Player Matchup

Danzaburou
Danzaburou
BZomber
Danzaburou
Level 143
God Stats
2W - 9L
1,249 SR
Queue Stats
79W - 99L
1,506 Elo+
Party 1
Persephone
Persephone
ELDanyCs1268
Persephone
Level 155
God Stats
4W - 7L
1,557 SR
Queue Stats
93W - 107L
1,497 Elo+
Party 1
Nemesis
Nemesis
MRsieni
Nemesis
Level 121
God Stats
0W - 3L
1,166 SR
Queue Stats
113W - 98L
1,522 Elo+
Party 2
Apollo
Apollo
Monray09
Apollo
Level 86
God Stats
1W - 3L
1,540 SR
Queue Stats
41W - 42L
1,496 Elo+
Party 2
Geb
Geb
kristyTHX11
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,496 Elo+
Party 1
Team Averages
Level 132
1,402 SR
1,503 Elo+

VS

Team Averages
Level 118
1,527 SR
1,497 Elo+
Kukulkan
Kukulkan
Estego6780
Kukulkan
Level 126
God Stats
25W - 17L
1,579 SR
Queue Stats
140W - 140L
1,527 Elo+
Party 3
Hercules
Hercules
Gaete_lh
Hercules
Level 69
God Stats
1W - 0L
1,527 SR
Queue Stats
69W - 75L
1,456 Elo+
Solo
Medusa
Medusa
Redcanary
Medusa
Level 147
God Stats
10W - 12L
1,500 SR
Queue Stats
146W - 129L
1,519 Elo+
Party 3
Bacchus
Bacchus
Shia96
Bacchus
Level 141
God Stats
10W - 6L
1,566 SR
Queue Stats
86W - 82L
1,457 Elo+
Solo
Cliodhna
Cliodhna
SxElite
Cliodhna
Level 109
God Stats
4W - 3L
1,464 SR
Queue Stats
112W - 111L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BZomber
Danzaburou
10
0 / 1 / 0
6,418
494
6,559
11,074
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
ELDanyCs1268
Persephone
12
3 / 2 / 3
7,261
559
7,048
7,408
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MRsieni
Nemesis
11
3 / 2 / 3
6,521
502
8,922
12,374
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Monray09
Apollo
12
0 / 5 / 2
6,131
472
3,918
10,983
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,089
468
5,629
10,654
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Estego6780
Kukulkan
12
4 / 3 / 1
7,430
572
8,158
8,556
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Gaete_lh
Hercules
13
3 / 0 / 2
7,795
600
7,532
12,482
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
Redcanary
Medusa
14
5 / 0 / 2
8,813
678
10,390
5,861
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Shia96
Bacchus
11
0 / 2 / 6
7,083
545
5,071
10,589
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SxElite
Cliodhna
14
0 / 1 / 1
7,194
553
4,683
15,993
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
6
Kills
12
12
Deaths
6
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BZomber
Danzaburou
0
1
0
0
L
Persephone
ELDanyCs1268
Persephone
3
2
3
2.25
W
Kukulkan
Estego6780
Kukulkan
4
3
1
1.5
W
Hercules
Gaete_lh
Hercules
3
0
2
4
L
Nemesis
MRsieni
Nemesis
3
2
3
2.25
L
Apollo
Monray09
Apollo
0
5
2
0.2
W
Medusa
Redcanary
Medusa
5
0
2
6
W
Bacchus
Shia96
Bacchus
0
2
6
1.5
W
Cliodhna
SxElite
Cliodhna
0
1
1
0.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
35,834
52,493
Taken
53,481
23,013
Mitigated
36,015
15,187
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BZomber
Danzaburou
6,559
3,174
0
5,024
11,074
3,946
0
0
10,405
0
46,127
L
Persephone
ELDanyCs1268
Persephone
7,048
449
0
876
7,408
2,593
0
3,766
3,312
47,846
0
W
Kukulkan
Estego6780
Kukulkan
8,158
720
0
1,570
8,556
3,395
67
3,570
4,986
44,589
0
W
Hercules
Gaete_lh
Hercules
7,532
1,648
0
5,234
12,482
11,097
0
535
11,947
0
49,270
L
Nemesis
MRsieni
Nemesis
8,922
4,170
0
3,474
12,374
4,461
0
3,839
8,141
0
31,834
L
Apollo
Monray09
Apollo
3,918
2,258
0
3,386
10,983
3,818
0
1,463
9,474
0
41,123
W
Medusa
Redcanary
Medusa
10,390
4,059
0
2,788
5,861
2,589
2,172
953
4,908
0
67,798
W
Bacchus
Shia96
Bacchus
5,071
358
0
3,639
10,589
12,333
31
3,956
6,633
18,801
1,949
W
Cliodhna
SxElite
Cliodhna
4,683
910
0
10,379
15,993
6,601
0
3,663
12,330
0
74,060
L
5,629
602
0
2,427
10,654
8,195
0
3,221
7,142
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
38,315
293
Minions Killed
435
0
Camps Cleared
0
1,321,344
Distance Traveled
1,364,638
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,418
494
76
6
0
219,582
1
L
Persephone
7,261
559
72
6
0
253,068
4
W
Kukulkan
7,430
572
89
7
0
252,681
0
W
Hercules
7,795
600
92
7
0
258,096
4
L
Nemesis
6,521
502
54
4
0
312,050
1
L
Apollo
6,131
472
69
5
0
264,031
2
W
Medusa
8,813
678
111
9
0
267,467
0
W
Bacchus
7,083
545
28
2
0
272,280
5
W
Cliodhna
7,194
553
115
9
0
314,114
0
L
Geb
6,089
468
22
2
0
272,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role