Player Matchup

Nu Wa
Nu Wa
Masters
BlackPh04nix
Nu Wa
Masters
Level 119
God Stats
4W - 0L
1,909 SR
Queue Stats
117W - 65L
2,480 MMR
Solo
Guan Yu
Guan Yu
Masters
Gamehunter
Guan Yu
Masters
Level 194
God Stats
2W - 0L
1,611 SR
Queue Stats
181W - 153L
2,439 MMR
Solo
Rama
Rama
Diamond III
KillerRen
Rama
Diamond III
Level 127
God Stats
3W - 2L
1,251 SR
Queue Stats
248W - 216L
2,205 MMR
Party 1
Bastet
Bastet
Diamond III
Neyouno
Bastet
Diamond III
Level 164
God Stats
11W - 6L
1,677 SR
Queue Stats
781W - 779L
2,147 MMR
Party 1
Cerberus
Cerberus
Diamond III
Serpént
Cerberus
Diamond III
Level 107
God Stats
7W - 6L
1,681 SR
Queue Stats
295W - 293L
2,271 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,626 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,640 SR
2,152 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
D0fl4ming0
Erlang Shen
Diamond III
Level 131
God Stats
0W - 3L
1,621 SR
Queue Stats
289W - 280L
2,269 MMR
Solo
Ra
Ra
Masters
Galaxiizz
Ra
Masters
Level 81
God Stats
14W - 18L
1,521 SR
Queue Stats
444W - 374L
2,461 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
JadoreLeRiskeee
Xing Tian
Diamond IV
Level 125
God Stats
4W - 4L
1,610 SR
Queue Stats
301W - 299L
2,168 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Szulzy
Sylvanus
Diamond II
Level 159
God Stats
8W - 4L
1,947 SR
Queue Stats
200W - 170L
2,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
10,994
647
18,726
8,590
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Gamehunter
Guan Yu
18
6 / 1 / 2
11,519
678
11,502
14,544
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
17
3 / 2 / 7
10,428
613
10,009
14,618
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Neyouno
Bastet
17
4 / 0 / 8
9,576
563
9,339
14,731
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Serpént
Cerberus
15
2 / 0 / 8
9,404
553
10,745
17,855
16,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Cu ChulainnNeithSobek

VS

Bans
MedusaHeimdallrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 5 / 1
8,373
493
8,362
15,245
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
D0fl4ming0
Erlang Shen
16
2 / 1 / 1
9,103
535
6,221
18,479
10,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 3 / 1
9,425
554
8,224
11,663
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
JadoreLeRiskeee
Xing Tian
15
0 / 5 / 2
8,539
502
11,657
19,691
12,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Szulzy
Sylvanus
12
0 / 4 / 2
7,605
447
5,940
16,676
11,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
1
0.3
W
3
1
8
7
L
Erlang Shen
D0fl4ming0
Erlang Shen
2
1
1
2.5
L
1
3
1
0.5
W
Guan Yu
Gamehunter
Guan Yu
6
1
2
7
L
Xing Tian
JadoreLeRiskeee
Xing Tian
0
5
2
0.2
W
Rama
3
2
7
3.25
W
Bastet
Neyouno
Bastet
4
0
8
8
W
Cerberus
Serpént
Cerberus
2
0
8
6
L
Sylvanus
Szulzy
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,321
Damage
40,404
70,338
Taken
81,754
42,000
Mitigated
44,201
33,829
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,362
4,813
0
3,003
15,245
5,697
0
6,345
8,736
0
64,476
W
18,726
2,811
0
2,561
8,590
3,310
982
4,257
4,264
107,323
1,596
L
Erlang Shen
D0fl4ming0
Erlang Shen
6,221
3,042
0
5,211
18,479
10,402
0
3,850
14,362
0
86,418
L
8,224
327
432
2,421
11,663
4,163
0
7,807
3,383
108,775
0
W
Guan Yu
Gamehunter
Guan Yu
11,502
2,387
1,624
6,975
14,544
10,663
454
6,379
6,978
0
94,211
L
Xing Tian
JadoreLeRiskeee
Xing Tian
11,657
764
0
3,403
19,691
12,410
0
2,580
16,893
64,928
4,028
W
Rama
10,009
7,604
0
6,352
14,618
5,779
38
3,275
11,028
0
91,015
W
Bastet
Neyouno
Bastet
9,339
2,345
0
8,911
14,731
6,201
0
5,014
9,422
0
92,677
W
Cerberus
Serpént
Cerberus
10,745
499
0
7,406
17,855
16,047
0
4,660
13,173
49,424
0
L
Sylvanus
Szulzy
Sylvanus
5,940
1,662
2,547
4,566
16,676
11,529
0
7,138
9,265
30,258
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
43,045
682
Minions Killed
611
0
Camps Cleared
0
1,851,115
Distance Traveled
1,712,053
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,373
493
124
7
0
300,133
4
W
Nu Wa
10,994
647
179
11
0
342,867
0
L
Erlang Shen
9,103
535
131
8
0
375,370
0
L
Ra
9,425
554
200
12
0
364,788
2
W
Guan Yu
11,519
678
147
9
0
383,485
3
L
Xing Tian
8,539
502
116
7
0
326,989
2
W
Rama
10,428
613
169
10
0
317,086
5
W
Bastet
9,576
563
115
7
0
438,654
0
W
Cerberus
9,404
553
72
4
0
369,023
5
L
Sylvanus
7,605
447
40
2
0
344,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role