Player Matchup

Thanatos
Thanatos
Eploiter
Thanatos
Level 158
God Stats
4W - 4L
1,495 SR
Queue Stats
179W - 199L
1,551 Elo+
Solo
Neith
Neith
Ez0777
Neith
Level 44
God Stats
3W - 4L
1,102 SR
Queue Stats
111W - 165L
1,408 Elo+
Solo
Sol
Sol
Jeeruz
Sol
Level 63
God Stats
25W - 22L
1,440 SR
Queue Stats
51W - 64L
1,404 Elo+
Solo
Athena
Athena
YEL815151
Athena
Level 40
God Stats
11W - 6L
1,717 SR
Queue Stats
74W - 78L
1,388 Elo+
Solo
Cthulhu
Cthulhu
braian_7_9
Cthulhu
Level 101
God Stats
4W - 7L
1,407 SR
Queue Stats
194W - 184L
1,444 Elo+
Solo
Team Averages
Level 81
1,432 SR
1,439 Elo+

VS

Team Averages
Level 111
1,495 SR
1,430 Elo+
Odin
Odin
Chuntyy--
Odin
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,387 Elo+
Solo
Vulcan
Vulcan
Hunds0me
Vulcan
Level 170
God Stats
12W - 9L
1,397 SR
Queue Stats
54W - 62L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
Jokerr4469
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,429 Elo+
Solo
Arachne
Arachne
Lek Doido
Arachne
Level 172
God Stats
3W - 8L
1,580 SR
Queue Stats
474W - 464L
1,499 Elo+
Solo
Jing Wei
Jing Wei
MoonEsmeray
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 87L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eploiter
Thanatos
10
4 / 0 / 6
6,223
622
4,867
7,917
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Ez0777
Neith
10
6 / 1 / 4
6,205
621
4,842
5,655
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sol
Jeeruz
Sol
11
3 / 0 / 2
6,249
625
5,739
9,053
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
YEL815151
Athena
10
1 / 1 / 5
5,873
587
2,933
8,943
5,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
braian_7_9
Cthulhu
11
0 / 0 / 0
6,127
613
3,348
6,251
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 0 / 0
5,706
571
3,536
7,142
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Hunds0me
Vulcan
9
0 / 3 / 0
5,321
532
6,772
4,937
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jokerr4469
Cabrakan
8
0 / 4 / 2
5,213
521
4,340
8,590
7,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Lek Doido
Arachne
12
2 / 0 / 0
6,034
603
1,920
6,780
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
MoonEsmeray
Jing Wei
8
0 / 7 / 0
4,468
447
2,900
8,392
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
0
0
0
W
Thanatos
Eploiter
Thanatos
4
0
6
7
W
Neith
Ez0777
Neith
6
1
4
8
L
Vulcan
Hunds0me
Vulcan
0
3
0
0
W
Sol
Jeeruz
Sol
3
0
2
4
L
Cabrakan
Jokerr4469
Cabrakan
0
4
2
0.25
L
Arachne
Lek Doido
Arachne
2
0
0
2
L
Jing Wei
MoonEsmeray
Jing Wei
0
7
0
0
W
Athena
YEL815151
Athena
1
1
5
3.5
W
Cthulhu
braian_7_9
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
19,468
37,819
Taken
35,841
18,724
Mitigated
18,841
18,945
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,536
760
0
2,250
7,142
4,157
0
3,198
3,944
0
40,288
W
Thanatos
Eploiter
Thanatos
4,867
1,207
0
6,830
7,917
2,981
0
2,235
5,616
0
39,255
W
Neith
Ez0777
Neith
4,842
1,418
0
1,745
5,655
1,881
566
529
5,126
0
38,814
L
Vulcan
Hunds0me
Vulcan
6,772
359
0
750
4,937
1,820
52
3,645
1,292
34,592
1,619
W
Sol
Jeeruz
Sol
5,739
2,218
0
6,244
9,053
2,513
0
4,894
3,714
48,113
0
L
Cabrakan
Jokerr4469
Cabrakan
4,340
1,127
0
2,030
8,590
7,303
0
1,490
7,100
16,669
0
L
Arachne
Lek Doido
Arachne
1,920
1,427
0
1,963
6,780
3,060
0
1,463
5,317
0
43,592
L
Jing Wei
MoonEsmeray
Jing Wei
2,900
2,104
0
240
8,392
2,501
38
1,718
6,674
0
22,129
W
Athena
YEL815151
Athena
2,933
748
280
1,876
8,943
5,962
444
2,479
6,464
17,104
2,833
W
Cthulhu
braian_7_9
Cthulhu
3,348
416
0
1,970
6,251
5,387
0
0
6,251
46,326
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
26,742
303
Minions Killed
253
0
Camps Cleared
0
1,036,817
Distance Traveled
997,248
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,706
571
68
7
0
187,803
1
W
Thanatos
6,223
622
57
6
0
235,184
0
W
Neith
6,205
621
47
5
0
196,166
2
L
Vulcan
5,321
532
53
5
0
191,941
0
W
Sol
6,249
625
88
9
0
197,486
0
L
Cabrakan
5,213
521
20
2
0
163,610
0
L
Arachne
6,034
603
77
8
0
247,594
0
L
Jing Wei
4,468
447
35
4
0
206,300
0
W
Athena
5,873
587
37
4
0
214,116
4
W
Cthulhu
6,127
613
74
7
0
193,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role