Player Matchup

Zhong Kui
Zhong Kui
JoeLou_IV
Zhong Kui
Level 127
God Stats
2W - 2L
1,663 SR
Queue Stats
109W - 130L
1,491 Elo+
Party 1
Khepri
Khepri
Typhlosionfan_01
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,500 Elo+
Party 1
Mercury
Mercury
deadlycam67
Mercury
Level 137
God Stats
4W - 5L
1,561 SR
Queue Stats
75W - 93L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
jewishfurlis
Baron Samedi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
lCuChuIainnI
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,534 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,457 Elo+

VS

Team Averages
Level 149
1,500 SR
1,522 Elo+
Medusa
Medusa
BNDOBSON
Medusa
Level 224
God Stats
65W - 49L
1,682 SR
Queue Stats
319W - 313L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
MICHAEL10CRACK
Gilgamesh
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 146L
1,559 Elo+
Solo
Sobek
Sobek
OnyxColossus
Sobek
Level 106
God Stats
2W - 3L
1,318 SR
Queue Stats
249W - 241L
1,544 Elo+
Solo
Surtr
Surtr
SaltySneke
Surtr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,507 Elo+
Solo
Hel
Hel
Stumpman007
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 163L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoeLou_IV
Zhong Kui
7
0 / 1 / 0
3,840
480
3,799
4,648
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
4,037
505
2,092
4,639
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
deadlycam67
Mercury
8
0 / 2 / 0
4,140
518
1,716
6,174
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
jewishfurlis
Baron Samedi
2
0 / 1 / 0
3,166
396
84
787
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
lCuChuIainnI
Sun Wukong
8
2 / 0 / 0
4,247
531
4,483
5,916
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BNDOBSON
Medusa
8
0 / 0 / 1
4,494
562
3,615
4,344
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MICHAEL10CRACK
Gilgamesh
10
3 / 0 / 1
5,483
685
3,556
6,400
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
4,625
578
2,033
7,099
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
8
0 / 2 / 1
4,734
592
2,966
5,986
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 0 / 1
5,224
653
1,809
2,772
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
BNDOBSON
Medusa
0
0
1
0.5
L
Zhong Kui
JoeLou_IV
Zhong Kui
0
1
0
0
W
Gilgamesh
MICHAEL10CRACK
Gilgamesh
3
0
1
3.5
W
1
0
0
1
W
Surtr
0
2
1
0.25
W
0
0
1
0.5
L
0
0
0
0
L
Mercury
deadlycam67
Mercury
0
2
0
0
L
Baron Samedi
jewishfurlis
Baron Samedi
0
1
0
0
L
Sun Wukong
lCuChuIainnI
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
13,979
22,164
Taken
26,601
14,082
Mitigated
12,544
7,844
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BNDOBSON
Medusa
3,615
1,287
0
1,149
4,344
1,451
0
1,997
2,347
0
30,827
L
Zhong Kui
JoeLou_IV
Zhong Kui
3,799
1,448
0
2,898
4,648
3,771
0
945
3,703
25,917
1,218
W
Gilgamesh
MICHAEL10CRACK
Gilgamesh
3,556
1,158
0
2,296
6,400
2,524
0
1,242
5,158
0
37,144
W
2,033
240
701
3,311
7,099
4,786
0
2,633
4,466
11,763
2,216
W
Surtr
2,966
1,028
0
1,535
5,986
2,925
0
0
5,429
451
26,229
W
1,809
109
587
1,238
2,772
858
218
84
2,565
31,262
1,231
L
2,092
233
0
1,305
4,639
3,186
0
890
3,749
9,595
0
L
Mercury
deadlycam67
Mercury
1,716
1,078
0
976
6,174
2,262
0
101
6,053
0
27,543
L
Baron Samedi
jewishfurlis
Baron Samedi
84
0
0
54
787
215
0
183
530
2,432
0
L
Sun Wukong
lCuChuIainnI
Sun Wukong
4,483
475
0
2,611
5,916
4,648
0
1,508
3,776
0
22,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
24,560
140
Minions Killed
256
0
Camps Cleared
0
661,030
Distance Traveled
826,322
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,494
562
51
6
0
138,289
0
L
Zhong Kui
3,840
480
39
5
0
134,907
0
W
Gilgamesh
5,483
685
67
8
0
199,051
0
W
Sobek
4,625
578
22
3
0
174,992
2
W
Surtr
4,734
592
50
6
0
161,987
2
W
Hel
5,224
653
66
8
0
152,003
0
L
Khepri
4,037
505
13
2
0
166,454
0
L
Mercury
4,140
518
51
6
0
174,860
0
L
Baron Samedi
3,166
396
5
1
0
24,398
0
L
Sun Wukong
4,247
531
32
4
0
160,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role