Player Matchup

Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CHÄOT1C
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,486 Elo+
Solo
Sylvanus
Sylvanus
CaptainBook
Sylvanus
Level 119
God Stats
133W - 124L
1,548 SR
Queue Stats
448W - 445L
1,500 Elo+
Solo
Thanatos
Thanatos
Scrat08
Thanatos
Level 151
God Stats
13W - 17L
1,419 SR
Queue Stats
102W - 96L
1,558 Elo+
Party 2
King Arthur
King Arthur
mager00lusch
King Arthur
Level 68
God Stats
7W - 3L
1,667 SR
Queue Stats
106W - 100L
1,448 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,498 Elo+

VS

Team Averages
Level 98
1,537 SR
1,522 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Asturkarma
Bastet
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,567 Elo+
Party 3
Eset
Eset
Zormander
Eset
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,497 Elo+
Party 1
Neith
Neith
urBotAndUKnow
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 3
Bacchus
Bacchus
wilmia25
Bacchus
Level 106
God Stats
21W - 15L
1,683 SR
Queue Stats
132W - 124L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 2 / 1
6,623
509
4,586
10,155
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CHÄOT1C
Discordia
11
1 / 5 / 0
6,111
470
4,623
9,832
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
CaptainBook
Sylvanus
8
1 / 0 / 0
5,967
459
2,788
7,135
4,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Scrat08
Thanatos
13
2 / 3 / 2
6,837
526
5,820
13,259
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
mager00lusch
King Arthur
11
3 / 3 / 1
7,105
547
7,416
13,803
11,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 2
7,720
594
6,012
9,840
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Asturkarma
Bastet
14
5 / 2 / 3
7,715
593
6,987
12,680
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eset
13
3 / 2 / 2
7,577
583
9,781
7,064
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 2 / 3
7,520
578
7,218
7,853
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
wilmia25
Bacchus
13
3 / 0 / 6
7,863
605
6,440
9,925
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
13
13
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
W
Zhong Kui
 
Zhong Kui
1
3
2
0.67
W
Bastet
Asturkarma
Bastet
5
2
3
3.25
L
Discordia
CHÄOT1C
Discordia
1
5
0
0.2
L
Sylvanus
CaptainBook
Sylvanus
1
0
0
1
L
Thanatos
Scrat08
Thanatos
2
3
2
1
W
Eset
3
2
2
2
L
King Arthur
mager00lusch
King Arthur
3
3
1
1.17
W
1
2
3
1.25
W
Bacchus
wilmia25
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
36,438
54,184
Taken
47,362
31,092
Mitigated
27,799
19,205
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,586
2,628
0
3,302
10,155
4,615
0
1,737
8,418
0
49,620
W
Zhong Kui
 
Zhong Kui
6,012
1,774
0
4,379
9,840
7,371
370
67
9,773
42,426
11,631
W
Bastet
Asturkarma
Bastet
6,987
2,757
0
6,228
12,680
5,038
0
1,355
11,325
0
59,064
L
Discordia
CHÄOT1C
Discordia
4,623
433
0
836
9,832
3,825
0
5,248
3,958
36,022
2,690
L
Sylvanus
CaptainBook
Sylvanus
2,788
1,099
2,400
4,118
7,135
4,688
0
2,240
4,769
19,922
0
L
Thanatos
Scrat08
Thanatos
5,820
1,829
0
8,049
13,259
6,110
0
3,648
9,421
0
55,615
W
Eset
9,781
644
323
1,222
7,064
2,964
562
2,812
4,252
47,923
0
L
King Arthur
mager00lusch
King Arthur
7,416
900
0
500
13,803
11,854
4
7,583
6,098
0
43,715
W
7,218
3,234
0
1,720
7,853
2,817
0
762
7,091
0
69,780
W
Bacchus
wilmia25
Bacchus
6,440
764
0
4,068
9,925
9,609
385
2,326
7,599
23,210
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
38,395
340
Minions Killed
410
0
Camps Cleared
0
1,123,884
Distance Traveled
1,334,502
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,623
509
80
6
0
217,169
0
W
Zhong Kui
7,720
594
92
7
0
215,039
0
W
Bastet
7,715
593
81
6
0
317,039
0
L
Discordia
6,111
470
64
5
0
220,713
0
L
Sylvanus
5,967
459
24
2
0
147,723
2
L
Thanatos
6,837
526
96
7
0
295,715
4
W
Eset
7,577
583
97
7
0
269,246
5
L
King Arthur
7,105
547
76
6
0
242,564
1
W
Neith
7,520
578
117
9
0
231,406
0
W
Bacchus
7,863
605
23
2
0
301,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role