Player Matchup

Danzaburou
Danzaburou
XxXJ0N3SXxX
Danzaburou
Level 86
God Stats
14W - 14L
1,495 SR
Queue Stats
72W - 77L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
jayfin66
Cthulhu
Level 85
God Stats
11W - 7L
1,633 SR
Queue Stats
73W - 77L
1,387 Elo+
Party 1
Tiamat
Tiamat
nunnooom
Tiamat
Level 43
God Stats
1W - 3L
1,137 SR
Queue Stats
54W - 64L
1,402 Elo+
Solo
Team Averages
Level 71
1,422 SR
1,392 Elo+

VS

Team Averages
Level 82
1,410 SR
1,381 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DeeTaaXx
Lancelot
Level 89
God Stats
6W - 9L
1,359 SR
Queue Stats
40W - 54L
1,282 Elo+
Solo
Discordia
Discordia
WeLchY BoY xX
Discordia
Level 67
God Stats
38W - 30L
1,373 SR
Queue Stats
436W - 404L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XxXJ0N3SXxX
Danzaburou
15
4 / 1 / 1
9,830
756
5,970
9,314
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
jayfin66
Cthulhu
15
2 / 1 / 4
9,094
700
9,661
9,624
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
nunnooom
Tiamat
14
0 / 1 / 5
9,089
699
4,153
7,294
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 2
7,827
602
3,460
7,048
6,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
DeeTaaXx
Lancelot
15
1 / 2 / 1
9,318
717
6,529
9,609
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
WeLchY BoY xX
Discordia
15
1 / 3 / 1
8,877
683
10,462
7,699
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
L
Lancelot
DeeTaaXx
Lancelot
1
2
1
0.75
L
Discordia
WeLchY BoY xX
Discordia
1
3
1
0.5
W
Danzaburou
XxXJ0N3SXxX
Danzaburou
4
1
1
4.5
W
Cthulhu
jayfin66
Cthulhu
2
1
4
4
W
Tiamat
nunnooom
Tiamat
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
20,451
26,232
Taken
24,356
13,863
Mitigated
14,831
10,425
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,460
1,000
0
2,664
7,048
6,316
0
3,480
3,281
9,925
755
L
Lancelot
DeeTaaXx
Lancelot
6,529
714
0
2,028
9,609
5,023
0
4,449
4,805
0
46,831
L
Discordia
WeLchY BoY xX
Discordia
10,462
202
0
390
7,699
3,492
0
4,442
2,844
32,219
1,710
W
Danzaburou
XxXJ0N3SXxX
Danzaburou
5,970
2,095
73
3,896
9,314
4,028
1,787
5,433
3,861
0
34,812
W
Cthulhu
jayfin66
Cthulhu
9,661
60
561
3,635
9,624
5,968
0
5,824
3,775
28,349
286
W
Tiamat
nunnooom
Tiamat
4,153
372
0
2,260
7,294
3,867
384
2,318
4,976
35,512
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
26,022
163
Minions Killed
159
0
Camps Cleared
0
781,345
Distance Traveled
668,791
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,827
602
15
1
0
153,707
0
L
Lancelot
9,318
717
73
6
0
290,949
0
L
Discordia
8,877
683
71
5
0
224,135
4
W
Danzaburou
9,830
756
52
4
0
266,957
5
W
Cthulhu
9,094
700
43
3
0
272,491
0
W
Tiamat
9,089
699
68
5
0
241,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role