Player Matchup

Bellona
Bellona
 
Bellona
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AgentCodyGanks
Baron Samedi
Level 158
God Stats
3W - 2L
1,496 SR
Queue Stats
118W - 124L
1,543 Elo+
Party 1
Tyr
Tyr
Kalico 15
Tyr
Level 177
God Stats
1W - 0L
1,730 SR
Queue Stats
121W - 129L
1,552 Elo+
Party 1
Sobek
Sobek
UncleJizus
Sobek
Level 140
God Stats
1W - 1L
1,643 SR
Queue Stats
92W - 83L
1,483 Elo+
Solo
Sol
Sol
brandon121212
Sol
Level 161
God Stats
2W - 1L
1,265 SR
Queue Stats
59W - 67L
1,544 Elo+
Party 1
Team Averages
Level 179
1,527 SR
1,525 Elo+

VS

Team Averages
Level 109
1,393 SR
1,541 Elo+
Hercules
Hercules
FrenchDippin4700
Hercules
Level 144
God Stats
3W - 9L
1,225 SR
Queue Stats
367W - 340L
1,523 Elo+
Solo
Maui
Maui
SixthCone731143
Maui
Level 81
God Stats
2W - 4L
1,223 SR
Queue Stats
205W - 215L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Zelenausoda
Cernunnos
Level 106
God Stats
8W - 7L
1,649 SR
Queue Stats
177W - 166L
1,548 Elo+
Solo
Sylvanus
Sylvanus
kakashidlv
Sylvanus
Level 147
God Stats
2W - 3L
1,408 SR
Queue Stats
226W - 231L
1,556 Elo+
Solo
Loki
Loki
zerocheese14
Loki
Level 68
God Stats
13W - 19L
1,459 SR
Queue Stats
433W - 430L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 1
5,342
668
4,553
5,729
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
AgentCodyGanks
Baron Samedi
10
1 / 0 / 1
4,909
614
2,273
3,157
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
4,825
603
2,595
5,464
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
9
0 / 0 / 3
5,171
646
1,839
6,484
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
5,422
678
4,870
4,983
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,747
593
2,348
8,075
4,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,454
557
1,612
6,219
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Zelenausoda
Cernunnos
8
0 / 1 / 0
4,147
518
5,081
4,508
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
kakashidlv
Sylvanus
9
0 / 0 / 0
4,773
597
1,559
2,676
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
3,885
486
1,323
4,989
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Baron Samedi
AgentCodyGanks
Baron Samedi
1
0
1
1.5
L
0
2
0
0
W
2
0
0
2
L
0
2
0
0
W
Sobek
0
0
3
1.5
L
Cernunnos
Zelenausoda
Cernunnos
0
1
0
0
W
3
0
0
3
L
Sylvanus
kakashidlv
Sylvanus
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
11,923
25,817
Taken
26,467
13,682
Mitigated
13,352
15,511
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,553
2,147
0
3,230
5,729
4,081
0
0
5,729
0
35,517
W
Baron Samedi
AgentCodyGanks
Baron Samedi
2,273
331
86
1,529
3,157
1,262
0
952
2,205
31,528
0
L
2,348
1,253
0
3,094
8,075
4,831
0
0
7,380
0
30,326
W
2,595
344
0
4,223
5,464
2,139
0
576
4,888
0
31,902
L
1,612
508
0
1,570
6,219
4,322
0
3,300
2,919
15,848
0
W
Sobek
1,839
77
0
3,009
6,484
4,856
0
1,119
5,365
11,457
0
L
Cernunnos
Zelenausoda
Cernunnos
5,081
2,889
0
1,388
4,508
1,601
0
2,865
1,643
0
32,087
W
4,870
2,629
0
3,434
4,983
1,344
771
360
4,623
35,728
10,252
L
Sylvanus
kakashidlv
Sylvanus
1,559
556
130
1,373
2,676
1,200
0
730
1,846
29,556
8,643
L
1,323
405
0
2,152
4,989
1,398
0
1,369
3,466
0
18,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
22,006
305
Minions Killed
253
0
Camps Cleared
0
867,554
Distance Traveled
804,633
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,342
668
67
8
0
162,058
0
W
Baron Samedi
4,909
614
72
9
0
162,750
0
L
Hercules
4,747
593
56
7
0
163,241
0
W
Tyr
4,825
603
58
7
0
191,903
0
L
Maui
4,454
557
16
2
0
166,373
4
W
Sobek
5,171
646
15
2
0
188,442
3
L
Cernunnos
4,147
518
57
7
0
144,184
0
W
Sol
5,422
678
93
12
0
162,401
0
L
Sylvanus
4,773
597
89
11
0
163,384
0
L
Loki
3,885
486
35
4
0
167,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role