Player Matchup

Ymir
Ymir
Esw1n2222
Ymir
Level 126
God Stats
20W - 23L
1,490 SR
Queue Stats
120W - 132L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
GSoCBrainz
Ne Zha
Level 123
God Stats
2W - 0L
1,724 SR
Queue Stats
6W - 2L
1,877 Elo+
Party 1
Xbalanque
Xbalanque
JohnLennon9
Xbalanque
Level 156
God Stats
18W - 7L
1,592 SR
Queue Stats
150W - 138L
1,603 Elo+
Party 2
Scylla
Scylla
Maron145
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 168L
1,541 Elo+
Solo
Mulan
Mulan
PrezidenteTrump
Mulan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,575 Elo+
Party 2
Team Averages
Level 135
1,561 SR
1,621 Elo+

VS

Team Averages
Level 136
1,502 SR
1,502 Elo+
Shiva
Shiva
BigNickEnergy614
Shiva
Level 158
God Stats
4W - 4L
1,685 SR
Queue Stats
133W - 146L
1,440 Elo+
Party 4
Bacchus
Bacchus
MIDGOD100
Bacchus
Level 155
God Stats
6W - 6L
1,543 SR
Queue Stats
280W - 347L
1,533 Elo+
Party 4
Ullr
Ullr
Yarberbros
Ullr
Level 242
God Stats
1W - 3L
1,463 SR
Queue Stats
45W - 58L
1,544 Elo+
Party 3
Mercury
Mercury
nyx_xx-_-
Mercury
Level 86
God Stats
2W - 6L
1,321 SR
Queue Stats
231W - 248L
1,415 Elo+
Party 4
Merlin
Merlin
sniperdown05
Merlin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 0 / 5
6,291
629
5,265
6,146
3,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
GSoCBrainz
Ne Zha
10
3 / 0 / 2
5,612
561
4,348
5,302
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JohnLennon9
Xbalanque
11
4 / 0 / 2
6,797
680
7,546
5,679
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Maron145
Scylla
12
0 / 0 / 1
6,305
631
950
3,700
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 2
6,567
657
4,494
8,864
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,811
581
4,509
10,353
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
MIDGOD100
Bacchus
8
0 / 4 / 0
4,672
467
2,546
10,350
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,354
535
4,439
8,955
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
nyx_xx-_-
Mercury
9
0 / 4 / 0
4,815
482
322
11,064
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
10
0 / 1 / 0
5,464
546
2,842
3,376
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ymir
5
0
5
7.5
W
Ne Zha
GSoCBrainz
Ne Zha
3
0
2
4
W
Xbalanque
JohnLennon9
Xbalanque
4
0
2
5
L
Bacchus
MIDGOD100
Bacchus
0
4
0
0
W
Scylla
Maron145
Scylla
0
0
1
0.5
W
0
0
2
1
L
0
2
0
0
L
Mercury
nyx_xx-_-
Mercury
0
4
0
0
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
14,658
29,691
Taken
44,098
14,942
Mitigated
22,657
11,099
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
745
0
2,633
10,353
7,795
0
936
9,417
0
43,818
W
Ymir
5,265
1,675
203
1,327
6,146
3,973
0
2,475
3,671
23,693
1,145
W
Ne Zha
GSoCBrainz
Ne Zha
4,348
1,975
0
3,326
5,302
1,834
0
487
4,815
0
34,917
W
Xbalanque
JohnLennon9
Xbalanque
7,546
3,880
0
2,554
5,679
2,271
903
588
5,091
0
45,340
L
Bacchus
MIDGOD100
Bacchus
2,546
233
0
1,490
10,350
6,845
0
2,631
7,719
17,124
0
W
Scylla
Maron145
Scylla
950
125
0
500
3,700
1,360
0
1,838
1,862
46,378
3,219
W
4,494
785
0
3,189
8,864
5,504
0
0
8,864
0
49,484
L
4,439
1,440
0
2,996
8,955
3,174
0
321
8,634
0
42,603
L
Mercury
nyx_xx-_-
Mercury
322
192
0
3,846
11,064
3,736
0
1,737
9,327
0
30,327
L
Merlin
2,842
0
0
250
3,376
1,107
0
746
2,630
37,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
26,116
356
Minions Killed
313
0
Camps Cleared
0
993,922
Distance Traveled
967,510
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,811
581
83
8
0
189,902
2
W
Ymir
6,291
629
38
4
0
186,871
0
W
Ne Zha
5,612
561
55
6
0
218,075
0
W
Xbalanque
6,797
680
72
7
0
192,147
2
L
Bacchus
4,672
467
23
2
0
195,255
0
W
Scylla
6,305
631
99
10
0
206,790
1
W
Mulan
6,567
657
92
9
0
190,039
0
L
Ullr
5,354
535
70
7
0
171,845
0
L
Mercury
4,815
482
53
5
0
222,426
1
L
Merlin
5,464
546
84
8
0
188,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role