Player Matchup

Merlin
Merlin
Inso ox
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 1
Shiva
Shiva
RidnSolo1Dep
Shiva
Level 137
God Stats
126W - 89L
1,578 SR
Queue Stats
339W - 345L
1,384 Elo+
Solo
Achilles
Achilles
SoAddicted70
Achilles
Level 7
God Stats
3W - 5L
1,444 SR
Queue Stats
4W - 9L
1,259 Elo+
Party 1
Nemesis
Nemesis
TurtleJunki
Nemesis
Level 100
God Stats
29W - 22L
1,562 SR
Queue Stats
209W - 190L
1,449 Elo+
Solo
Neith
Neith
ghettowarmachine
Neith
Level 45
God Stats
8W - 10L
1,501 SR
Queue Stats
120W - 98L
1,582 Elo+
Solo
Team Averages
Level 70
1,517 SR
1,436 Elo+

VS

Team Averages
Level 92
1,480 SR
1,393 Elo+
Hachiman
Hachiman
Kylewalboy_24
Hachiman
Level 59
God Stats
46W - 52L
1,497 SR
Queue Stats
116W - 137L
1,408 Elo+
Solo
Nox
Nox
MANUX117
Nox
Level 50
God Stats
1W - 2L
1,373 SR
Queue Stats
29W - 26L
1,417 Elo+
Solo
Ne Zha
Ne Zha
Nangel
Ne Zha
Level 159
God Stats
1W - 2L
1,531 SR
Queue Stats
71W - 83L
1,425 Elo+
Solo
Jormungandr
Jormungandr
XelnithDarkGod
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Fenrir
Fenrir
mrfamily2
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Inso ox
Merlin
14
2 / 1 / 0
8,469
605
3,459
3,933
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 0 / 2
8,103
579
4,757
12,354
8,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SoAddicted70
Achilles
12
1 / 1 / 2
8,167
583
3,641
6,752
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
TurtleJunki
Nemesis
16
4 / 0 / 1
8,469
605
2,669
10,313
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 2
8,622
616
8,593
11,613
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kylewalboy_24
Hachiman
10
1 / 2 / 0
5,832
417
8,075
9,385
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,311
451
1,234
6,356
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Nangel
Ne Zha
12
0 / 2 / 2
6,528
466
4,972
10,876
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
XelnithDarkGod
Jormungandr
4
0 / 2 / 0
4,687
335
1,751
4,721
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
mrfamily2
Fenrir
11
1 / 3 / 0
6,273
448
2,126
7,785
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Inso ox
Merlin
2
1
0
2
L
Hachiman
Kylewalboy_24
Hachiman
1
2
0
0.5
L
2
1
0
2
L
Ne Zha
Nangel
Ne Zha
0
2
2
0.5
W
1
0
2
2
W
Achilles
SoAddicted70
Achilles
1
1
2
2
W
Nemesis
TurtleJunki
Nemesis
4
0
1
4.5
L
Jormungandr
XelnithDarkGod
Jormungandr
0
2
0
0
W
2
2
2
1.5
L
Fenrir
mrfamily2
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
18,158
44,965
Taken
39,123
25,534
Mitigated
16,916
13,563
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Inso ox
Merlin
3,459
127
0
78
3,933
1,409
1,707
1,093
2,840
49,773
602
L
Hachiman
Kylewalboy_24
Hachiman
8,075
5,485
0
3,999
9,385
3,174
0
0
9,385
0
32,909
L
1,234
205
0
1,460
6,356
2,644
0
2,324
4,032
38,684
0
L
Ne Zha
Nangel
Ne Zha
4,972
548
0
2,410
10,876
4,551
0
246
10,585
0
50,004
W
4,757
694
2,007
2,799
12,354
8,945
900
934
11,237
0
25,870
W
Achilles
SoAddicted70
Achilles
3,641
925
0
1,254
6,752
5,810
199
0
6,423
0
35,019
W
Nemesis
TurtleJunki
Nemesis
2,669
902
0
4,326
10,313
4,756
0
41
10,272
0
75,072
L
Jormungandr
XelnithDarkGod
Jormungandr
1,751
831
8
607
4,721
2,297
0
0
4,721
11,179
318
W
8,593
3,399
0
3,099
11,613
4,614
2,482
652
10,859
0
72,623
L
Fenrir
mrfamily2
Fenrir
2,126
570
0
1,136
7,785
4,250
356
871
6,450
0
23,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
29,631
430
Minions Killed
239
0
Camps Cleared
0
1,416,431
Distance Traveled
1,056,354
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,469
605
97
7
0
258,900
0
L
Hachiman
5,832
417
47
3
0
203,575
0
L
Nox
6,311
451
61
4
0
202,439
0
L
Ne Zha
6,528
466
81
6
0
290,061
2
W
Shiva
8,103
579
45
3
0
292,237
3
W
Achilles
8,167
583
64
5
0
269,593
0
W
Nemesis
8,469
605
107
8
0
339,127
3
L
Jormungandr
4,687
335
11
1
0
100,272
0
W
Neith
8,622
616
117
8
0
256,574
0
L
Fenrir
6,273
448
39
3
0
260,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role