Player Matchup

King Arthur
King Arthur
BossFriend
King Arthur
Level 58
God Stats
5W - 5L
1,557 SR
Queue Stats
101W - 104L
1,382 Elo+
Solo
Cernunnos
Cernunnos
RoronoaSSJ
Cernunnos
Level 35
God Stats
5W - 2L
1,623 SR
Queue Stats
25W - 25L
1,441 Elo+
Party 1
Anubis
Anubis
okcoolshutup
Anubis
Level 97
God Stats
6W - 2L
1,604 SR
Queue Stats
81W - 75L
1,443 Elo+
Solo
Awilix
Awilix
zAwilx
Awilix
Level 87
God Stats
26W - 12L
1,524 SR
Queue Stats
43W - 44L
1,432 Elo+
Party 1
Khepri
Khepri
zFnrir
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,448 Elo+
Party 1
Team Averages
Level 68
1,562 SR
1,429 Elo+

VS

Team Averages
Level 54
1,385 SR
1,439 Elo+
Awilix
Awilix
Exe404NotFound
Awilix
Level 49
God Stats
0W - 1L
1,056 SR
Queue Stats
3W - 6L
1,330 Elo+
Solo
Bellona
Bellona
Jordanmr77
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
elL1ssar
Ares
Level 110
God Stats
2W - 7L
1,366 SR
Queue Stats
87W - 88L
1,399 Elo+
Solo
Neith
Neith
inaki_10_10
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 2
Janus
Janus
masterkiller122
Janus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BossFriend
King Arthur
11
2 / 1 / 1
6,686
514
5,543
9,720
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RoronoaSSJ
Cernunnos
10
0 / 1 / 2
5,682
437
4,733
6,406
2,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
14
3 / 1 / 1
8,044
619
3,885
7,230
3,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
zAwilx
Awilix
13
8 / 1 / 2
8,124
625
13,477
7,336
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
zFnrir
Khepri
10
0 / 0 / 2
6,280
483
3,141
7,857
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,258
481
3,347
11,561
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Jordanmr77
Bellona
10
0 / 3 / 0
5,224
402
1,825
8,736
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
9
0 / 2 / 3
5,755
443
4,314
11,602
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
5,948
458
5,237
6,942
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 5 / 0
6,139
472
4,103
6,509
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BossFriend
King Arthur
2
1
1
2.5
L
0
3
0
0
L
Bellona
Jordanmr77
Bellona
0
3
0
0
W
Cernunnos
RoronoaSSJ
Cernunnos
0
1
2
1
L
Ares
0
2
3
0.75
L
2
1
1
2.5
L
2
5
0
0.4
W
Anubis
3
1
1
3.5
W
Awilix
zAwilx
Awilix
8
1
2
9
W
Khepri
zFnrir
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,779
Damage
18,826
38,549
Taken
45,350
22,702
Mitigated
24,333
13,160
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BossFriend
King Arthur
5,543
810
0
1,856
9,720
8,346
0
693
9,027
0
36,885
L
3,347
1,616
0
456
11,561
5,194
0
1,879
9,682
0
56,500
L
Bellona
Jordanmr77
Bellona
1,825
316
0
747
8,736
6,986
77
0
8,736
0
19,946
W
Cernunnos
RoronoaSSJ
Cernunnos
4,733
2,587
223
2,549
6,406
2,462
860
2,461
3,945
0
41,846
L
Ares
4,314
636
75
1,881
11,602
7,884
0
2,566
9,036
13,442
0
L
5,237
971
0
1,499
6,942
2,300
0
1,445
5,497
0
39,012
L
4,103
608
0
484
6,509
1,969
136
526
5,983
25,525
866
W
Anubis
3,885
0
0
3,707
7,230
3,570
0
1,315
5,915
69,137
358
W
Awilix
zAwilx
Awilix
13,477
5,509
0
2,589
7,336
2,868
0
2,278
5,058
0
59,418
W
Khepri
zFnrir
Khepri
3,141
419
241
1,995
7,857
5,456
153
1,658
6,199
22,397
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
29,324
336
Minions Killed
232
0
Camps Cleared
0
1,277,610
Distance Traveled
1,260,019
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,686
514
55
4
0
228,658
0
L
Awilix
6,258
481
92
7
0
295,955
0
L
Bellona
5,224
402
23
2
0
232,711
0
W
Cernunnos
5,682
437
55
4
0
229,461
0
L
Ares
5,755
443
12
1
0
234,579
0
L
Neith
5,948
458
73
6
0
258,614
0
L
Janus
6,139
472
32
2
0
238,160
0
W
Anubis
8,044
619
123
9
0
244,184
0
W
Awilix
8,124
625
76
6
0
309,066
0
W
Khepri
6,280
483
27
2
0
266,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role