Player Matchup

King Arthur
King Arthur
GLViana
King Arthur
Level 155
God Stats
3W - 2L
1,387 SR
Queue Stats
181W - 171L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gundaco
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 277L
1,559 Elo+
Solo
Jing Wei
Jing Wei
HexaTec9
Jing Wei
Level 158
God Stats
9W - 5L
1,698 SR
Queue Stats
172W - 163L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Ulquiorrakiller
Aphrodite
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 88L
1,278 Elo+
Solo
Cliodhna
Cliodhna
nuvemsinistra7
Cliodhna
Level 141
God Stats
11W - 9L
1,489 SR
Queue Stats
237W - 248L
1,554 Elo+
Solo
Team Averages
Level 148
1,515 SR
1,468 Elo+

VS

Team Averages
Level 129
1,439 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Teiquy
Serqet
Level 123
God Stats
0W - 2L
1,276 SR
Queue Stats
104W - 121L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
ØrdenSky
Zhong Kui
Level 172
God Stats
3W - 8L
1,421 SR
Queue Stats
173W - 179L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GLViana
King Arthur
6
0 / 2 / 0
3,778
630
2,223
5,754
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Gundaco
Kumbhakarna
6
0 / 0 / 0
3,517
586
1,269
5,320
2,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
HexaTec9
Jing Wei
7
0 / 1 / 0
3,477
580
2,385
3,712
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
Ulquiorrakiller
Aphrodite
8
0 / 0 / 1
4,302
717
573
2,673
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
8
3 / 0 / 0
4,558
760
2,433
4,102
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,341
724
1,029
1,627
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
7
0 / 0 / 1
4,316
719
3,435
2,614
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
7
1 / 0 / 0
3,830
638
2,618
4,599
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Teiquy
Serqet
6
0 / 2 / 0
3,592
599
468
4,001
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ØrdenSky
Zhong Kui
8
2 / 1 / 0
4,766
794
3,523
5,181
3,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Izanami
 
Izanami
0
0
1
0.5
L
King Arthur
 
King Arthur
1
0
0
1
W
King Arthur
GLViana
King Arthur
0
2
0
0
W
Kumbhakarna
Gundaco
Kumbhakarna
0
0
0
0
W
Jing Wei
HexaTec9
Jing Wei
0
1
0
0
L
Serqet
Teiquy
Serqet
0
2
0
0
W
Aphrodite
Ulquiorrakiller
Aphrodite
0
0
1
0.5
W
Cliodhna
3
0
0
3
L
Zhong Kui
ØrdenSky
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,883
Damage
11,073
21,561
Taken
18,022
9,268
Mitigated
8,305
8,911
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,029
357
0
500
1,627
367
0
92
1,527
23,673
1,616
L
Izanami
 
Izanami
3,435
2,553
0
1,133
2,614
759
606
294
2,320
0
32,446
L
King Arthur
 
King Arthur
2,618
465
0
940
4,599
2,320
156
975
3,624
0
14,039
W
King Arthur
GLViana
King Arthur
2,223
184
0
820
5,754
3,711
0
2,787
2,967
0
21,735
W
Kumbhakarna
Gundaco
Kumbhakarna
1,269
307
0
2,647
5,320
2,385
0
0
5,320
7,137
0
W
Jing Wei
HexaTec9
Jing Wei
2,385
1,881
0
1,190
3,712
1,072
0
0
3,712
0
22,373
L
Serqet
Teiquy
Serqet
468
158
0
1,751
4,001
1,244
0
401
3,528
0
12,928
W
Aphrodite
Ulquiorrakiller
Aphrodite
573
110
264
1,756
2,673
862
0
804
1,869
24,753
0
W
Cliodhna
2,433
697
0
2,234
4,102
1,238
0
791
3,311
0
19,437
L
Zhong Kui
ØrdenSky
Zhong Kui
3,523
762
0
2,738
5,181
3,615
0
0
5,181
27,850
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,632
Gold Earned
20,845
169
Minions Killed
211
0
Camps Cleared
0
658,659
Distance Traveled
612,113
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,341
724
47
8
0
127,061
0
L
Izanami
4,316
719
60
10
0
125,332
0
L
King Arthur
3,830
638
19
3
0
137,372
1
W
King Arthur
3,778
630
36
6
0
122,073
0
W
Kumbhakarna
3,517
586
10
2
0
144,170
2
W
Jing Wei
3,477
580
31
5
0
125,546
0
L
Serqet
3,592
599
32
5
0
98,657
0
W
Aphrodite
4,302
717
55
9
0
111,338
2
W
Cliodhna
4,558
760
37
6
0
155,532
2
L
Zhong Kui
4,766
794
53
9
0
123,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role