Player Matchup

Hachiman
Hachiman
Ernanepai34
Hachiman
Level 143
God Stats
1W - 2L
1,453 SR
Queue Stats
426W - 405L
1,464 Elo+
Solo
Mercury
Mercury
Ironmonkey135
Mercury
Level 89
God Stats
0W - 2L
1,320 SR
Queue Stats
44W - 40L
1,530 Elo+
Solo
Charon
Charon
Schrexxy
Charon
Level 40
God Stats
4W - 3L
1,723 SR
Queue Stats
23W - 44L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
nillyrok
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 168L
1,550 Elo+
Party 1
Tiamat
Tiamat
sharkking120yt
Tiamat
Level 128
God Stats
1W - 5L
1,475 SR
Queue Stats
214W - 190L
1,493 Elo+
Party 1
Team Averages
Level 93
1,494 SR
1,475 Elo+

VS

Team Averages
Level 95
1,611 SR
1,542 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DAXZ-11
Ra
Level 102
God Stats
10W - 5L
1,659 SR
Queue Stats
31W - 28L
1,449 Elo+
Party 2
Poseidon
Poseidon
NiuBi69
Poseidon
Level 80
God Stats
13W - 11L
1,563 SR
Queue Stats
172W - 177L
1,498 Elo+
Solo
Arachne
Arachne
PATRICICLO
Arachne
Level 2
God Stats
3W - 0L
1,746 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 2
Surtr
Surtr
kakashidlv
Surtr
Level 147
God Stats
6W - 5L
1,586 SR
Queue Stats
237W - 245L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ernanepai34
Hachiman
11
0 / 6 / 4
6,275
418
5,074
11,927
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
14
2 / 2 / 3
7,386
492
6,663
14,181
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Schrexxy
Charon
12
0 / 2 / 1
6,746
450
4,907
11,480
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
nillyrok
Cu Chulainn
12
0 / 3 / 1
7,399
493
7,521
15,502
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 0
7,627
508
9,302
8,438
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 1
8,865
591
14,464
10,439
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 3
8,963
598
7,449
9,938
4,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
NiuBi69
Poseidon
14
0 / 2 / 3
7,832
522
5,736
9,744
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
PATRICICLO
Arachne
12
3 / 3 / 2
7,224
482
3,253
9,232
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
11
0 / 1 / 6
7,528
502
4,654
13,090
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
15
15
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
1
8.5
W
4
1
3
5.5
L
Hachiman
Ernanepai34
Hachiman
0
6
4
0.33
L
Mercury
2
2
3
1.75
W
Poseidon
NiuBi69
Poseidon
0
2
3
0.75
W
Arachne
PATRICICLO
Arachne
3
3
2
1.33
L
Charon
Schrexxy
Charon
0
2
1
0.25
W
Surtr
0
1
6
3
L
Cu Chulainn
nillyrok
Cu Chulainn
0
3
1
0.17
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,467
Damage
35,556
61,528
Taken
52,443
33,208
Mitigated
26,343
11,408
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,464
5,541
0
3,627
10,439
4,897
1,941
2,878
7,514
0
74,963
W
7,449
274
540
6,412
9,938
4,494
444
737
9,129
62,022
577
L
Hachiman
Ernanepai34
Hachiman
5,074
2,411
0
3,364
11,927
3,605
0
1,373
10,554
0
37,463
L
Mercury
6,663
3,143
0
3,512
14,181
6,126
0
1,507
12,674
0
67,941
W
Poseidon
NiuBi69
Poseidon
5,736
533
0
1,000
9,744
3,513
0
2,505
6,788
68,194
2,106
W
Arachne
PATRICICLO
Arachne
3,253
2,511
0
1,701
9,232
3,631
0
2,974
5,912
0
32,487
L
Charon
Schrexxy
Charon
4,907
601
0
1,559
11,480
8,564
0
1,041
10,439
32,501
2,137
W
Surtr
4,654
1,221
0
3,396
13,090
9,808
0
3,730
9,099
1,695
30,806
L
Cu Chulainn
nillyrok
Cu Chulainn
7,521
1,321
0
1,365
15,502
9,736
0
5,569
9,919
0
61,171
L
9,302
793
0
1,608
8,438
5,177
0
3,830
4,608
52,715
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
40,412
414
Minions Killed
427
0
Camps Cleared
0
1,413,507
Distance Traveled
1,535,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,865
591
104
7
0
298,968
2
W
Ra
8,963
598
89
6
0
290,454
0
L
Hachiman
6,275
418
65
4
0
250,346
0
L
Mercury
7,386
492
102
7
0
348,269
2
W
Poseidon
7,832
522
137
9
0
310,918
0
W
Arachne
7,224
482
52
3
0
328,796
0
L
Charon
6,746
450
47
3
0
267,466
0
W
Surtr
7,528
502
45
3
0
306,287
3
L
Cu Chulainn
7,399
493
95
6
0
254,784
0
L
Tiamat
7,627
508
105
7
0
292,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role