Player Matchup

Cupid
Cupid
 
Cupid
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Dregga
Raijin
Level 199
God Stats
6W - 0L
1,726 SR
Queue Stats
307W - 23L
2,063 Elo+
Party 1
Nike
Nike
Micky
Nike
Level 179
God Stats
3W - 0L
1,909 SR
Queue Stats
354W - 28L
2,090 Elo+
Party 1
Chiron
Chiron
cοdy
Chiron
Level 247
God Stats
33W - 1L
2,265 SR
Queue Stats
583W - 18L
2,271 Elo+
Party 1
Yu Huang
Yu Huang
Тrіll
Yu Huang
Level 198
God Stats
2W - 0L
1,891 SR
Queue Stats
138W - 6L
2,095 Elo+
Party 1
Team Averages
Level 215
1,858 SR
2,004 Elo+

VS

Team Averages
Level 141
1,448 SR
1,511 Elo+
Ah Puch
Ah Puch
Mehdzzz
Ah Puch
Level 145
God Stats
4W - 4L
1,579 SR
Queue Stats
227W - 230L
1,566 Elo+
Solo
Artio
Artio
Starlight-BR-
Artio
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,454 Elo+
Solo
Bakasura
Bakasura
TenderMuffin
Bakasura
Level 143
God Stats
0W - 3L
1,285 SR
Queue Stats
251W - 271L
1,439 Elo+
Solo
Apollo
Apollo
Wikky02
Apollo
Level 155
God Stats
1W - 4L
1,590 SR
Queue Stats
197W - 210L
1,566 Elo+
Solo
Skadi
Skadi
Wraithdragon65
Skadi
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 41L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 1 / 14
8,981
898
7,540
12,631
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
Dregga
Raijin
15
5 / 1 / 16
9,263
926
9,702
10,774
3,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
Micky
Nike
13
4 / 3 / 10
9,038
904
6,426
14,276
11,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chiron
cοdy
Chiron
16
11 / 1 / 14
10,245
1,025
17,036
10,887
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Тrіll
Yu Huang
15
4 / 1 / 19
9,436
944
9,697
10,882
4,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mehdzzz
Ah Puch
14
2 / 5 / 2
7,831
783
17,972
9,256
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,864
586
71
9,541
7,591
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
TenderMuffin
Bakasura
12
1 / 4 / 3
6,794
679
3,038
10,999
10,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Wikky02
Apollo
12
0 / 7 / 3
6,715
672
6,113
12,093
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 3
7,711
771
5,918
12,310
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
28
Kills
4
7
Deaths
28
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
14
11
W
Raijin
Dregga
Raijin
5
1
16
13
L
Ah Puch
Mehdzzz
Ah Puch
2
5
2
0.6
W
Nike
Micky
Nike
4
3
10
3
L
0
5
2
0.2
L
Bakasura
TenderMuffin
Bakasura
1
4
3
0.63
L
Apollo
Wikky02
Apollo
0
7
3
0.21
L
1
7
3
0.36
W
Chiron
cοdy
Chiron
11
1
14
18
W
Yu Huang
Тrіll
Yu Huang
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,401
Damage
33,112
59,450
Taken
54,199
30,436
Mitigated
29,667
30,977
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,540
3,418
9,708
8,656
12,631
5,221
2,278
3,987
8,220
0
16,513
W
Raijin
Dregga
Raijin
9,702
536
1,491
1,724
10,774
3,851
614
5,267
4,500
32,687
0
L
Ah Puch
Mehdzzz
Ah Puch
17,972
277
0
727
9,256
3,048
0
4,040
5,216
28,915
662
W
Nike
Micky
Nike
6,426
474
491
2,357
14,276
11,995
397
1,679
12,597
0
12,051
L
71
0
369
929
9,541
7,591
0
4,088
5,453
195
0
L
Bakasura
TenderMuffin
Bakasura
3,038
1,390
241
1,353
10,999
10,105
0
3,192
7,807
0
3,899
L
Apollo
Wikky02
Apollo
6,113
1,626
0
829
12,093
4,243
0
4,129
7,964
0
15,205
L
5,918
2,259
0
253
12,310
4,680
0
3,950
8,360
0
17,667
W
Chiron
cοdy
Chiron
17,036
5,159
680
3,552
10,887
4,618
2,708
3,797
6,671
0
30,318
W
Yu Huang
Тrіll
Yu Huang
9,697
816
0
2,318
10,882
4,751
1,174
2,764
8,118
23,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
34,915
149
Minions Killed
66
0
Camps Cleared
0
989,386
Distance Traveled
636,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,981
898
24
2
0
184,744
0
W
Raijin
9,263
926
52
5
0
197,085
0
L
Ah Puch
7,831
783
23
2
0
164,950
0
W
Nike
9,038
904
15
2
0
224,805
0
L
Artio
5,864
586
1
0
0
58,138
0
L
Bakasura
6,794
679
14
1
0
129,271
0
L
Apollo
6,715
672
12
1
0
157,088
0
L
Skadi
7,711
771
16
2
0
127,009
0
W
Chiron
10,245
1,025
24
2
0
185,688
0
W
Yu Huang
9,436
944
34
3
0
197,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role