Player Matchup

Hel
Hel
AidraFoxy
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 207L
1,496 Elo+
Party 1
Olorun
Olorun
Gaetano_Mayocho
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
OPM-Slavik-Ha
Ao Kuang
Level 128
God Stats
2W - 2L
1,608 SR
Queue Stats
217W - 203L
1,516 Elo+
Party 1
Ymir
Ymir
XxVocaaxX
Ymir
Level 91
God Stats
2W - 5L
1,421 SR
Queue Stats
77W - 60L
1,537 Elo+
Party 2
Anubis
Anubis
xXOneBloodXx
Anubis
Level 69
God Stats
41W - 17L
1,716 SR
Queue Stats
52W - 37L
1,562 Elo+
Party 2
Team Averages
Level 95
1,549 SR
1,528 Elo+

VS

Team Averages
Level 90
1,500 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eolgie
Horus
Level 127
God Stats
2W - 0L
1,501 SR
Queue Stats
48W - 44L
1,509 Elo+
Solo
Anubis
Anubis
FeuerKaiser15
Anubis
Level 81
God Stats
7W - 4L
1,659 SR
Queue Stats
186W - 166L
1,441 Elo+
Solo
Ares
Ares
HamsterBoyz
Ares
Level 55
God Stats
2W - 2L
1,340 SR
Queue Stats
45W - 47L
1,499 Elo+
Solo
Sol
Sol
llijat
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,664
566
3,982
9,042
2,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 1 / 0
4,811
481
3,809
5,650
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
OPM-Slavik-Ha
Ao Kuang
6
0 / 2 / 1
4,261
426
1,835
8,482
2,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
7
0 / 4 / 1
4,621
462
2,388
9,829
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
1 / 2 / 0
5,612
561
5,802
6,812
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 0
6,774
677
5,155
8,714
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
Eolgie
Horus
10
1 / 0 / 4
5,391
539
3,264
8,255
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 1 / 0
6,640
664
5,108
7,333
2,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 6
5,830
583
3,489
7,472
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
llijat
Sol
11
5 / 0 / 1
6,523
652
9,403
5,507
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
0
3
0
0
W
Horus
Eolgie
Horus
1
0
4
3
W
2
1
0
2
L
1
1
0
1
W
1
1
6
4
L
Ao Kuang
OPM-Slavik-Ha
Ao Kuang
0
2
1
0.25
L
Ymir
0
4
1
0.13
W
Sol
llijat
Sol
5
0
1
5.5
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
26,419
39,815
Taken
37,281
16,181
Mitigated
21,088
15,855
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,155
1,043
0
4,748
8,714
6,938
0
4,208
4,506
0
50,506
L
3,982
500
336
5,365
9,042
2,635
0
0
9,042
41,538
433
W
Horus
Eolgie
Horus
3,264
1,407
150
5,718
8,255
3,820
0
1,880
6,375
0
40,567
W
5,108
522
0
3,279
7,333
2,893
0
5,290
2,043
52,807
2,150
L
3,809
2,219
216
2,158
5,650
2,062
0
3,706
1,944
30,305
0
W
3,489
343
0
2,146
7,472
5,168
0
3,393
4,079
11,200
1,185
L
Ao Kuang
OPM-Slavik-Ha
Ao Kuang
1,835
667
0
2,764
8,482
2,454
0
1,942
6,540
17,382
0
L
Ymir
2,388
442
0
2,159
9,829
6,099
0
7,240
2,589
12,294
0
W
Sol
llijat
Sol
9,403
4,567
0
3,324
5,507
2,269
427
2,837
2,670
52,630
792
L
Anubis
5,802
346
0
2,857
6,812
2,931
0
4,940
1,872
44,242
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
31,158
247
Minions Killed
338
0
Camps Cleared
0
899,133
Distance Traveled
1,001,723
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,774
677
79
8
0
182,789
0
L
Hel
5,664
566
82
8
0
170,711
0
W
Horus
5,391
539
64
6
0
233,309
0
W
Anubis
6,640
664
97
10
0
170,353
0
L
Olorun
4,811
481
47
5
0
193,158
0
W
Ares
5,830
583
10
1
0
212,069
2
L
Ao Kuang
4,261
426
30
3
0
158,683
0
L
Ymir
4,621
462
15
2
0
192,019
2
W
Sol
6,523
652
88
9
0
203,203
0
L
Anubis
5,612
561
73
7
0
184,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role