Player Matchup

Sobek
Sobek
Aze Karna
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,386 Elo+
Solo
Mercury
Mercury
DESP4CHEET0S
Mercury
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 142L
1,408 Elo+
Party 1
Da Ji
Da Ji
Haghen5
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,232 Elo+
Solo
Xbalanque
Xbalanque
Jonhyboyy777
Xbalanque
Level 84
God Stats
15W - 18L
1,558 SR
Queue Stats
141W - 132L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
W00D1ES
Baba Yaga
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 189L
1,438 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,385 Elo+

VS

Team Averages
Level 94
1,578 SR
1,508 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Schattentänzer
Anhur
Level 72
God Stats
3W - 2L
1,721 SR
Queue Stats
172W - 158L
1,499 Elo+
Party 3
Vulcan
Vulcan
UnstoppableGorg
Vulcan
Level 126
God Stats
9W - 12L
1,593 SR
Queue Stats
57W - 28L
1,631 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZY123Darkness
Morgan Le Fay
Level 34
God Stats
5W - 3L
1,576 SR
Queue Stats
39W - 51L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aze Karna
Sobek
10
0 / 5 / 3
5,854
390
2,869
13,202
10,605
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
DESP4CHEET0S
Mercury
11
1 / 4 / 1
6,271
418
1,780
13,509
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Da Ji
Haghen5
Da Ji
10
0 / 5 / 1
5,774
385
3,462
12,174
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Jonhyboyy777
Xbalanque
12
3 / 5 / 0
7,736
516
5,442
10,302
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
W00D1ES
Baba Yaga
14
3 / 4 / 3
7,574
505
9,007
13,025
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 0 / 3
9,030
602
4,261
9,005
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kuzenbo
 
Kuzenbo
12
2 / 1 / 12
8,356
557
6,242
9,110
11,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 4
7,776
518
7,384
9,664
3,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 3
8,965
598
13,537
5,020
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ZY123Darkness
Morgan Le Fay
13
4 / 4 / 8
8,088
539
11,518
10,056
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
7
Kills
23
23
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
3
7.5
W
Kuzenbo
 
Kuzenbo
2
1
12
8
L
Sobek
Aze Karna
Sobek
0
5
3
0.3
L
Mercury
DESP4CHEET0S
Mercury
1
4
1
0.38
L
Da Ji
Haghen5
Da Ji
0
5
1
0.1
L
Xbalanque
Jonhyboyy777
Xbalanque
3
5
0
0.6
W
6
2
4
4
W
5
0
3
6.5
L
Baba Yaga
W00D1ES
Baba Yaga
3
4
3
1.13
W
Morgan Le Fay
ZY123Darkness
Morgan Le Fay
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
42,942
62,212
Taken
42,855
28,791
Mitigated
23,942
9,062
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,261
564
0
5,509
9,005
3,441
201
1,009
7,900
0
76,327
W
Kuzenbo
 
Kuzenbo
6,242
2,183
0
828
9,110
11,465
122
1,935
7,129
18,846
0
L
Sobek
Aze Karna
Sobek
2,869
193
236
2,907
13,202
10,605
0
5,112
8,090
21,666
0
L
Mercury
DESP4CHEET0S
Mercury
1,780
896
0
382
13,509
4,725
0
4,695
8,814
0
35,647
L
Da Ji
Haghen5
Da Ji
3,462
328
0
2,015
12,174
5,049
0
7,356
4,818
0
28,432
L
Xbalanque
Jonhyboyy777
Xbalanque
5,442
2,561
0
1,724
10,302
3,457
0
4,561
5,741
0
53,409
W
7,384
3,939
0
1,704
9,664
3,043
1,026
2,480
7,086
0
41,313
W
13,537
144
0
1,714
5,020
2,125
1,394
306
4,690
66,612
796
L
Baba Yaga
W00D1ES
Baba Yaga
9,007
59
0
1,798
13,025
4,955
0
9,532
3,493
52,822
0
W
Morgan Le Fay
ZY123Darkness
Morgan Le Fay
11,518
1,198
0
282
10,056
3,868
182
5,358
4,174
48,028
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
42,215
318
Minions Killed
369
0
Camps Cleared
0
1,409,740
Distance Traveled
1,444,130
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,030
602
133
9
0
315,277
0
W
Kuzenbo
8,356
557
11
1
0
295,344
0
L
Sobek
5,854
390
29
2
0
271,010
2
L
Mercury
6,271
418
72
5
0
332,491
0
L
Da Ji
5,774
385
41
3
0
262,910
0
L
Xbalanque
7,736
516
95
6
0
256,563
0
W
Anhur
7,776
518
65
4
0
284,424
0
W
Vulcan
8,965
598
94
6
0
293,756
2
L
Baba Yaga
7,574
505
81
5
0
286,766
0
W
Morgan Le Fay
8,088
539
66
4
0
255,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role