841
0
6,378
10,902
37,144
771
L
6,758
3,206
0
1,706
12,105
3,621
0
6,809
4,920
0
55,284
W
Fenrir
Zachaw
Fenrir
11,597
4,138
0
7,578
17,365
7,691
0
4,012
13,125
0
76,372
L
Fenrir
punkhxzard
Fenrir
8,328
2,926
0
6,874
17,262
7,748
433
1,979
15,021
0
67,527
W
10,710
470
0
4,452
15,363
15,580
0
6,377
8,986
29,112
4,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
45,633
453
Minions Killed
528
0
Camps Cleared
0
1,556,851
Distance Traveled
1,642,764
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,537
596
127
8
0
310,354
2
W
Chronos
8,704
544
118
7
0
319,491
5
L
Ares
8,166
510
92
6
0
279,394
4
L
Olorun
8,931
558
129
8
0
298,638
2
W
Neith
9,650
603
150
9
0
319,634
2
L
Bacchus
7,767
485
46
3
0
327,912
4
L
Neith
7,608
476
97
6
0
308,538
0
W
Fenrir
9,818
614
108
7
0
356,233
0
L
Fenrir
8,368
523
89
6
0
342,369
1
W
Sobek
7,924
495
25
2
0
337,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role