Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DiZZiE64
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,447 Elo+
Party 1
Ymir
Ymir
Raid Boss6111
Ymir
Level 129
God Stats
0W - 4L
1,313 SR
Queue Stats
184W - 196L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SteedSteeve
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,474 Elo+
Party 1
Geb
Geb
zerodrk
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 59L
1,423 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,476 Elo+

VS

Team Averages
Level 116
1,558 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
CHEWYCATFISH99
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,606 SR
Queue Stats
296W - 314L
1,511 Elo+
Solo
Loki
Loki
Grape Green
Loki
Level 142
God Stats
9W - 9L
1,595 SR
Queue Stats
706W - 706L
1,515 Elo+
Solo
Scylla
Scylla
JJSwiftKills
Scylla
Level 139
God Stats
1W - 1L
1,363 SR
Queue Stats
61W - 65L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
NativePey
Ah Puch
Level 47
God Stats
2W - 2L
1,730 SR
Queue Stats
29W - 75L
1,292 Elo+
Solo
Vulcan
Vulcan
Punisher2093913
Vulcan
Level 109
God Stats
1W - 0L
1,497 SR
Queue Stats
30W - 36L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 6 / 3
8,914
743
7,056
12,800
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
DiZZiE64
Chernobog
14
3 / 5 / 2
8,425
702
3,981
9,213
3,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 5
8,837
736
7,669
12,800
6,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
SteedSteeve
Danzaburou
13
0 / 4 / 4
7,533
628
2,272
9,639
4,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
2 / 5 / 6
9,314
776
8,979
15,441
16,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHEWYCATFISH99
Morgan Le Fay
17
4 / 1 / 12
9,724
810
10,444
9,626
5,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
9,500
792
8,251
8,792
4,447
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
17
8 / 3 / 14
10,332
861
14,831
6,728
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
NativePey
Ah Puch
15
2 / 2 / 9
9,213
768
6,809
6,468
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 4 / 13
10,380
865
15,347
8,192
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
12
Kills
24
24
Deaths
13
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
3
1.08
W
Morgan Le Fay
CHEWYCATFISH99
Morgan Le Fay
4
1
12
10
L
Chernobog
DiZZiE64
Chernobog
3
5
2
0.8
W
5
3
4
2.33
W
Scylla
8
3
14
5
W
Ah Puch
NativePey
Ah Puch
2
2
9
3.25
W
5
4
13
2.88
L
2
4
5
1.13
L
Danzaburou
SteedSteeve
Danzaburou
0
4
4
0.5
L
Geb
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
55,682
59,893
Taken
39,806
36,583
Mitigated
20,201
12,492
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,056
3,484
185
1,258
12,800
5,747
0
10,426
2,374
0
23,412
W
Morgan Le Fay
CHEWYCATFISH99
Morgan Le Fay
10,444
671
1,421
1,323
9,626
5,187
614
3,779
5,847
21,592
1,382
L
Chernobog
DiZZiE64
Chernobog
3,981
2,191
202
681
9,213
3,618
0
7,912
1,301
0
14,619
W
8,251
1,606
769
2,087
8,792
4,447
119
3,547
5,245
0
13,107
W
Scylla
14,831
474
1,304
799
6,728
3,114
1,273
2,465
4,263
23,332
0
W
Ah Puch
NativePey
Ah Puch
6,809
534
757
1,326
6,468
3,080
170
2,750
3,718
18,930
373
W
15,347
0
546
637
8,192
4,373
461
4,107
4,085
33,926
0
L
7,669
848
1,222
2,691
12,800
6,680
0
9,617
3,183
21,416
0
L
Danzaburou
SteedSteeve
Danzaburou
2,272
157
412
1,814
9,639
4,177
0
8,011
1,628
0
13,356
L
Geb
8,979
539
1,993
2,034
15,441
16,361
0
10,903
4,538
19,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
49,149
167
Minions Killed
128
0
Camps Cleared
0
959,132
Distance Traveled
1,094,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,914
743
45
4
0
168,306
0
W
Morgan Le Fay
9,724
810
16
1
0
255,542
0
L
Chernobog
8,425
702
36
3
0
157,400
0
W
Loki
9,500
792
12
1
0
212,078
0
W
Scylla
10,332
861
25
2
0
217,614
0
W
Ah Puch
9,213
768
29
2
0
188,316
0
W
Vulcan
10,380
865
46
4
0
220,687
0
L
Ymir
8,837
736
40
3
0
202,540
0
L
Danzaburou
7,533
628
37
3
0
196,652
0
L
Geb
9,314
776
9
1
0
234,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role