Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DadWorksForHiRẹz
Hercules
Level 62
God Stats
2W - 0L
1,719 SR
Queue Stats
32W - 33L
1,491 Elo+
Party 2
Bacchus
Bacchus
HARVINATOR
Bacchus
Level 75
God Stats
3W - 4L
1,407 SR
Queue Stats
48W - 56L
1,485 Elo+
Solo
Chernobog
Chernobog
IVARUIS
Chernobog
Level 27
God Stats
4W - 2L
1,621 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 3
Kali
Kali
LutherMatthäus
Kali
Level 37
God Stats
3W - 2L
1,200 SR
Queue Stats
52W - 39L
1,525 Elo+
Party 2
Team Averages
Level 66
1,490 SR
1,494 Elo+

VS

Team Averages
Level 106
1,627 SR
1,469 Elo+
Apollo
Apollo
NkFruity
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
PABLO FRX
Chernobog
Level 139
God Stats
16W - 11L
1,735 SR
Queue Stats
450W - 425L
1,494 Elo+
Solo
Da Ji
Da Ji
alesevic23
Da Ji
Level 88
God Stats
6W - 16L
1,384 SR
Queue Stats
435W - 422L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
pajseroni
The Morrigan
Level 91
God Stats
1W - 1L
1,783 SR
Queue Stats
381W - 370L
1,491 Elo+
Party 1
Athena
Athena
suityousir
Athena
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 6L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 1
7,335
489
7,680
9,043
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,903
527
5,468
12,747
15,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
HARVINATOR
Bacchus
12
3 / 0 / 4
8,219
548
6,783
10,323
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
IVARUIS
Chernobog
13
3 / 1 / 3
7,896
526
4,574
7,108
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 1
7,874
525
6,288
14,421
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NkFruity
Apollo
10
0 / 5 / 0
6,473
432
4,348
9,230
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
PABLO FRX
Chernobog
12
0 / 5 / 2
6,646
443
1,889
9,165
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
4 / 2 / 2
7,354
490
8,697
12,392
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
pajseroni
The Morrigan
15
2 / 0 / 4
8,080
539
7,838
7,906
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
suityousir
Athena
10
1 / 0 / 3
6,571
438
3,935
11,356
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
7
7
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
1
0.17
W
3
1
3
4.5
W
Bacchus
HARVINATOR
Bacchus
3
0
4
5
W
Chernobog
IVARUIS
Chernobog
3
1
3
4.5
W
3
2
1
1.75
L
Apollo
NkFruity
Apollo
0
5
0
0
L
Chernobog
PABLO FRX
Chernobog
0
5
2
0.2
L
Da Ji
4
2
2
2.5
L
The Morrigan
pajseroni
The Morrigan
2
0
4
4
L
Athena
suityousir
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
26,707
53,642
Taken
50,049
38,325
Mitigated
26,789
18,801
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,680
322
0
1,270
9,043
3,270
0
2,880
5,857
63,913
779
W
5,468
921
0
6,484
12,747
15,271
441
2,351
10,232
0
45,903
W
Bacchus
HARVINATOR
Bacchus
6,783
695
0
3,189
10,323
10,180
327
2,158
8,063
30,809
0
W
Chernobog
IVARUIS
Chernobog
4,574
1,602
0
2,608
7,108
2,708
1,172
933
6,149
0
61,860
W
6,288
2,554
0
5,250
14,421
6,896
534
2,301
12,022
0
68,466
L
Apollo
NkFruity
Apollo
4,348
2,891
0
1,353
9,230
3,457
0
327
8,903
0
39,136
L
Chernobog
PABLO FRX
Chernobog
1,889
993
0
1,396
9,165
3,262
0
2,236
6,887
0
46,196
L
Da Ji
8,697
2,051
0
5,487
12,392
5,549
0
3,396
8,868
0
58,095
L
The Morrigan
pajseroni
The Morrigan
7,838
1,209
0
1,238
7,906
3,516
0
3,966
3,662
61,750
1,775
L
Athena
suityousir
Athena
3,935
1,290
0
1,801
11,356
11,005
0
3,712
7,426
20,659
2,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
35,124
436
Minions Killed
425
0
Camps Cleared
0
1,497,690
Distance Traveled
1,446,522
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,335
489
121
8
0
291,399
0
W
Hercules
7,903
527
72
5
0
277,902
0
W
Bacchus
8,219
548
44
3
0
301,127
5
W
Chernobog
7,896
526
102
7
0
286,174
0
W
Kali
7,874
525
97
6
0
341,088
0
L
Apollo
6,473
432
74
5
0
273,459
0
L
Chernobog
6,646
443
96
6
0
240,926
0
L
Da Ji
7,354
490
99
7
0
325,885
2
L
The Morrigan
8,080
539
131
9
0
296,741
5
L
Athena
6,571
438
25
2
0
309,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role